Fix build (#1448)
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@@ -37,7 +37,7 @@ namespace Content.IntegrationTests.Tests
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var entityMan = IoCManager.Resolve<IEntityManager>();
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var entityMan = IoCManager.Resolve<IEntityManager>();
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human = entityMan.SpawnEntity("HumanMob_Content", MapCoordinates.Nullspace);
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human = entityMan.SpawnEntity("HumanMob_Content", MapCoordinates.Nullspace);
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uniform = entityMan.SpawnEntity("JanitorUniform", MapCoordinates.Nullspace);
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uniform = entityMan.SpawnEntity("UniformJanitor", MapCoordinates.Nullspace);
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idCard = entityMan.SpawnEntity("AssistantIDCard", MapCoordinates.Nullspace);
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idCard = entityMan.SpawnEntity("AssistantIDCard", MapCoordinates.Nullspace);
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pocketItem = entityMan.SpawnEntity("FlashlightLantern", MapCoordinates.Nullspace);
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pocketItem = entityMan.SpawnEntity("FlashlightLantern", MapCoordinates.Nullspace);
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var tooBigItem = entityMan.SpawnEntity("ToolboxEmergency", MapCoordinates.Nullspace);
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var tooBigItem = entityMan.SpawnEntity("ToolboxEmergency", MapCoordinates.Nullspace);
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@@ -4,7 +4,7 @@
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description: A vending machine containing jumpsuits and dress garments.
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description: A vending machine containing jumpsuits and dress garments.
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spriteName: suits
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spriteName: suits
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startingInventory:
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startingInventory:
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JanitorUniform: 3
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UniformJanitor: 3
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UniformColorGrey: 3
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UniformColorGrey: 3
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UniformEngineering: 3
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UniformEngineering: 3
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UniformAssistant: 3
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UniformAssistant: 3
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@@ -13,7 +13,7 @@
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- type: startingGear
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- type: startingGear
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id: JanitorGear
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id: JanitorGear
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equipment:
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equipment:
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innerclothing: JanitorUniform
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innerclothing: UniformJanitor
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backpack: BackpackClothing
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backpack: BackpackClothing
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shoes: ShoesGaloshes
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shoes: ShoesGaloshes
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head: HatPurplesoft
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head: HatPurplesoft
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