Resolves SmesVisualizer is Obsolete (#13899)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,16 +1,12 @@
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using Content.Server.Power.Components;
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using Content.Shared.Power;
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using Content.Shared.Rounding;
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using Content.Shared.SMES;
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using Robust.Server.GameObjects;
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using Robust.Shared.Timing;
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namespace Content.Server.Power.SMES;
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/// <summary>
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/// Handles the "user-facing" side of the actual SMES object.
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/// This is operations that are specific to the SMES, like UI and visuals.
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/// Logic is handled in <see cref="PowerSmesSystem"/>
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/// Logic is handled in <see cref="SmesSystem"/>
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/// Code interfacing with the powernet is handled in <see cref="BatteryStorageComponent"/> and <see cref="BatteryDischargerComponent"/>.
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/// </summary>
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[RegisterComponent, Access(typeof(SmesSystem))]
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@@ -26,4 +22,23 @@ public sealed class SmesComponent : Component
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public TimeSpan LastChargeLevelTime;
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[ViewVariables]
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public TimeSpan VisualsChangeDelay = TimeSpan.FromSeconds(1);
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/// <summary>
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/// The number of distinct charge levels a SMES has.
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/// 0 is empty max is full.
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/// </summary>
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[DataField("numChargeLevels")]
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public int NumChargeLevels = 6;
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/// <summary>
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/// The charge level of the SMES as of the most recent update.
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/// </summary>
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[ViewVariables]
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public int ChargeLevel = 0;
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/// <summary>
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/// Whether the SMES is being charged/discharged/neither.
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/// </summary>
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[ViewVariables]
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public ChargeState ChargeState = ChargeState.Still;
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}
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