@@ -1,5 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using Lidgren.Network;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Shared.Administration.Menu
|
||||
@@ -21,8 +23,9 @@ namespace Content.Shared.Administration.Menu
|
||||
var username = buffer.ReadString();
|
||||
var characterName = buffer.ReadString();
|
||||
var antag = buffer.ReadBoolean();
|
||||
var uid = buffer.ReadEntityUid();
|
||||
|
||||
PlayersInfo.Add(new PlayerInfo(username, characterName, antag));
|
||||
PlayersInfo.Add(new PlayerInfo(username, characterName, antag, uid));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,9 +38,10 @@ namespace Content.Shared.Administration.Menu
|
||||
buffer.Write(player.Username);
|
||||
buffer.Write(player.CharacterName);
|
||||
buffer.Write(player.Antag);
|
||||
buffer.Write(player.EntityUid);
|
||||
}
|
||||
}
|
||||
|
||||
public record PlayerInfo(string Username, string CharacterName, bool Antag);
|
||||
public record PlayerInfo(string Username, string CharacterName, bool Antag, EntityUid EntityUid);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user