Fix prototypes so they pass analyzer checks (#35435)
This commit is contained in:
@@ -6,7 +6,7 @@ namespace Content.Server.AlertLevel;
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[Prototype("alertLevels")]
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[Prototype("alertLevels")]
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public sealed partial class AlertLevelPrototype : IPrototype
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public sealed partial class AlertLevelPrototype : IPrototype
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{
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{
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[IdDataField] public string ID { get; } = default!;
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[IdDataField] public string ID { get; private set; } = default!;
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/// <summary>
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/// <summary>
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/// Dictionary of alert levels. Keyed by string - the string key is the most important
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/// Dictionary of alert levels. Keyed by string - the string key is the most important
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@@ -28,7 +28,7 @@ public sealed partial class AntagRandomObjectivesComponent : Component
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/// Difficulty is checked over all sets, but each set has its own probability and pick count.
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/// Difficulty is checked over all sets, but each set has its own probability and pick count.
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/// </summary>
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/// </summary>
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[DataRecord]
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[DataRecord]
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public record struct AntagObjectiveSet()
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public partial record struct AntagObjectiveSet()
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{
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{
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/// <summary>
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/// <summary>
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/// The grouping used by the objective system to pick random objectives.
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/// The grouping used by the objective system to pick random objectives.
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@@ -14,7 +14,7 @@ namespace Content.Server.Botany;
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[Prototype("seed")]
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[Prototype("seed")]
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public sealed partial class SeedPrototype : SeedData, IPrototype
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public sealed partial class SeedPrototype : SeedData, IPrototype
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{
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{
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[IdDataField] public string ID { get; private init; } = default!;
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[IdDataField] public string ID { get; private set; } = default!;
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}
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}
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public enum HarvestType : byte
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public enum HarvestType : byte
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@@ -18,25 +18,25 @@ namespace Content.Server.Connection.Whitelist;
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/// If the condition doesn't match, the next condition is checked.
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/// If the condition doesn't match, the next condition is checked.
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/// </summary>
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/// </summary>
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[Prototype("playerConnectionWhitelist")]
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[Prototype("playerConnectionWhitelist")]
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public sealed class PlayerConnectionWhitelistPrototype : IPrototype
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public sealed partial class PlayerConnectionWhitelistPrototype : IPrototype
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{
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{
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[IdDataField]
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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/// <summary>
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/// <summary>
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/// Minimum number of players required for this whitelist to be active.
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/// Minimum number of players required for this whitelist to be active.
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/// If there are less players than this, the whitelist will be ignored and the next one in the list will be used.
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/// If there are less players than this, the whitelist will be ignored and the next one in the list will be used.
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/// </summary>
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/// </summary>
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[DataField]
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[DataField]
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public int MinimumPlayers { get; } = 0;
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public int MinimumPlayers = 0;
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/// <summary>
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/// <summary>
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/// Maximum number of players allowed for this whitelist to be active.
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/// Maximum number of players allowed for this whitelist to be active.
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/// If there are more players than this, the whitelist will be ignored and the next one in the list will be used.
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/// If there are more players than this, the whitelist will be ignored and the next one in the list will be used.
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/// </summary>
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/// </summary>
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[DataField]
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[DataField]
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public int MaximumPlayers { get; } = int.MaxValue;
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public int MaximumPlayers = int.MaxValue;
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[DataField]
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[DataField]
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public WhitelistCondition[] Conditions { get; } = default!;
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public WhitelistCondition[] Conditions = default!;
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}
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}
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@@ -6,7 +6,7 @@ namespace Content.Server.Ghost.Roles.Raffles;
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/// Allows getting a <see cref="IGhostRoleRaffleDecider"/> as prototype.
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/// Allows getting a <see cref="IGhostRoleRaffleDecider"/> as prototype.
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/// </summary>
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/// </summary>
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[Prototype("ghostRoleRaffleDecider")]
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[Prototype("ghostRoleRaffleDecider")]
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public sealed class GhostRoleRaffleDeciderPrototype : IPrototype
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public sealed partial class GhostRoleRaffleDeciderPrototype : IPrototype
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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[IdDataField]
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[IdDataField]
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@@ -8,7 +8,7 @@ namespace Content.Server.NPC.HTN;
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[Prototype("htnCompound")]
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[Prototype("htnCompound")]
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public sealed partial class HTNCompoundPrototype : IPrototype
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public sealed partial class HTNCompoundPrototype : IPrototype
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{
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{
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[IdDataField] public string ID { get; } = string.Empty;
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[IdDataField] public string ID { get; private set; } = string.Empty;
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[DataField("branches", required: true)]
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[DataField("branches", required: true)]
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public List<HTNBranch> Branches = new();
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public List<HTNBranch> Branches = new();
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@@ -5,7 +5,7 @@ namespace Content.Server.NPC.Queries.Curves;
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[Prototype("utilityCurvePreset")]
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[Prototype("utilityCurvePreset")]
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public sealed partial class UtilityCurvePresetPrototype : IPrototype
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public sealed partial class UtilityCurvePresetPrototype : IPrototype
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{
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{
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[IdDataField] public string ID { get; } = string.Empty;
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[IdDataField] public string ID { get; private set; } = string.Empty;
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[DataField("curve", required: true)] public IUtilityCurve Curve = default!;
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[DataField("curve", required: true)] public IUtilityCurve Curve = default!;
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}
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}
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@@ -62,7 +62,7 @@ public interface IGridSpawnGroup
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}
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}
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[DataRecord]
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[DataRecord]
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public sealed class DungeonSpawnGroup : IGridSpawnGroup
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public sealed partial class DungeonSpawnGroup : IGridSpawnGroup
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{
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{
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/// <summary>
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/// <summary>
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/// Prototypes we can choose from to spawn.
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/// Prototypes we can choose from to spawn.
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@@ -97,7 +97,7 @@ public sealed class DungeonSpawnGroup : IGridSpawnGroup
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}
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}
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[DataRecord]
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[DataRecord]
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public sealed class GridSpawnGroup : IGridSpawnGroup
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public sealed partial class GridSpawnGroup : IGridSpawnGroup
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{
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{
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public List<ResPath> Paths = new();
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public List<ResPath> Paths = new();
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@@ -20,7 +20,7 @@ public sealed partial class WireLayoutPrototype : IPrototype, IInheritingPrototy
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public string[]? Parents { get; private set; }
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public string[]? Parents { get; private set; }
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[AbstractDataField]
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[AbstractDataField]
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public bool Abstract { get; }
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public bool Abstract { get; private set; }
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/// <summary>
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/// <summary>
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/// How many wires in this layout will do
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/// How many wires in this layout will do
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@@ -14,12 +14,12 @@ public sealed partial class BiomePrototype : IPrototype, IInheritingPrototype
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<EntityPrototype>))]
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[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<EntityPrototype>))]
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public string[]? Parents { get; }
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public string[]? Parents { get; private set; }
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/// <inheritdoc />
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/// <inheritdoc />
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[NeverPushInheritance]
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[NeverPushInheritance]
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[AbstractDataField]
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[AbstractDataField]
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public bool Abstract { get; }
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public bool Abstract { get; private set; }
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/// <inheritdoc />
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/// <inheritdoc />
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[IdDataField]
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[IdDataField]
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@@ -42,7 +42,7 @@ public sealed partial class BiomePrototype : IPrototype, IInheritingPrototype
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/// </summary>
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/// </summary>
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[DataField("chunkComponents")]
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[DataField("chunkComponents")]
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[AlwaysPushInheritance]
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[AlwaysPushInheritance]
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public ComponentRegistry ChunkComponents { get; } = new();
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public ComponentRegistry ChunkComponents = new();
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//TODO: Get someone to make this a method on componentregistry that does it Correctly.
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//TODO: Get someone to make this a method on componentregistry that does it Correctly.
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/// <summary>
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/// <summary>
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@@ -84,12 +84,12 @@ public sealed partial class NoiseChannelPrototype : NoiseChannelConfig, IPrototy
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<EntityPrototype>))]
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[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<EntityPrototype>))]
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public string[]? Parents { get; }
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public string[]? Parents { get; private set; }
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/// <inheritdoc />
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/// <inheritdoc />
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[NeverPushInheritance]
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[NeverPushInheritance]
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[AbstractDataField]
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[AbstractDataField]
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public bool Abstract { get; }
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public bool Abstract { get; private set; }
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/// <inheritdoc />
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/// <inheritdoc />
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[IdDataField]
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[IdDataField]
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@@ -10,5 +10,5 @@ public sealed partial class AlertCategoryPrototype : IPrototype
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{
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{
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/// <inheritdoc/>
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/// <inheritdoc/>
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[IdDataField]
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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}
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}
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@@ -12,7 +12,7 @@ namespace Content.Shared.Audio;
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[Prototype("ambientMusic")]
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[Prototype("ambientMusic")]
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public sealed partial class AmbientMusicPrototype : IPrototype
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public sealed partial class AmbientMusicPrototype : IPrototype
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{
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{
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[IdDataField] public string ID { get; } = string.Empty;
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[IdDataField] public string ID { get; private set; } = string.Empty;
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/// <summary>
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/// <summary>
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/// Traditionally you'd prioritise most rules to least as priority but in our case we'll just be explicit.
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/// Traditionally you'd prioritise most rules to least as priority but in our case we'll just be explicit.
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@@ -10,7 +10,7 @@ namespace Content.Shared.Audio.Jukebox;
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public sealed partial class JukeboxPrototype : IPrototype
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public sealed partial class JukeboxPrototype : IPrototype
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{
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{
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[IdDataField]
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[IdDataField]
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public string ID { get; } = string.Empty;
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public string ID { get; private set; } = string.Empty;
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/// <summary>
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/// <summary>
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/// User friendly name to use in UI.
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/// User friendly name to use in UI.
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@@ -5,7 +5,7 @@ namespace Content.Shared.Body.Prototypes;
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[Prototype("body")]
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[Prototype("body")]
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public sealed partial class BodyPrototype : IPrototype
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public sealed partial class BodyPrototype : IPrototype
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{
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{
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[IdDataField] public string ID { get; } = default!;
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[IdDataField] public string ID { get; private set; } = default!;
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[DataField("name")]
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[DataField("name")]
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public string Name { get; private set; } = "";
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public string Name { get; private set; } = "";
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@@ -26,4 +26,4 @@ public sealed partial class BodyPrototype : IPrototype
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}
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}
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[DataRecord]
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[DataRecord]
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public sealed record BodyPrototypeSlot(EntProtoId? Part, HashSet<string> Connections, Dictionary<string, string> Organs);
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public sealed partial record BodyPrototypeSlot(EntProtoId? Part, HashSet<string> Connections, Dictionary<string, string> Organs);
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@@ -10,12 +10,12 @@ namespace Content.Shared.Cargo.Prototypes
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{
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{
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/// <inheritdoc />
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/// <inheritdoc />
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[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<CargoProductPrototype>))]
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[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<CargoProductPrototype>))]
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public string[]? Parents { get; }
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public string[]? Parents { get; private set; }
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/// <inheritdoc />
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/// <inheritdoc />
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[NeverPushInheritance]
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[NeverPushInheritance]
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[AbstractDataField]
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[AbstractDataField]
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public bool Abstract { get; }
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public bool Abstract { get; private set; }
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[DataField("name")] private string _name = string.Empty;
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[DataField("name")] private string _name = string.Empty;
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@@ -17,7 +17,7 @@ public sealed class LogProbeUiState : BoundUserInterfaceState
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}
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}
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[Serializable, NetSerializable, DataRecord]
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[Serializable, NetSerializable, DataRecord]
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public sealed class PulledAccessLog
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public sealed partial class PulledAccessLog
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{
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{
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public readonly TimeSpan Time;
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public readonly TimeSpan Time;
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public readonly string Accessor;
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public readonly string Accessor;
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@@ -17,7 +17,7 @@ public sealed class NetProbeUiState : BoundUserInterfaceState
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}
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}
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[Serializable, NetSerializable, DataRecord]
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[Serializable, NetSerializable, DataRecord]
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public sealed class ProbedNetworkDevice
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public sealed partial class ProbedNetworkDevice
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{
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{
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public readonly string Name;
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public readonly string Name;
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public readonly string Address;
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public readonly string Address;
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@@ -10,7 +10,7 @@ namespace Content.Shared.Chat.Prototypes;
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/// Different entities may use different sounds collections.
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/// Different entities may use different sounds collections.
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/// </summary>
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/// </summary>
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[Prototype("emoteSounds"), Serializable, NetSerializable]
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[Prototype("emoteSounds"), Serializable, NetSerializable]
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public sealed class EmoteSoundsPrototype : IPrototype
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public sealed partial class EmoteSoundsPrototype : IPrototype
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{
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{
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[IdDataField]
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[IdDataField]
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public string ID { get; private set; } = default!;
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public string ID { get; private set; } = default!;
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@@ -18,6 +18,6 @@ namespace Content.Shared.Chemistry.Dispenser
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public List<string> Inventory = new();
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public List<string> Inventory = new();
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[ViewVariables, IdDataField]
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[ViewVariables, IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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}
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}
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}
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}
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@@ -11,7 +11,7 @@ public sealed partial class MixingCategoryPrototype : IPrototype
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{
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{
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/// <inheritdoc/>
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/// <inheritdoc/>
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[IdDataField]
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[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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|
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/// <summary>
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/// <summary>
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/// A locale string used in the guidebook to describe this mixing category.
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/// A locale string used in the guidebook to describe this mixing category.
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@@ -10,7 +10,7 @@ public sealed partial class ContrabandSeverityPrototype : IPrototype
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{
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{
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/// <inheritdoc/>
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/// <inheritdoc/>
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[IdDataField]
|
[IdDataField]
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public string ID { get; } = default!;
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public string ID { get; private set; } = default!;
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|
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/// <summary>
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/// <summary>
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/// Text shown for this severity level when the contraband is examined.
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/// Text shown for this severity level when the contraband is examined.
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@@ -8,7 +8,7 @@ namespace Content.Shared.CriminalRecords;
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/// Can be viewed and edited in a criminal records console by security.
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/// Can be viewed and edited in a criminal records console by security.
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/// </summary>
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/// </summary>
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[Serializable, NetSerializable, DataRecord]
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[Serializable, NetSerializable, DataRecord]
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public sealed record CriminalRecord
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public sealed partial record CriminalRecord
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{
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{
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/// <summary>
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/// <summary>
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/// Status of the person (None, Wanted, Detained).
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/// Status of the person (None, Wanted, Detained).
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@@ -15,7 +15,7 @@ namespace Content.Shared.Damage.Prototypes
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[Serializable, NetSerializable]
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[Serializable, NetSerializable]
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public sealed partial class DamageGroupPrototype : IPrototype
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public sealed partial class DamageGroupPrototype : IPrototype
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{
|
{
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[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
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|
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[DataField(required: true)]
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[DataField(required: true)]
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private LocId Name { get; set; }
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private LocId Name { get; set; }
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@@ -5,7 +5,7 @@ namespace Content.Shared.Decals;
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[Prototype("palette")]
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[Prototype("palette")]
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public sealed partial class ColorPalettePrototype : IPrototype
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public sealed partial class ColorPalettePrototype : IPrototype
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{
|
{
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[IdDataField] public string ID { get; } = null!;
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[IdDataField] public string ID { get; private set; } = null!;
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[DataField("name")] public string Name { get; private set; } = null!;
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[DataField("name")] public string Name { get; private set; } = null!;
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[DataField("colors")] public Dictionary<string, Color> Colors { get; private set; } = null!;
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[DataField("colors")] public Dictionary<string, Color> Colors { get; private set; } = null!;
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}
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}
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@@ -55,7 +55,7 @@ namespace Content.Shared.Decals
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}
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}
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|
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[DataRecord, Serializable, NetSerializable]
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[DataRecord, Serializable, NetSerializable]
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public record DecalGridChunkCollection(Dictionary<Vector2i, DecalChunk> ChunkCollection)
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public partial record DecalGridChunkCollection(Dictionary<Vector2i, DecalChunk> ChunkCollection)
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{
|
{
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public uint NextDecalId;
|
public uint NextDecalId;
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}
|
}
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@@ -7,7 +7,7 @@ namespace Content.Shared.Decals
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[Prototype("decal")]
|
[Prototype("decal")]
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||||||
public sealed partial class DecalPrototype : IPrototype, IInheritingPrototype
|
public sealed partial class DecalPrototype : IPrototype, IInheritingPrototype
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||||||
{
|
{
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[IdDataField] public string ID { get; } = null!;
|
[IdDataField] public string ID { get; private set; } = null!;
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[DataField("sprite")] public SpriteSpecifier Sprite { get; private set; } = SpriteSpecifier.Invalid;
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[DataField("sprite")] public SpriteSpecifier Sprite { get; private set; } = SpriteSpecifier.Invalid;
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||||||
[DataField("tags")] public List<string> Tags = new();
|
[DataField("tags")] public List<string> Tags = new();
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||||||
[DataField("showMenu")] public bool ShowMenu = true;
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[DataField("showMenu")] public bool ShowMenu = true;
|
||||||
@@ -36,11 +36,11 @@ namespace Content.Shared.Decals
|
|||||||
public bool DefaultSnap = true;
|
public bool DefaultSnap = true;
|
||||||
|
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<DecalPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<DecalPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ public sealed partial class EntityTablePrototype : IPrototype
|
|||||||
{
|
{
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField(required: true)]
|
[DataField(required: true)]
|
||||||
public EntityTableSelector Table = default!;
|
public EntityTableSelector Table = default!;
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ namespace Content.Shared.Ghost.Roles.Raffles;
|
|||||||
/// Allows specifying the settings for a ghost role raffle as a prototype.
|
/// Allows specifying the settings for a ghost role raffle as a prototype.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype("ghostRoleRaffleSettings")]
|
[Prototype("ghostRoleRaffleSettings")]
|
||||||
public sealed class GhostRoleRaffleSettingsPrototype : IPrototype
|
public sealed partial class GhostRoleRaffleSettingsPrototype : IPrototype
|
||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ namespace Content.Shared.GridPreloader.Prototypes;
|
|||||||
[Prototype("preloadedGrid")]
|
[Prototype("preloadedGrid")]
|
||||||
public sealed partial class PreloadedGridPrototype : IPrototype
|
public sealed partial class PreloadedGridPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = string.Empty;
|
[IdDataField] public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
[DataField(required: true)]
|
[DataField(required: true)]
|
||||||
public ResPath Path;
|
public ResPath Path;
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ public sealed partial class MarkingPoints
|
|||||||
[Prototype("markingPoints")]
|
[Prototype("markingPoints")]
|
||||||
public sealed partial class MarkingPointsPrototype : IPrototype
|
public sealed partial class MarkingPointsPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// If the user of this marking point set is only allowed to
|
/// If the user of this marking point set is only allowed to
|
||||||
|
|||||||
@@ -9,14 +9,14 @@ namespace Content.Shared.Humanoid.Prototypes;
|
|||||||
[Prototype("randomHumanoidSettings")]
|
[Prototype("randomHumanoidSettings")]
|
||||||
public sealed partial class RandomHumanoidSettingsPrototype : IPrototype, IInheritingPrototype
|
public sealed partial class RandomHumanoidSettingsPrototype : IPrototype, IInheritingPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[ParentDataField(typeof(PrototypeIdArraySerializer<RandomHumanoidSettingsPrototype>))]
|
[ParentDataField(typeof(PrototypeIdArraySerializer<RandomHumanoidSettingsPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether the humanoid's name should take from the randomized profile or not.
|
/// Whether the humanoid's name should take from the randomized profile or not.
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Inventory;
|
|||||||
[Prototype("inventoryTemplate")]
|
[Prototype("inventoryTemplate")]
|
||||||
public sealed partial class InventoryTemplatePrototype : IPrototype
|
public sealed partial class InventoryTemplatePrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = string.Empty;
|
[IdDataField] public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
[DataField("slots")] public SlotDefinition[] Slots { get; private set; } = Array.Empty<SlotDefinition>();
|
[DataField("slots")] public SlotDefinition[] Slots { get; private set; } = Array.Empty<SlotDefinition>();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,19 +10,19 @@ public sealed partial class ItemSizePrototype : IPrototype, IComparable<ItemSize
|
|||||||
{
|
{
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The amount of space in a bag an item of this size takes.
|
/// The amount of space in a bag an item of this size takes.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField]
|
[DataField]
|
||||||
public readonly int Weight = 1;
|
public int Weight = 1;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A player-facing name used to describe this size.
|
/// A player-facing name used to describe this size.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField]
|
[DataField]
|
||||||
public readonly LocId Name;
|
public LocId Name;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The default inventory shape associated with this item size.
|
/// The default inventory shape associated with this item size.
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ public sealed partial class LatheCategoryPrototype : IPrototype
|
|||||||
{
|
{
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A localized string used in the UI
|
/// A localized string used in the UI
|
||||||
|
|||||||
@@ -16,11 +16,11 @@ public sealed partial class LatheRecipePackPrototype : IPrototype, IInheritingPr
|
|||||||
public string ID { get; private set; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<LatheRecipePackPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<LatheRecipePackPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The lathe recipes contained by this pack.
|
/// The lathe recipes contained by this pack.
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ namespace Content.Shared.Maps
|
|||||||
[AbstractDataFieldAttribute]
|
[AbstractDataFieldAttribute]
|
||||||
public bool Abstract { get; private set; }
|
public bool Abstract { get; private set; }
|
||||||
|
|
||||||
[IdDataField] public string ID { get; } = string.Empty;
|
[IdDataField] public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
public ushort TileId { get; private set; }
|
public ushort TileId { get; private set; }
|
||||||
|
|
||||||
|
|||||||
@@ -13,11 +13,11 @@ namespace Content.Shared.Materials
|
|||||||
{
|
{
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<MaterialPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<MaterialPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; } = false;
|
public bool Abstract { get; private set; } = false;
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace Content.Shared.Mind;
|
|||||||
/// The core properties of Role Types
|
/// The core properties of Role Types
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype, Serializable]
|
[Prototype, Serializable]
|
||||||
public sealed class RoleTypePrototype : IPrototype
|
public sealed partial class RoleTypePrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; private set; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|||||||
@@ -33,7 +33,7 @@ public sealed partial class NinjaGlovesComponent : Component
|
|||||||
/// An ability that adds components to the user when the gloves are enabled.
|
/// An ability that adds components to the user when the gloves are enabled.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataRecord]
|
[DataRecord]
|
||||||
public record struct NinjaGloveAbility()
|
public partial record struct NinjaGloveAbility()
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// If not null, checks if an objective with this prototype has been completed.
|
/// If not null, checks if an objective with this prototype has been completed.
|
||||||
|
|||||||
@@ -124,7 +124,7 @@ public sealed partial class FoodSequenceStartPointComponent : Component
|
|||||||
/// Stores all the necessary information for rendering the FoodSequence element
|
/// Stores all the necessary information for rendering the FoodSequence element
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataRecord, Serializable, NetSerializable]
|
[DataRecord, Serializable, NetSerializable]
|
||||||
public record struct FoodSequenceVisualLayer
|
public partial record struct FoodSequenceVisualLayer
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// reference to the original prototype of the layer. Used to edit visual layers.
|
/// reference to the original prototype of the layer. Used to edit visual layers.
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ namespace Content.Shared.Parallax.Biomes;
|
|||||||
[Prototype("biomeTemplate")]
|
[Prototype("biomeTemplate")]
|
||||||
public sealed partial class BiomeTemplatePrototype : IPrototype
|
public sealed partial class BiomeTemplatePrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("layers")]
|
[DataField("layers")]
|
||||||
public List<IBiomeLayer> Layers = new();
|
public List<IBiomeLayer> Layers = new();
|
||||||
|
|||||||
@@ -7,9 +7,9 @@ namespace Content.Shared.Parallax.Biomes.Markers;
|
|||||||
/// Spawns entities inside of the specified area with the minimum specified radius.
|
/// Spawns entities inside of the specified area with the minimum specified radius.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype("biomeMarkerLayer")]
|
[Prototype("biomeMarkerLayer")]
|
||||||
public sealed class BiomeMarkerLayerPrototype : IBiomeMarkerLayer
|
public sealed partial class BiomeMarkerLayerPrototype : IBiomeMarkerLayer
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checks for the relevant entity for the tile before spawning. Useful for substituting walls with ore veins for example.
|
/// Checks for the relevant entity for the tile before spawning. Useful for substituting walls with ore veins for example.
|
||||||
@@ -21,7 +21,7 @@ public sealed class BiomeMarkerLayerPrototype : IBiomeMarkerLayer
|
|||||||
/// Default prototype to spawn. If null will fall back to entity mask.
|
/// Default prototype to spawn. If null will fall back to entity mask.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField]
|
[DataField]
|
||||||
public string? Prototype { get; }
|
public string? Prototype { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Minimum radius between 2 points
|
/// Minimum radius between 2 points
|
||||||
|
|||||||
@@ -8,5 +8,5 @@ namespace Content.Shared.Players.PlayTimeTracking;
|
|||||||
[Prototype("playTimeTracker")]
|
[Prototype("playTimeTracker")]
|
||||||
public sealed partial class PlayTimeTrackerPrototype : IPrototype
|
public sealed partial class PlayTimeTrackerPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ namespace Content.Shared.Preferences.Loadouts.Effects;
|
|||||||
public sealed partial class LoadoutEffectGroupPrototype : IPrototype
|
public sealed partial class LoadoutEffectGroupPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = string.Empty;
|
public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
[DataField(required: true)]
|
[DataField(required: true)]
|
||||||
public List<LoadoutEffect> Effects = new();
|
public List<LoadoutEffect> Effects = new();
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ namespace Content.Shared.Preferences.Loadouts;
|
|||||||
public sealed partial class LoadoutGroupPrototype : IPrototype
|
public sealed partial class LoadoutGroupPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = string.Empty;
|
public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// User-friendly name for the group.
|
/// User-friendly name for the group.
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ namespace Content.Shared.Preferences.Loadouts;
|
|||||||
public sealed partial class LoadoutPrototype : IPrototype, IEquipmentLoadout
|
public sealed partial class LoadoutPrototype : IPrototype, IEquipmentLoadout
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = string.Empty;
|
public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* You can either use an existing StartingGearPrototype or specify it inline to avoid bloating yaml.
|
* You can either use an existing StartingGearPrototype or specify it inline to avoid bloating yaml.
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ public sealed partial class RoleLoadoutPrototype : IPrototype
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = string.Empty;
|
public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Can the user edit their entity name for this role loadout?
|
/// Can the user edit their entity name for this role loadout?
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ public partial class DungeonConfig
|
|||||||
}
|
}
|
||||||
|
|
||||||
[Prototype]
|
[Prototype]
|
||||||
public sealed class DungeonConfigPrototype : DungeonConfig, IPrototype
|
public sealed partial class DungeonConfigPrototype : DungeonConfig, IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; private set; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ namespace Content.Shared.Procedural;
|
|||||||
/// This lets us share data between different dungeon configs without having to repeat entire configs.
|
/// This lets us share data between different dungeon configs without having to repeat entire configs.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
[DataRecord]
|
[DataRecord]
|
||||||
public sealed class DungeonData
|
public sealed partial class DungeonData
|
||||||
{
|
{
|
||||||
// I hate this but it also significantly reduces yaml bloat if we add like 10 variations on the same set of layers
|
// I hate this but it also significantly reduces yaml bloat if we add like 10 variations on the same set of layers
|
||||||
// e.g. science rooms, engi rooms, cargo rooms all under PlanetBase for example.
|
// e.g. science rooms, engi rooms, cargo rooms all under PlanetBase for example.
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ public sealed partial class NoiseDunGen : IDunGenLayer
|
|||||||
}
|
}
|
||||||
|
|
||||||
[DataRecord]
|
[DataRecord]
|
||||||
public record struct NoiseDunGenLayer
|
public partial record struct NoiseDunGenLayer
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// If the noise value is above this then it gets output.
|
/// If the noise value is above this then it gets output.
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public sealed partial class ReplaceTileDunGen : IDunGenLayer
|
|||||||
}
|
}
|
||||||
|
|
||||||
[DataRecord]
|
[DataRecord]
|
||||||
public record struct ReplaceTileLayer
|
public partial record struct ReplaceTileLayer
|
||||||
{
|
{
|
||||||
public ProtoId<ContentTileDefinition> Tile;
|
public ProtoId<ContentTileDefinition> Tile;
|
||||||
|
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ namespace Content.Shared.Procedural;
|
|||||||
[Prototype("dungeonPreset")]
|
[Prototype("dungeonPreset")]
|
||||||
public sealed partial class DungeonPresetPrototype : IPrototype
|
public sealed partial class DungeonPresetPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The room pack bounds we need to fill.
|
/// The room pack bounds we need to fill.
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Procedural;
|
|||||||
[Prototype("dungeonRoom")]
|
[Prototype("dungeonRoom")]
|
||||||
public sealed partial class DungeonRoomPrototype : IPrototype
|
public sealed partial class DungeonRoomPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = string.Empty;
|
[IdDataField] public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
[ViewVariables(VVAccess.ReadWrite), DataField]
|
[ViewVariables(VVAccess.ReadWrite), DataField]
|
||||||
public List<ProtoId<TagPrototype>> Tags = new();
|
public List<ProtoId<TagPrototype>> Tags = new();
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Procedural.Loot;
|
|||||||
[Prototype("salvageLoot")]
|
[Prototype("salvageLoot")]
|
||||||
public sealed partial class SalvageLootPrototype : IPrototype
|
public sealed partial class SalvageLootPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Should this loot always spawn if possible. Used for stuff such as ore.
|
/// Should this loot always spawn if possible. Used for stuff such as ore.
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ namespace Content.Shared.Procedural;
|
|||||||
[Prototype("salvageDifficulty")]
|
[Prototype("salvageDifficulty")]
|
||||||
public sealed partial class SalvageDifficultyPrototype : IPrototype
|
public sealed partial class SalvageDifficultyPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = string.Empty;
|
[IdDataField] public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Color to be used in UI.
|
/// Color to be used in UI.
|
||||||
|
|||||||
@@ -27,7 +27,7 @@ public sealed partial class RadioChannelPrototype : IPrototype
|
|||||||
public Color Color { get; private set; } = Color.Lime;
|
public Color Color { get; private set; } = Color.Lime;
|
||||||
|
|
||||||
[IdDataField, ViewVariables]
|
[IdDataField, ViewVariables]
|
||||||
public string ID { get; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// If channel is long range it doesn't require telecommunication server
|
/// If channel is long range it doesn't require telecommunication server
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Random;
|
|||||||
[Prototype("RandomPlantMutationList")]
|
[Prototype("RandomPlantMutationList")]
|
||||||
public sealed partial class RandomPlantMutationListPrototype : IPrototype
|
public sealed partial class RandomPlantMutationListPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// List of RandomFills that can be picked from.
|
/// List of RandomFills that can be picked from.
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace Content.Shared.Random.Rules;
|
|||||||
[Prototype("rules")]
|
[Prototype("rules")]
|
||||||
public sealed partial class RulesPrototype : IPrototype
|
public sealed partial class RulesPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = string.Empty;
|
[IdDataField] public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
[DataField("rules", required: true)]
|
[DataField("rules", required: true)]
|
||||||
public List<RulesRule> Rules = new();
|
public List<RulesRule> Rules = new();
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ namespace Content.Shared.Random;
|
|||||||
/// Linter-friendly version of weightedRandom for Entity prototypes.
|
/// Linter-friendly version of weightedRandom for Entity prototypes.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype("weightedRandomEntity")]
|
[Prototype("weightedRandomEntity")]
|
||||||
public sealed class WeightedRandomEntityPrototype : IWeightedRandomPrototype
|
public sealed partial class WeightedRandomEntityPrototype : IWeightedRandomPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; private set; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Random;
|
|||||||
[Prototype("weightedRandomFillSolution")]
|
[Prototype("weightedRandomFillSolution")]
|
||||||
public sealed partial class WeightedRandomFillSolutionPrototype : IPrototype
|
public sealed partial class WeightedRandomFillSolutionPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// List of RandomFills that can be picked from.
|
/// List of RandomFills that can be picked from.
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Random;
|
|||||||
/// Linter-friendly version of weightedRandom for Ore prototypes.
|
/// Linter-friendly version of weightedRandom for Ore prototypes.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype("weightedRandomOre")]
|
[Prototype("weightedRandomOre")]
|
||||||
public sealed class WeightedRandomOrePrototype : IWeightedRandomPrototype
|
public sealed partial class WeightedRandomOrePrototype : IWeightedRandomPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; private set; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace Content.Shared.Random;
|
|||||||
/// Generic random weighting dataset to use.
|
/// Generic random weighting dataset to use.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype("weightedRandom")]
|
[Prototype("weightedRandom")]
|
||||||
public sealed class WeightedRandomPrototype : IWeightedRandomPrototype
|
public sealed partial class WeightedRandomPrototype : IWeightedRandomPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; private set; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Random;
|
|||||||
/// Linter-friendly version of weightedRandom for Species prototypes.
|
/// Linter-friendly version of weightedRandom for Species prototypes.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype("weightedRandomSpecies")]
|
[Prototype("weightedRandomSpecies")]
|
||||||
public sealed class WeightedRandomSpeciesPrototype : IWeightedRandomPrototype
|
public sealed partial class WeightedRandomSpeciesPrototype : IWeightedRandomPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; private set; } = default!;
|
public string ID { get; private set; } = default!;
|
||||||
|
|||||||
@@ -18,12 +18,12 @@ namespace Content.Shared.Research.Prototypes
|
|||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<LatheRecipePrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<LatheRecipePrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Name displayed in the lathe GUI.
|
/// Name displayed in the lathe GUI.
|
||||||
|
|||||||
@@ -58,7 +58,7 @@ public sealed class RoboticsConsoleDestroyMessage : BoundUserInterfaceMessage
|
|||||||
/// Created by <c>BorgTransponderComponent</c> and sent to clients by <c>RoboticsConsoleComponent</c>.
|
/// Created by <c>BorgTransponderComponent</c> and sent to clients by <c>RoboticsConsoleComponent</c>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataRecord, Serializable, NetSerializable]
|
[DataRecord, Serializable, NetSerializable]
|
||||||
public record struct CyborgControlData
|
public partial record struct CyborgControlData
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Texture of the borg chassis.
|
/// Texture of the borg chassis.
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace Content.Shared.Roles;
|
|||||||
public sealed partial class DepartmentPrototype : IPrototype
|
public sealed partial class DepartmentPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = string.Empty;
|
public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The name LocId of the department that will be displayed in the various menus.
|
/// The name LocId of the department that will be displayed in the various menus.
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public sealed partial class StartingGearPrototype : IPrototype, IInheritingProto
|
|||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[DataField]
|
[DataField]
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ namespace Content.Shared.Salvage.Expeditions.Modifiers;
|
|||||||
[Prototype("salvageBiomeMod")]
|
[Prototype("salvageBiomeMod")]
|
||||||
public sealed partial class SalvageBiomeModPrototype : IPrototype, ISalvageMod
|
public sealed partial class SalvageBiomeModPrototype : IPrototype, ISalvageMod
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Salvage.Expeditions.Modifiers;
|
|||||||
[Prototype("salvageDungeonMod")]
|
[Prototype("salvageDungeonMod")]
|
||||||
public sealed partial class SalvageDungeonModPrototype : IPrototype, IBiomeSpecificMod
|
public sealed partial class SalvageDungeonModPrototype : IPrototype, IBiomeSpecificMod
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace Content.Shared.Salvage.Expeditions.Modifiers;
|
|||||||
[Prototype("salvageLightMod")]
|
[Prototype("salvageLightMod")]
|
||||||
public sealed partial class SalvageLightMod : IPrototype, IBiomeSpecificMod
|
public sealed partial class SalvageLightMod : IPrototype, IBiomeSpecificMod
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Salvage.Expeditions.Modifiers;
|
|||||||
[Prototype("salvageMod")]
|
[Prototype("salvageMod")]
|
||||||
public sealed partial class SalvageMod : IPrototype, ISalvageMod
|
public sealed partial class SalvageMod : IPrototype, ISalvageMod
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace Content.Shared.Salvage.Expeditions.Modifiers;
|
|||||||
[Prototype("salvageTemperatureMod")]
|
[Prototype("salvageTemperatureMod")]
|
||||||
public sealed partial class SalvageTemperatureMod : IPrototype, IBiomeSpecificMod
|
public sealed partial class SalvageTemperatureMod : IPrototype, IBiomeSpecificMod
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Salvage.Expeditions.Modifiers;
|
|||||||
[Prototype("salvageWeatherMod")]
|
[Prototype("salvageWeatherMod")]
|
||||||
public sealed partial class SalvageWeatherMod : IPrototype, IBiomeSpecificMod
|
public sealed partial class SalvageWeatherMod : IPrototype, IBiomeSpecificMod
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ namespace Content.Shared.Salvage.Expeditions;
|
|||||||
[Prototype("salvageFaction")]
|
[Prototype("salvageFaction")]
|
||||||
public sealed partial class SalvageFactionPrototype : IPrototype
|
public sealed partial class SalvageFactionPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
[DataField("desc")] public LocId Description { get; private set; } = string.Empty;
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ namespace Content.Shared.Salvage;
|
|||||||
[Prototype]
|
[Prototype]
|
||||||
public sealed partial class SalvageMapPrototype : IPrototype
|
public sealed partial class SalvageMapPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[ViewVariables] [IdDataField] public string ID { get; } = default!;
|
[ViewVariables] [IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Relative directory path to the given map, i.e. `Maps/Salvage/template.yml`
|
/// Relative directory path to the given map, i.e. `Maps/Salvage/template.yml`
|
||||||
|
|||||||
@@ -19,7 +19,7 @@ public sealed partial class BorgTypePrototype : IPrototype
|
|||||||
private static readonly ProtoId<SoundCollectionPrototype> DefaultFootsteps = new("FootstepBorg");
|
private static readonly ProtoId<SoundCollectionPrototype> DefaultFootsteps = new("FootstepBorg");
|
||||||
|
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public required string ID { get; init; }
|
public required string ID { get; set; }
|
||||||
|
|
||||||
//
|
//
|
||||||
// Description info (name/desc) is configured via localization strings directly.
|
// Description info (name/desc) is configured via localization strings directly.
|
||||||
@@ -29,7 +29,7 @@ public sealed partial class BorgTypePrototype : IPrototype
|
|||||||
/// The prototype displayed in the selection menu for this type.
|
/// The prototype displayed in the selection menu for this type.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField]
|
[DataField]
|
||||||
public required EntProtoId DummyPrototype { get; init; }
|
public required EntProtoId DummyPrototype;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Functional information
|
// Functional information
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ namespace Content.Shared.Speech;
|
|||||||
[Prototype("speechVerb")]
|
[Prototype("speechVerb")]
|
||||||
public sealed partial class SpeechVerbPrototype : IPrototype
|
public sealed partial class SpeechVerbPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Loc strings to be passed to the chat wrapper. 'says', 'states', etc.
|
/// Loc strings to be passed to the chat wrapper. 'says', 'states', etc.
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ namespace Content.Shared.Spreader;
|
|||||||
[Prototype("edgeSpreader")]
|
[Prototype("edgeSpreader")]
|
||||||
public sealed partial class EdgeSpreaderPrototype : IPrototype
|
public sealed partial class EdgeSpreaderPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = string.Empty;
|
[IdDataField] public string ID { get; private set; } = string.Empty;
|
||||||
[DataField(required:true)] public int UpdatesPerSecond;
|
[DataField(required:true)] public int UpdatesPerSecond;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -97,12 +97,12 @@ public sealed partial class JobIconPrototype : StatusIconPrototype, IInheritingP
|
|||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<JobIconPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<JobIconPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Name of the icon used for menu tooltips.
|
/// Name of the icon used for menu tooltips.
|
||||||
@@ -128,12 +128,12 @@ public sealed partial class HealthIconPrototype : StatusIconPrototype, IInheriti
|
|||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<HealthIconPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<HealthIconPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -144,12 +144,12 @@ public sealed partial class SatiationIconPrototype : StatusIconPrototype, IInher
|
|||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<SatiationIconPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<SatiationIconPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -160,12 +160,12 @@ public sealed partial class SecurityIconPrototype : StatusIconPrototype, IInheri
|
|||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<SecurityIconPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<SecurityIconPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -176,12 +176,12 @@ public sealed partial class FactionIconPrototype : StatusIconPrototype, IInherit
|
|||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<FactionIconPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<FactionIconPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -192,12 +192,12 @@ public sealed partial class DebugIconPrototype : StatusIconPrototype, IInheritin
|
|||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<DebugIconPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<DebugIconPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -208,12 +208,12 @@ public sealed partial class SsdIconPrototype : StatusIconPrototype, IInheritingP
|
|||||||
{
|
{
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<SsdIconPrototype>))]
|
[ParentDataField(typeof(AbstractPrototypeIdArraySerializer<SsdIconPrototype>))]
|
||||||
public string[]? Parents { get; }
|
public string[]? Parents { get; private set; }
|
||||||
|
|
||||||
/// <inheritdoc />
|
/// <inheritdoc />
|
||||||
[NeverPushInheritance]
|
[NeverPushInheritance]
|
||||||
[AbstractDataField]
|
[AbstractDataField]
|
||||||
public bool Abstract { get; }
|
public bool Abstract { get; private set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
[Serializable, NetSerializable]
|
||||||
|
|||||||
@@ -9,10 +9,10 @@ namespace Content.Shared.Storage;
|
|||||||
/// Prototype wrapper around <see cref="EntitySpawnEntry"/>
|
/// Prototype wrapper around <see cref="EntitySpawnEntry"/>
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[Prototype]
|
[Prototype]
|
||||||
public sealed class EntitySpawnEntryPrototype : IPrototype
|
public sealed partial class EntitySpawnEntryPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField]
|
[IdDataField]
|
||||||
public string ID { get; } = string.Empty;
|
public string ID { get; private set; } = string.Empty;
|
||||||
|
|
||||||
[DataField]
|
[DataField]
|
||||||
public List<EntitySpawnEntry> Entries = new();
|
public List<EntitySpawnEntry> Entries = new();
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ public sealed partial class StoryTemplatePrototype : IPrototype
|
|||||||
/// Localization ID of the Fluent string that forms the structure of this story.
|
/// Localization ID of the Fluent string that forms the structure of this story.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField(required: true)]
|
[DataField(required: true)]
|
||||||
public LocId LocId { get; } = default!;
|
public LocId LocId;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Dictionary containing the name of each variable to pass to the template and the ID of the
|
/// Dictionary containing the name of each variable to pass to the template and the ID of the
|
||||||
@@ -29,5 +29,5 @@ public sealed partial class StoryTemplatePrototype : IPrototype
|
|||||||
/// dataset which can then be used in the template by <c>{$name}</c>.
|
/// dataset which can then be used in the template by <c>{$name}</c>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[DataField]
|
[DataField]
|
||||||
public Dictionary<string, ProtoId<LocalizedDatasetPrototype>> Variables { get; } = default!;
|
public Dictionary<string, ProtoId<LocalizedDatasetPrototype>> Variables = [];
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -11,5 +11,5 @@ namespace Content.Shared.Tag;
|
|||||||
public sealed partial class TagPrototype : IPrototype
|
public sealed partial class TagPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField, ViewVariables]
|
[IdDataField, ViewVariables]
|
||||||
public string ID { get; } = string.Empty;
|
public string ID { get; private set; } = string.Empty;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ namespace Content.Shared.Weather;
|
|||||||
[Prototype("weather")]
|
[Prototype("weather")]
|
||||||
public sealed partial class WeatherPrototype : IPrototype
|
public sealed partial class WeatherPrototype : IPrototype
|
||||||
{
|
{
|
||||||
[IdDataField] public string ID { get; } = default!;
|
[IdDataField] public string ID { get; private set; } = default!;
|
||||||
|
|
||||||
[ViewVariables(VVAccess.ReadWrite), DataField("sprite", required: true)]
|
[ViewVariables(VVAccess.ReadWrite), DataField("sprite", required: true)]
|
||||||
public SpriteSpecifier Sprite = default!;
|
public SpriteSpecifier Sprite = default!;
|
||||||
|
|||||||
Reference in New Issue
Block a user