Send messages on admin/deadmin.
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@@ -5,6 +5,7 @@ using System.Linq;
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using System.Net;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using Content.Server.Database;
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using Content.Server.Database;
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using Content.Server.Interfaces.Chat;
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using Content.Server.Players;
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using Content.Server.Players;
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using Content.Shared;
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using Content.Shared;
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using Content.Shared.Administration;
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using Content.Shared.Administration;
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@@ -35,6 +36,7 @@ namespace Content.Server.Administration
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[Dependency] private readonly IConGroupController _conGroup = default!;
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[Dependency] private readonly IConGroupController _conGroup = default!;
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[Dependency] private readonly IResourceManager _res = default!;
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[Dependency] private readonly IResourceManager _res = default!;
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[Dependency] private readonly IConsoleShell _consoleShell = default!;
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[Dependency] private readonly IConsoleShell _consoleShell = default!;
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[Dependency] private readonly IChatManager _chat = default!;
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private readonly Dictionary<IPlayerSession, AdminReg> _admins = new Dictionary<IPlayerSession, AdminReg>();
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private readonly Dictionary<IPlayerSession, AdminReg> _admins = new Dictionary<IPlayerSession, AdminReg>();
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@@ -69,12 +71,13 @@ namespace Content.Server.Administration
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return;
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return;
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}
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}
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_chat.SendAdminAnnouncement(Loc.GetString("{0} de-adminned themselves.", session.Name));
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_chat.DispatchServerMessage(session, Loc.GetString("You are now a normal player."));
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var plyData = session.ContentData()!;
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var plyData = session.ContentData()!;
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plyData.ExplicitlyDeadminned = true;
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plyData.ExplicitlyDeadminned = true;
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reg.Data.Active = false;
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reg.Data.Active = false;
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// TODO: Send messages to all admins.
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UpdateAdminStatus(session);
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UpdateAdminStatus(session);
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}
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}
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@@ -85,11 +88,13 @@ namespace Content.Server.Administration
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throw new ArgumentException($"Player {session} is not an admin");
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throw new ArgumentException($"Player {session} is not an admin");
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}
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}
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_chat.DispatchServerMessage(session, Loc.GetString("You are now an admin."));
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var plyData = session.ContentData()!;
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var plyData = session.ContentData()!;
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plyData.ExplicitlyDeadminned = true;
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plyData.ExplicitlyDeadminned = true;
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reg.Data.Active = true;
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reg.Data.Active = true;
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// TODO: Send messages to all admins.
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_chat.SendAdminAnnouncement(Loc.GetString("{0} re-adminned themselves.", session.Name));
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UpdateAdminStatus(session);
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UpdateAdminStatus(session);
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}
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}
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@@ -124,7 +124,7 @@ namespace Content.Server.Chat
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// Capitalize first letter
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// Capitalize first letter
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message = message[0].ToString().ToUpper() +
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message = message[0].ToString().ToUpper() +
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message.Remove(0,1);
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message.Remove(0, 1);
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if (source.TryGetComponent(out InventoryComponent inventory) &&
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if (source.TryGetComponent(out InventoryComponent inventory) &&
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inventory.TryGetSlotItem(EquipmentSlotDefines.Slots.EARS, out ItemComponent item) &&
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inventory.TryGetSlotItem(EquipmentSlotDefines.Slots.EARS, out ItemComponent item) &&
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@@ -141,7 +141,7 @@ namespace Content.Server.Chat
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{
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{
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// Capitalize first letter
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// Capitalize first letter
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message = message[0].ToString().ToUpper() +
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message = message[0].ToString().ToUpper() +
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message.Remove(0,1);
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message.Remove(0, 1);
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}
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}
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var listeners = EntitySystem.Get<ListeningSystem>();
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var listeners = EntitySystem.Get<ListeningSystem>();
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@@ -211,7 +211,10 @@ namespace Content.Server.Chat
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return;
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return;
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}
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}
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var clients = _playerManager.GetPlayersBy(x => x.AttachedEntity != null && x.AttachedEntity.HasComponent<GhostComponent>()).Select(p => p.ConnectedClient);;
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var clients = _playerManager
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.GetPlayersBy(x => x.AttachedEntity != null && x.AttachedEntity.HasComponent<GhostComponent>())
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.Select(p => p.ConnectedClient);
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;
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.Dead;
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msg.Channel = ChatChannel.Dead;
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@@ -240,6 +243,19 @@ namespace Content.Server.Chat
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_netManager.ServerSendToMany(msg, clients.ToList());
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_netManager.ServerSendToMany(msg, clients.ToList());
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}
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}
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public void SendAdminAnnouncement(string message)
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{
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var clients = _adminManager.ActiveAdmins.Select(p => p.ConnectedClient);
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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msg.Channel = ChatChannel.AdminChat;
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msg.Message = message;
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msg.MessageWrap = $"{Loc.GetString("ADMIN")}: {{0}}";
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_netManager.ServerSendToMany(msg, clients.ToList());
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}
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public void SendHookOOC(string sender, string message)
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public void SendHookOOC(string sender, string message)
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{
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{
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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var msg = _netManager.CreateNetMessage<MsgChatMessage>();
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@@ -31,5 +31,6 @@ namespace Content.Server.Interfaces.Chat
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delegate string TransformChat(IEntity speaker, string message);
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delegate string TransformChat(IEntity speaker, string message);
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void RegisterChatTransform(TransformChat handler);
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void RegisterChatTransform(TransformChat handler);
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void SendAdminAnnouncement(string message);
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}
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}
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}
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}
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