Better weightless yeeting and movement (#3573)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -90,7 +90,7 @@ namespace Content.Server.GameObjects.Components.Movement
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/// <inheritdoc />
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[ViewVariables(VVAccess.ReadWrite)]
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public float PushStrength { get; set; }
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public float PushStrength { get; set; } = 0.4f;
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/// <inheritdoc />
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[ViewVariables(VVAccess.ReadWrite)]
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