Refactors stunnable to be ECS. (#4819)

Also cleans up StandingStatesystem.
This commit is contained in:
Vera Aguilera Puerto
2021-10-10 12:47:26 +02:00
committed by GitHub
parent 19a588a70a
commit 6eee256b11
34 changed files with 776 additions and 633 deletions

View File

@@ -51,7 +51,7 @@ namespace Content.Shared.Tabletop
protected static bool StunnedOrNoHands(IEntity playerEntity)
{
var stunned = playerEntity.TryGetComponent<SharedStunnableComponent>(out var stun) &&
var stunned = playerEntity.TryGetComponent<StunnableComponent>(out var stun) &&
stun.Stunned;
var hasHand = playerEntity.TryGetComponent<SharedHandsComponent>(out var handsComponent) &&
handsComponent.Hands.Count > 0;