Fixing spilling empty containers (#19048)

Co-authored-by: LightVillet <dev@null>
This commit is contained in:
LightVillet
2023-08-13 10:08:54 +03:00
committed by GitHub
parent 8d0d09b343
commit 6edd731833

View File

@@ -77,6 +77,9 @@ public sealed partial class PuddleSystem
// spilling like 100u of reagent on someone at once!
totalSplit = FixedPoint2.Min(totalSplit, component.MaxMeleeSpillAmount);
if (totalSplit == 0)
return;
foreach (var hit in args.HitEntities)
{
if (!HasComp<ReactiveComponent>(hit))