EntitySystemMessage Removal & InteractionSystem directed events (#3572)

* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
This commit is contained in:
Acruid
2021-03-09 11:22:48 -08:00
committed by GitHub
parent 549d84174c
commit 6edc416afc
47 changed files with 110 additions and 186 deletions

View File

@@ -38,7 +38,7 @@ namespace Content.Shared.GameObjects.EntitySystems.Atmos
/// No point re-sending every tile if only a subset might have been updated.
/// </summary>
[Serializable, NetSerializable]
public sealed class AtmosDebugOverlayMessage : EntitySystemMessage
public sealed class AtmosDebugOverlayMessage : EntityEventArgs
{
public GridId GridId { get; }
@@ -55,7 +55,7 @@ namespace Content.Shared.GameObjects.EntitySystems.Atmos
}
[Serializable, NetSerializable]
public sealed class AtmosDebugOverlayDisableMessage : EntitySystemMessage
public sealed class AtmosDebugOverlayDisableMessage : EntityEventArgs
{
}
}