EntitySystemMessage Removal & InteractionSystem directed events (#3572)

* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
This commit is contained in:
Acruid
2021-03-09 11:22:48 -08:00
committed by GitHub
parent 549d84174c
commit 6edc416afc
47 changed files with 110 additions and 186 deletions

View File

@@ -10,7 +10,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
public static class VerbSystemMessages
{
[Serializable, NetSerializable]
public class RequestVerbsMessage : EntitySystemMessage
public class RequestVerbsMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
@@ -21,7 +21,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
}
[Serializable, NetSerializable]
public class VerbsResponseMessage : EntitySystemMessage
public class VerbsResponseMessage : EntityEventArgs
{
public readonly NetVerbData[] Verbs;
public readonly EntityUid Entity;
@@ -55,7 +55,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
}
[Serializable, NetSerializable]
public class UseVerbMessage : EntitySystemMessage
public class UseVerbMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
public readonly string VerbKey;