EntitySystemMessage Removal & InteractionSystem directed events (#3572)
* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs. Setup InteractionSystem to use new directed events. * Update Submodule.
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@@ -129,7 +129,7 @@ namespace Content.Client.GameObjects.EntitySystems
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/// <summary>
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/// Event raised by a <see cref="IconSmoothComponent"/> when it needs to be recalculated.
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/// </summary>
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public sealed class IconSmoothDirtyEvent : EntitySystemMessage
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public sealed class IconSmoothDirtyEvent : EntityEventArgs
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{
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public IconSmoothDirtyEvent(IEntity sender, (GridId grid, Vector2i pos)? lastPosition, SnapGridOffset offset, IconSmoothingMode mode)
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{
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