EntitySystemMessage Removal & InteractionSystem directed events (#3572)

* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
This commit is contained in:
Acruid
2021-03-09 11:22:48 -08:00
committed by GitHub
parent 549d84174c
commit 6edc416afc
47 changed files with 110 additions and 186 deletions

View File

@@ -88,7 +88,7 @@ namespace Content.Client.GameObjects.Components.Doors
}
}
public sealed class DoorStateMessage : EntitySystemMessage
public sealed class DoorStateMessage : EntityEventArgs
{
public ClientDoorComponent Component { get; }
public SharedDoorComponent.DoorState State { get; }

View File

@@ -52,7 +52,7 @@ namespace Content.Client.GameObjects.Components
}
}
internal sealed class SubFloorHideDirtyEvent : EntitySystemMessage
internal sealed class SubFloorHideDirtyEvent : EntityEventArgs
{
public IEntity Sender { get; }