Device Linking and better linking ui (#13645)

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Julian Giebel
2023-05-07 08:07:24 +02:00
committed by GitHub
parent 2fe7055de6
commit 6ebd784cb6
100 changed files with 2096 additions and 342 deletions

View File

@@ -1,4 +1,6 @@
using Content.Server.MachineLinking.Events;
using Content.Server.DeviceLinking.Events;
using Content.Server.DeviceLinking.Systems;
using Content.Server.MachineLinking.System;
using Content.Server.Materials;
using Content.Server.Power.Components;
@@ -9,7 +11,6 @@ using Content.Shared.Physics.Controllers;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Collision.Shapes;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Dynamics;
using Robust.Shared.Physics.Systems;
namespace Content.Server.Physics.Controllers;
@@ -17,8 +18,8 @@ namespace Content.Server.Physics.Controllers;
public sealed class ConveyorController : SharedConveyorController
{
[Dependency] private readonly FixtureSystem _fixtures = default!;
[Dependency] private readonly DeviceLinkSystem _signalSystem = default!;
[Dependency] private readonly MaterialReclaimerSystem _materialReclaimer = default!;
[Dependency] private readonly SignalLinkerSystem _signalSystem = default!;
[Dependency] private readonly SharedBroadphaseSystem _broadphase = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
@@ -37,7 +38,7 @@ public sealed class ConveyorController : SharedConveyorController
private void OnInit(EntityUid uid, ConveyorComponent component, ComponentInit args)
{
_signalSystem.EnsureReceiverPorts(uid, component.ReversePort, component.ForwardPort, component.OffPort);
_signalSystem.EnsureSinkPorts(uid, component.ReversePort, component.ForwardPort, component.OffPort);
if (TryComp<PhysicsComponent>(uid, out var physics))
{
@@ -76,7 +77,7 @@ public sealed class ConveyorController : SharedConveyorController
_appearance.SetData(uid, ConveyorVisuals.State, component.Powered ? component.State : ConveyorState.Off);
}
private void OnSignalReceived(EntityUid uid, ConveyorComponent component, SignalReceivedEvent args)
private void OnSignalReceived(EntityUid uid, ConveyorComponent component, ref SignalReceivedEvent args)
{
if (args.Port == component.OffPort)
SetState(uid, ConveyorState.Off, component);