Device Linking and better linking ui (#13645)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Visne <39844191+Visne@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,15 +1,22 @@
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using System.Linq;
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using Content.Client.Actions;
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using Content.Shared.Actions;
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using Content.Client.Items;
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using Content.Client.Message;
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using Content.Client.Stylesheets;
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using Content.Shared.Actions.ActionTypes;
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using Content.Shared.DeviceNetwork;
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using Content.Shared.DeviceNetwork.Components;
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using Content.Shared.DeviceNetwork.Systems;
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using Content.Shared.Input;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Console;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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using Robust.Shared.Timing;
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namespace Content.Client.NetworkConfigurator;
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namespace Content.Client.NetworkConfigurator.Systems;
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public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
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{
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@@ -17,6 +24,7 @@ public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
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[Dependency] private readonly IOverlayManager _overlay = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly ActionsSystem _actions = default!;
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[Dependency] private readonly IInputManager _inputManager = default!;
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private const string Action = "ClearNetworkLinkOverlays";
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@@ -25,6 +33,13 @@ public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
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base.Initialize();
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SubscribeLocalEvent<ClearAllOverlaysEvent>(_ => ClearAllOverlays());
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SubscribeLocalEvent<NetworkConfiguratorComponent, ItemStatusCollectMessage>(OnCollectItemStatus);
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}
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private void OnCollectItemStatus(EntityUid uid, NetworkConfiguratorComponent configurator, ItemStatusCollectMessage args)
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{
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_inputManager.TryGetKeyBinding((ContentKeyFunctions.AltUseItemInHand), out var binding);
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args.Controls.Add(new StatusControl(configurator, binding?.GetKeyString() ?? ""));
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}
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public bool ConfiguredListIsTracked(EntityUid uid, NetworkConfiguratorComponent? component = null)
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@@ -102,6 +117,41 @@ public sealed class NetworkConfiguratorSystem : SharedNetworkConfiguratorSystem
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component.ActiveDeviceList = list;
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}
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private sealed class StatusControl : Control
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{
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private readonly RichTextLabel _label;
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private readonly NetworkConfiguratorComponent _configurator;
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private readonly string _keyBindingName;
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private bool? _linkModeActive = null;
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public StatusControl(NetworkConfiguratorComponent configurator, string keyBindingName)
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{
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_configurator = configurator;
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_keyBindingName = keyBindingName;
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_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
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AddChild(_label);
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (_linkModeActive != null && _linkModeActive == _configurator.LinkModeActive)
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return;
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_linkModeActive = _configurator.LinkModeActive;
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var modeLocString = _linkModeActive??false
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? "network-configurator-examine-mode-link"
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: "network-configurator-examine-mode-list";
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_label.SetMarkup(Loc.GetString("network-configurator-item-status-label",
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("mode", Loc.GetString(modeLocString)),
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("keybinding", _keyBindingName)));
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}
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}
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}
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public sealed class ClearAllNetworkLinkOverlays : IConsoleCommand
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