Update component query benchmarks (#27967)
* Add more component query benchmarks. * Rename benchmark
This commit is contained in:
273
Content.Benchmarks/ComponentQueryBenchmark.cs
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273
Content.Benchmarks/ComponentQueryBenchmark.cs
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@@ -0,0 +1,273 @@
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#nullable enable
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using System;
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using System.Runtime.CompilerServices;
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using System.Threading.Tasks;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Configs;
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using Content.IntegrationTests;
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using Content.IntegrationTests.Pair;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Doors.Components;
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using Content.Shared.Item;
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using Robust.Server.GameObjects;
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using Robust.Shared;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Random;
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namespace Content.Benchmarks;
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/// <summary>
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/// Benchmarks for comparing the speed of various component fetching/lookup related methods, including directed event
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/// subscriptions
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/// </summary>
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[Virtual]
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[GroupBenchmarksBy(BenchmarkLogicalGroupRule.ByCategory)]
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[CategoriesColumn]
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public class ComponentQueryBenchmark
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{
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public const string Map = "Maps/atlas.yml";
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private TestPair _pair = default!;
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private IEntityManager _entMan = default!;
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private MapId _mapId = new(10);
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private EntityQuery<ItemComponent> _itemQuery;
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private EntityQuery<ClothingComponent> _clothingQuery;
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private EntityQuery<MapComponent> _mapQuery;
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private EntityUid[] _items = default!;
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[GlobalSetup]
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public void Setup()
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{
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ProgramShared.PathOffset = "../../../../";
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PoolManager.Startup(typeof(QueryBenchSystem).Assembly);
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_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
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_entMan = _pair.Server.ResolveDependency<IEntityManager>();
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_itemQuery = _entMan.GetEntityQuery<ItemComponent>();
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_clothingQuery = _entMan.GetEntityQuery<ClothingComponent>();
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_mapQuery = _entMan.GetEntityQuery<MapComponent>();
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_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
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_pair.Server.WaitPost(() =>
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{
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var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
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if (!success)
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throw new Exception("Map load failed");
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_pair.Server.MapMan.DoMapInitialize(_mapId);
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}).GetAwaiter().GetResult();
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_items = new EntityUid[_entMan.Count<ItemComponent>()];
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var i = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
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while (enumerator.MoveNext(out var uid, out _))
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{
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_items[i++] = uid;
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}
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}
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[GlobalCleanup]
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public async Task Cleanup()
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{
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await _pair.DisposeAsync();
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PoolManager.Shutdown();
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}
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#region TryComp
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/// <summary>
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/// Baseline TryComp benchmark. When the benchmark was created, around 40% of the items were clothing.
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/// </summary>
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[Benchmark(Baseline = true)]
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[BenchmarkCategory("TryComp")]
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public int TryComp()
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{
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var hashCode = 0;
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foreach (var uid in _items)
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{
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if (_clothingQuery.TryGetComponent(uid, out var clothing))
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hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
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}
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return hashCode;
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}
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/// <summary>
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/// Variant of <see cref="TryComp"/> that is meant to always fail to get a component.
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/// </summary>
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[Benchmark]
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[BenchmarkCategory("TryComp")]
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public int TryCompFail()
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{
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var hashCode = 0;
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foreach (var uid in _items)
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{
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if (_mapQuery.TryGetComponent(uid, out var map))
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hashCode = HashCode.Combine(hashCode, map.GetHashCode());
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}
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return hashCode;
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}
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/// <summary>
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/// Variant of <see cref="TryComp"/> that is meant to always succeed getting a component.
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/// </summary>
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[Benchmark]
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[BenchmarkCategory("TryComp")]
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public int TryCompSucceed()
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{
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var hashCode = 0;
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foreach (var uid in _items)
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{
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if (_itemQuery.TryGetComponent(uid, out var item))
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hashCode = HashCode.Combine(hashCode, item.GetHashCode());
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}
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return hashCode;
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}
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/// <summary>
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/// Variant of <see cref="TryComp"/> that uses `Resolve()` to try get the component.
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/// </summary>
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[Benchmark]
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[BenchmarkCategory("TryComp")]
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public int Resolve()
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{
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var hashCode = 0;
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foreach (var uid in _items)
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{
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DoResolve(uid, ref hashCode);
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}
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return hashCode;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void DoResolve(EntityUid uid, ref int hash, ClothingComponent? clothing = null)
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{
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if (_clothingQuery.Resolve(uid, ref clothing, false))
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hash = HashCode.Combine(hash, clothing.GetHashCode());
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}
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#endregion
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#region Enumeration
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[Benchmark]
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[BenchmarkCategory("Item Enumerator")]
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public int SingleItemEnumerator()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
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while (enumerator.MoveNext(out var item))
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{
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hashCode = HashCode.Combine(hashCode, item.GetHashCode());
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}
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return hashCode;
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}
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[Benchmark]
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[BenchmarkCategory("Item Enumerator")]
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public int DoubleItemEnumerator()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ClothingComponent, ItemComponent>();
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while (enumerator.MoveNext(out _, out var item))
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{
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hashCode = HashCode.Combine(hashCode, item.GetHashCode());
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}
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return hashCode;
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}
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[Benchmark]
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[BenchmarkCategory("Item Enumerator")]
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public int TripleItemEnumerator()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ClothingComponent, ItemComponent, TransformComponent>();
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while (enumerator.MoveNext(out _, out _, out var xform))
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{
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hashCode = HashCode.Combine(hashCode, xform.GetHashCode());
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}
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return hashCode;
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}
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[Benchmark]
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[BenchmarkCategory("Airlock Enumerator")]
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public int SingleAirlockEnumerator()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent>();
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while (enumerator.MoveNext(out var airlock))
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{
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hashCode = HashCode.Combine(hashCode, airlock.GetHashCode());
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}
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return hashCode;
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}
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[Benchmark]
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[BenchmarkCategory("Airlock Enumerator")]
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public int DoubleAirlockEnumerator()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent, DoorComponent>();
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while (enumerator.MoveNext(out _, out var door))
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{
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hashCode = HashCode.Combine(hashCode, door.GetHashCode());
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}
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return hashCode;
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}
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[Benchmark]
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[BenchmarkCategory("Airlock Enumerator")]
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public int TripleAirlockEnumerator()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<AirlockComponent, DoorComponent, TransformComponent>();
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while (enumerator.MoveNext(out _, out _, out var xform))
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{
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hashCode = HashCode.Combine(hashCode, xform.GetHashCode());
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}
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return hashCode;
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}
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#endregion
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[Benchmark(Baseline = true)]
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[BenchmarkCategory("Events")]
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public int StructEvents()
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{
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var ev = new QueryBenchEvent();
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foreach (var uid in _items)
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{
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_entMan.EventBus.RaiseLocalEvent(uid, ref ev);
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}
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return ev.HashCode;
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}
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}
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[ByRefEvent]
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public struct QueryBenchEvent
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{
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public int HashCode;
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}
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public sealed class QueryBenchSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ClothingComponent, QueryBenchEvent>(OnEvent);
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}
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private void OnEvent(EntityUid uid, ClothingComponent component, ref QueryBenchEvent args)
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{
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args.HashCode = HashCode.Combine(args.HashCode, component.GetHashCode());
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}
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}
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@@ -1,137 +0,0 @@
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#nullable enable
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using System;
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using System.Threading.Tasks;
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using BenchmarkDotNet.Attributes;
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using Content.IntegrationTests;
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using Content.IntegrationTests.Pair;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Item;
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using Robust.Server.GameObjects;
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using Robust.Shared;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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namespace Content.Benchmarks;
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[Virtual]
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public class EntityQueryBenchmark
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{
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public const string Map = "Maps/atlas.yml";
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private TestPair _pair = default!;
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private IEntityManager _entMan = default!;
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private MapId _mapId = new MapId(10);
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private EntityQuery<ClothingComponent> _clothingQuery;
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[GlobalSetup]
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public void Setup()
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{
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ProgramShared.PathOffset = "../../../../";
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PoolManager.Startup(null);
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_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
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_entMan = _pair.Server.ResolveDependency<IEntityManager>();
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_pair.Server.ResolveDependency<IRobustRandom>().SetSeed(42);
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_pair.Server.WaitPost(() =>
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{
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var success = _entMan.System<MapLoaderSystem>().TryLoad(_mapId, Map, out _);
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if (!success)
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throw new Exception("Map load failed");
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_pair.Server.MapMan.DoMapInitialize(_mapId);
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}).GetAwaiter().GetResult();
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_clothingQuery = _entMan.GetEntityQuery<ClothingComponent>();
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// Apparently ~40% of entities are items, and 1 in 6 of those are clothing.
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/*
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var entCount = _entMan.EntityCount;
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var itemCount = _entMan.Count<ItemComponent>();
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var clothingCount = _entMan.Count<ClothingComponent>();
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var itemRatio = (float) itemCount / entCount;
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var clothingRatio = (float) clothingCount / entCount;
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Console.WriteLine($"Entities: {entCount}. Items: {itemRatio:P2}. Clothing: {clothingRatio:P2}.");
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*/
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}
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[GlobalCleanup]
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public async Task Cleanup()
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{
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await _pair.DisposeAsync();
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PoolManager.Shutdown();
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}
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[Benchmark]
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public int HasComponent()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
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while (enumerator.MoveNext(out var uid, out var _))
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{
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if (_entMan.HasComponent<ClothingComponent>(uid))
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hashCode = HashCode.Combine(hashCode, uid.Id);
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}
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return hashCode;
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}
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[Benchmark]
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public int HasComponentQuery()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
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while (enumerator.MoveNext(out var uid, out var _))
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{
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if (_clothingQuery.HasComponent(uid))
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hashCode = HashCode.Combine(hashCode, uid.Id);
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}
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return hashCode;
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}
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[Benchmark]
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public int TryGetComponent()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
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while (enumerator.MoveNext(out var uid, out var _))
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{
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if (_entMan.TryGetComponent(uid, out ClothingComponent? clothing))
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hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
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}
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return hashCode;
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}
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[Benchmark]
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public int TryGetComponentQuery()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent>();
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while (enumerator.MoveNext(out var uid, out var _))
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{
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if (_clothingQuery.TryGetComponent(uid, out var clothing))
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hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
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}
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return hashCode;
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}
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/// <summary>
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/// Enumerate all entities with both an item and clothing component.
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/// </summary>
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[Benchmark]
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public int Enumerator()
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{
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var hashCode = 0;
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var enumerator = _entMan.AllEntityQueryEnumerator<ItemComponent, ClothingComponent>();
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while (enumerator.MoveNext(out var _, out var clothing))
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{
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hashCode = HashCode.Combine(hashCode, clothing.GetHashCode());
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}
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return hashCode;
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}
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}
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@@ -26,7 +26,7 @@ public class MapLoadBenchmark
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public void Setup()
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{
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ProgramShared.PathOffset = "../../../../";
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PoolManager.Startup(null);
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PoolManager.Startup();
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_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
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var server = _pair.Server;
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@@ -49,7 +49,7 @@ public class PvsBenchmark
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#if !DEBUG
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ProgramShared.PathOffset = "../../../../";
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#endif
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PoolManager.Startup(null);
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PoolManager.Startup();
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_pair = PoolManager.GetServerClient().GetAwaiter().GetResult();
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_entMan = _pair.Server.ResolveDependency<IEntityManager>();
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@@ -32,7 +32,7 @@ public class SpawnEquipDeleteBenchmark
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public async Task SetupAsync()
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{
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ProgramShared.PathOffset = "../../../../";
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PoolManager.Startup(null);
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PoolManager.Startup();
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_pair = await PoolManager.GetServerClient();
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var server = _pair.Server;
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@@ -15,11 +15,8 @@ public static partial class PoolManager
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| BindingFlags.Public
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| BindingFlags.DeclaredOnly;
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private static void DiscoverTestPrototypes(Assembly? assembly = null)
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private static void DiscoverTestPrototypes(Assembly assembly)
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{
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assembly ??= typeof(PoolManager).Assembly;
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_testPrototypes.Clear();
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foreach (var type in assembly.GetTypes())
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{
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foreach (var field in type.GetFields(Flags))
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@@ -42,6 +42,8 @@ public static partial class PoolManager
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private static bool _dead;
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private static Exception? _poolFailureReason;
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private static HashSet<Assembly> _contentAssemblies = default!;
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public static async Task<(RobustIntegrationTest.ServerIntegrationInstance, PoolTestLogHandler)> GenerateServer(
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PoolSettings poolSettings,
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TextWriter testOut)
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@@ -54,12 +56,7 @@ public static partial class PoolManager
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LoadConfigAndUserData = false,
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LoadContentResources = !poolSettings.NoLoadContent,
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},
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ContentAssemblies = new[]
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{
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typeof(Shared.Entry.EntryPoint).Assembly,
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typeof(Server.Entry.EntryPoint).Assembly,
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typeof(PoolManager).Assembly
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}
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ContentAssemblies = _contentAssemblies.ToArray()
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};
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var logHandler = new PoolTestLogHandler("SERVER");
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@@ -140,7 +137,7 @@ public static partial class PoolManager
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{
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typeof(Shared.Entry.EntryPoint).Assembly,
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typeof(Client.Entry.EntryPoint).Assembly,
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typeof(PoolManager).Assembly
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typeof(PoolManager).Assembly,
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}
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};
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@@ -422,13 +419,26 @@ we are just going to end this here to save a lot of time. This is the exception
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/// <summary>
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/// Initialize the pool manager.
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/// </summary>
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/// <param name="assembly">Assembly to search for to discover extra test prototypes.</param>
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||||
public static void Startup(Assembly? assembly)
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/// <param name="extraAssemblies">Assemblies to search for to discover extra prototypes and systems.</param>
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||||
public static void Startup(params Assembly[] extraAssemblies)
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||||
{
|
||||
if (_initialized)
|
||||
throw new InvalidOperationException("Already initialized");
|
||||
|
||||
_initialized = true;
|
||||
_contentAssemblies =
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||||
[
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||||
typeof(Shared.Entry.EntryPoint).Assembly,
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||||
typeof(Server.Entry.EntryPoint).Assembly,
|
||||
typeof(PoolManager).Assembly
|
||||
];
|
||||
_contentAssemblies.UnionWith(extraAssemblies);
|
||||
|
||||
_testPrototypes.Clear();
|
||||
DiscoverTestPrototypes(typeof(PoolManager).Assembly);
|
||||
foreach (var assembly in extraAssemblies)
|
||||
{
|
||||
DiscoverTestPrototypes(assembly);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ public sealed class PoolManagerTestEventHandler
|
||||
[OneTimeSetUp]
|
||||
public void Setup()
|
||||
{
|
||||
PoolManager.Startup(typeof(PoolManagerTestEventHandler).Assembly);
|
||||
PoolManager.Startup();
|
||||
// If the tests seem to be stuck, we try to end it semi-nicely
|
||||
_ = Task.Delay(MaximumTotalTestingTimeLimit).ContinueWith(_ =>
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace Content.MapRenderer
|
||||
if (!CommandLineArguments.TryParse(args, out var arguments))
|
||||
return;
|
||||
|
||||
PoolManager.Startup(null);
|
||||
PoolManager.Startup();
|
||||
if (arguments.Maps.Count == 0)
|
||||
{
|
||||
Console.WriteLine("Didn't specify any maps to paint! Loading the map list...");
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace Content.YAMLLinter
|
||||
{
|
||||
private static async Task<int> Main(string[] _)
|
||||
{
|
||||
PoolManager.Startup(null);
|
||||
PoolManager.Startup();
|
||||
var stopwatch = new Stopwatch();
|
||||
stopwatch.Start();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user