Removed Old PlayerSession Functions (#5404)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -90,7 +90,7 @@ namespace Content.IntegrationTests.Tests.Networking
|
||||
{
|
||||
// Spawn dummy component entity.
|
||||
var map = sMapManager.CreateMap();
|
||||
var player = sPlayerManager.GetAllPlayers().Single();
|
||||
var player = sPlayerManager.ServerSessions.Single();
|
||||
serverEnt = sEntityManager.SpawnEntity(null, new MapCoordinates((0, 0), map));
|
||||
serverComponent = serverEnt.AddComponent<PredictionTestComponent>();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user