ID card console (#324)

* ID card console

* Container -> ContainerSlot
This commit is contained in:
DamianX
2019-09-06 08:12:44 +02:00
committed by Pieter-Jan Briers
parent ba8b495ec0
commit 6e2799f048
54 changed files with 661 additions and 10 deletions

View File

@@ -0,0 +1,192 @@
using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Interfaces.GameObjects;
using Content.Shared.Access;
using Content.Shared.GameObjects.Components.Access;
using Robust.Server.GameObjects.Components.Container;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
namespace Content.Server.GameObjects.Components.Access
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class IdCardConsoleComponent : SharedIdCardConsoleComponent, IActivate
{
#pragma warning disable 649
[Dependency] private readonly IServerNotifyManager _notifyManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
private BoundUserInterface _userInterface;
private ContainerSlot _privilegedIdContainer;
private ContainerSlot _targetIdContainer;
private AccessReader _accessReader;
public override void Initialize()
{
base.Initialize();
_privilegedIdContainer = ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-privilegedId", Owner);
_targetIdContainer = ContainerManagerComponent.Ensure<ContainerSlot>($"{Name}-targetId", Owner);
_accessReader = Owner.GetComponent<AccessReader>();
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>()
.GetBoundUserInterface(IdCardConsoleUiKey.Key);
_userInterface.OnReceiveMessage += OnUiReceiveMessage;
UpdateUserInterface();
}
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
switch (obj.Message)
{
case IdButtonPressedMessage msg:
switch (msg.Button)
{
case UiButton.PrivilegedId:
HandleId(obj.Session.AttachedEntity, _privilegedIdContainer);
break;
case UiButton.TargetId:
HandleId(obj.Session.AttachedEntity, _targetIdContainer);
break;
}
break;
case WriteToTargetIdMessage msg:
TryWriteToTargetId(msg.FullName, msg.JobTitle, msg.AccessList);
break;
}
}
/// <summary>
/// Returns true if there is an ID in <see cref="_privilegedIdContainer"/> and said ID satisfies the requirements of <see cref="_accessReader"/>.
/// </summary>
private bool PrivilegedIdIsAuthorized()
{
var privilegedIdEntity = _privilegedIdContainer.ContainedEntity;
return privilegedIdEntity != null && _accessReader.IsAllowed(privilegedIdEntity);
}
/// <summary>
/// Called when the "Submit" button in the UI gets pressed.
/// Writes data passed from the UI into the ID stored in <see cref="_targetIdContainer"/>, if present.
/// </summary>
private void TryWriteToTargetId(string newFullName, string newJobTitle, List<string> newAccessList)
{
if (!PrivilegedIdIsAuthorized() || _targetIdContainer.ContainedEntity == null)
{
return;
}
var targetIdEntity = _targetIdContainer.ContainedEntity;
var targetIdComponent = targetIdEntity.GetComponent<IdCardComponent>();
targetIdComponent.FullName = newFullName;
targetIdComponent.JobTitle = newJobTitle;
if (!newAccessList.TrueForAll(x => SharedAccess.AllAccess.Contains(x)))
{
Logger.Warning($"Tried to write unknown access tag.");
return;
}
var targetIdAccess = targetIdEntity.GetComponent<AccessComponent>();
targetIdAccess.Tags = newAccessList;
}
/// <summary>
/// Called when one of the insert/remove ID buttons gets pressed.
/// </summary>
private void HandleId(IEntity user, ContainerSlot container)
{
if (!user.TryGetComponent(out IHandsComponent hands))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("You have no hands."));
return;
}
if (container.ContainedEntity == null)
{
InsertIdFromHand(user, container, hands);
}
else
{
PutIdInHand(container, hands);
}
}
private void InsertIdFromHand(IEntity user, ContainerSlot container, IHandsComponent hands)
{
var isId = hands.GetActiveHand?.Owner.HasComponent<IdCardComponent>();
if (isId != true)
{
return;
}
if(!hands.Drop(hands.ActiveIndex, container))
{
_notifyManager.PopupMessage(Owner.Transform.GridPosition, user, _localizationManager.GetString("You can't let go of the ID card!"));
return;
}
UpdateUserInterface();
}
private void PutIdInHand(ContainerSlot container, IHandsComponent hands)
{
var idEntity = container.ContainedEntity;
if (idEntity == null || !container.Remove(idEntity))
{
return;
}
UpdateUserInterface();
hands.PutInHand(idEntity.GetComponent<ItemComponent>());
}
private void UpdateUserInterface()
{
var isPrivilegedIdPresent = _privilegedIdContainer.ContainedEntity != null;
var targetIdEntity = _targetIdContainer.ContainedEntity;
IdCardConsoleBoundUserInterfaceState newState;
// this could be prettier
if (targetIdEntity == null)
{
newState = new IdCardConsoleBoundUserInterfaceState(
isPrivilegedIdPresent,
PrivilegedIdIsAuthorized(),
false,
null,
null,
null);
}
else
{
var targetIdComponent = targetIdEntity.GetComponent<IdCardComponent>();
var targetAccessComponent = targetIdEntity.GetComponent<AccessComponent>();
newState = new IdCardConsoleBoundUserInterfaceState(
isPrivilegedIdPresent,
PrivilegedIdIsAuthorized(),
true,
targetIdComponent.FullName,
targetIdComponent.JobTitle,
targetAccessComponent.Tags);
}
_userInterface.SetState(newState);
}
public void Activate(ActivateEventArgs eventArgs)
{
if(!eventArgs.User.TryGetComponent(out IActorComponent actor))
{
return;
}
_userInterface.Open(actor.playerSession);
}
}
}