Make insert telecrystal message only show to player (#27585)

Restrict message to player and fix grammar

Co-authored-by: Plykiya <plykiya@protonmail.com>
This commit is contained in:
Plykiya
2024-05-01 08:17:47 -07:00
committed by GitHub
parent ff762e56a7
commit 6e1f0ba390
2 changed files with 2 additions and 2 deletions

View File

@@ -100,7 +100,7 @@ public sealed partial class StoreSystem : EntitySystem
if (args.Handled) if (args.Handled)
{ {
var msg = Loc.GetString("store-currency-inserted", ("used", args.Used), ("target", args.Target)); var msg = Loc.GetString("store-currency-inserted", ("used", args.Used), ("target", args.Target));
_popup.PopupEntity(msg, args.Target.Value); _popup.PopupEntity(msg, args.Target.Value, args.User);
QueueDel(args.Used); QueueDel(args.Used);
} }
} }

View File

@@ -1,4 +1,4 @@
store-currency-inserted = {CAPITALIZE(THE($used))} is inserted into the {THE($target)}. store-currency-inserted = {CAPITALIZE(THE($used))} is inserted into {THE($target)}.
store-currency-war-boost-given = { CAPITALIZE($target) } starts buzzing store-currency-war-boost-given = { CAPITALIZE($target) } starts buzzing
store-currency-inserted-implant = {CAPITALIZE(THE($used))} is inserted into your implant. store-currency-inserted-implant = {CAPITALIZE(THE($used))} is inserted into your implant.