Prevent round end test from leaking (#9342)

This commit is contained in:
wrexbe
2022-07-01 23:39:16 -07:00
committed by GitHub
parent 5d3b6aa8d6
commit 6e0e350e86
2 changed files with 75 additions and 53 deletions

View File

@@ -15,6 +15,8 @@ using Content.Shared.Maps;
using NUnit.Framework;
using Robust.Client;
using Robust.Server;
using Robust.Server.GameStates;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.ContentPack;
using Robust.Shared.Exceptions;
@@ -212,11 +214,13 @@ public static class PoolManager
await GetServerClientPair(poolSettings ?? new PoolSettings(), $"{testMethodFilePath}, {testMethodName}");
private static async Task<PairTracker> GetServerClientPair(PoolSettings poolSettings, string testMethodName)
{
Pair pair = null;
try
{
var poolRetrieveTimeWatch = new Stopwatch();
poolRetrieveTimeWatch.Start();
await TestContext.Out.WriteLineAsync("Getting server/client");
Pair pair;
if (poolSettings.MustBeNew)
{
await TestContext.Out.WriteLineAsync($"Creating, because must be new pair");
@@ -247,10 +251,9 @@ public static class PoolManager
}
var poolRetrieveTime = poolRetrieveTimeWatch.Elapsed;
await TestContext.Out.WriteLineAsync($"Got server/client (id:{pair.PairId},uses:{pair.TestHistory.Count}) in {poolRetrieveTime.TotalMilliseconds} ms");
await TestContext.Out.WriteLineAsync(
$"Got server/client (id:{pair.PairId},uses:{pair.TestHistory.Count}) in {poolRetrieveTime.TotalMilliseconds} ms");
pair.Settings = poolSettings;
TestContext.Out.WriteLine($"Test History|\n{string.Join('\n', pair.TestHistory)}\n|Test History End");
pair.TestHistory.Add(testMethodName);
var usageWatch = new Stopwatch();
usageWatch.Start();
@@ -260,6 +263,14 @@ public static class PoolManager
UsageWatch = usageWatch
};
}
finally
{
if (pair != null)
{
TestContext.Out.WriteLine($"Test History|\n{string.Join('\n', pair.TestHistory)}\n|Test History End");
}
}
}
private static Pair GrabOptimalPair(PoolSettings poolSettings)
{
@@ -314,15 +325,17 @@ public static class PoolManager
{
cNetMgr.ClientConnect(null!, 0, null!);
});
await ReallyBeIdle(pair,11);
}
await ReallyBeIdle(pair,11);
await TestContext.Out.WriteLineAsync($"Recycling: {methodWatch.Elapsed.TotalMilliseconds} ms: Disconnecting client, and restarting server");
await pair.Client.WaitPost(() =>
{
cNetMgr.ClientDisconnect("Test pooling cleanup disconnect");
});
await ReallyBeIdle(pair, 5);
await ReallyBeIdle(pair, 10);
if (!string.IsNullOrWhiteSpace(pair.Settings.ExtraPrototypes))
{
@@ -413,10 +426,7 @@ public static class PoolManager
var server = pairTracker.Pair.Server;
var settings = pairTracker.Pair.Settings;
if (settings.NoServer) throw new Exception("Cannot setup test map without server");
var mapData = new TestMapData
{
};
var mapData = new TestMapData();
await server.WaitPost(() =>
{
var mapManager = IoCManager.Resolve<IMapManager>();

View File

@@ -8,6 +8,7 @@ using NUnit.Framework;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Network;
namespace Content.IntegrationTests.Tests
{
@@ -17,10 +18,8 @@ namespace Content.IntegrationTests.Tests
[Test]
public async Task Test()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings()
{
NoClient = true,
});
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings { NoClient = true });
var server = pairTracker.Pair.Server;
var config = server.ResolveDependency<IConfigurationManager>();
@@ -32,14 +31,13 @@ namespace Content.IntegrationTests.Tests
await server.WaitAssertion(() =>
{
ticker.RestartRound();
config.SetCVar(CCVars.GameLobbyEnabled, true);
config.SetCVar(CCVars.EmergencyShuttleTransitTime, 1f);
config.SetCVar(CCVars.EmergencyShuttleDockTime, 1f);
roundEndSystem.DefaultCooldownDuration = TimeSpan.FromMilliseconds(250);
roundEndSystem.DefaultCountdownDuration = TimeSpan.FromMilliseconds(500);
roundEndSystem.DefaultRestartRoundDuration = TimeSpan.FromMilliseconds(250);
roundEndSystem.DefaultCooldownDuration = TimeSpan.FromMilliseconds(100);
roundEndSystem.DefaultCountdownDuration = TimeSpan.FromMilliseconds(300);
roundEndSystem.DefaultRestartRoundDuration = TimeSpan.FromMilliseconds(100);
});
await server.WaitAssertion(() =>
@@ -114,6 +112,20 @@ namespace Content.IntegrationTests.Tests
if (timeout.IsCompleted) throw new TimeoutException("Event took too long to trigger");
}
// Need to clean self up
await server.WaitAssertion(() =>
{
config.SetCVar(CCVars.GameLobbyEnabled, false);
config.SetCVar(CCVars.EmergencyShuttleTransitTime, CCVars.EmergencyShuttleTransitTime.DefaultValue);
config.SetCVar(CCVars.EmergencyShuttleDockTime, CCVars.EmergencyShuttleDockTime.DefaultValue);
roundEndSystem.DefaultCooldownDuration = TimeSpan.FromSeconds(30);
roundEndSystem.DefaultCountdownDuration = TimeSpan.FromMinutes(4);
roundEndSystem.DefaultRestartRoundDuration = TimeSpan.FromMinutes(1);
EntitySystem.Get<GameTicker>().RestartRound();
});
await PoolManager.ReallyBeIdle(pairTracker.Pair, 10);
await pairTracker.CleanReturnAsync();
}
}