Adds material and singularity cargo crates (#3445)

* Adds various crates

* Removes redundant code from EmitterComponent.cs

* (fixed) emitter

* Hopefully good

* Update meta.json
This commit is contained in:
Swept
2021-02-28 19:57:44 +00:00
committed by GitHub
parent 7e6fbc0b48
commit 6df41b2fa7
63 changed files with 608 additions and 218 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using Content.Shared.GameObjects.Components.Singularity;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
@@ -8,8 +8,8 @@ namespace Content.Client.GameObjects.Components.Singularity
[UsedImplicitly]
public class EmitterVisualizer : AppearanceVisualizer
{
private const string OverlayBeam = "emitter-beam";
private const string OverlayUnderPowered = "emitter-underpowered";
private const string OverlayBeam = "beam";
private const string OverlayUnderPowered = "underpowered";
public override void OnChangeData(AppearanceComponent component)
{