Adds material and singularity cargo crates (#3445)
* Adds various crates * Removes redundant code from EmitterComponent.cs * (fixed) emitter * Hopefully good * Update meta.json
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using Content.Shared.GameObjects.Components.Singularity;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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@@ -8,8 +8,8 @@ namespace Content.Client.GameObjects.Components.Singularity
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[UsedImplicitly]
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public class EmitterVisualizer : AppearanceVisualizer
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{
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private const string OverlayBeam = "emitter-beam";
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private const string OverlayUnderPowered = "emitter-underpowered";
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private const string OverlayBeam = "beam";
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private const string OverlayUnderPowered = "underpowered";
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public override void OnChangeData(AppearanceComponent component)
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{
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