* Fix build

- Fixes a couple paint things that were broken.

* wat
This commit is contained in:
metalgearsloth
2024-03-19 23:34:00 +11:00
committed by GitHub
parent 362d56981f
commit 6de5fbfafb
3 changed files with 95 additions and 103 deletions

View File

@@ -16,7 +16,6 @@ public sealed class PaintRemoverSystem : SharedPaintSystem
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
public override void Initialize()
@@ -39,9 +38,8 @@ public sealed class PaintRemoverSystem : SharedPaintSystem
_doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, component.CleanDelay, new PaintRemoverDoAfterEvent(), uid, args.Target, uid)
{
BreakOnUserMove = true,
BreakOnMove = true,
BreakOnDamage = true,
BreakOnTargetMove = true,
MovementThreshold = 1.0f,
});
args.Handled = true;
@@ -77,13 +75,13 @@ public sealed class PaintRemoverSystem : SharedPaintSystem
var verb = new UtilityVerb()
{
Act = () => {
Act = () =>
{
_doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, component.CleanDelay, new PaintRemoverDoAfterEvent(), uid, args.Target, uid)
{
BreakOnUserMove = true,
BreakOnMove = true,
BreakOnDamage = true,
BreakOnTargetMove = true,
MovementThreshold = 1.0f,
});
},