Fix build (#26258)
* Fix build - Fixes a couple paint things that were broken. * wat
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@@ -16,7 +16,6 @@ public sealed class PaintRemoverSystem : SharedPaintSystem
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
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public override void Initialize()
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@@ -39,9 +38,8 @@ public sealed class PaintRemoverSystem : SharedPaintSystem
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_doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, component.CleanDelay, new PaintRemoverDoAfterEvent(), uid, args.Target, uid)
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{
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BreakOnUserMove = true,
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BreakOnMove = true,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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MovementThreshold = 1.0f,
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});
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args.Handled = true;
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@@ -77,13 +75,13 @@ public sealed class PaintRemoverSystem : SharedPaintSystem
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var verb = new UtilityVerb()
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{
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Act = () => {
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Act = () =>
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{
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_doAfter.TryStartDoAfter(new DoAfterArgs(EntityManager, args.User, component.CleanDelay, new PaintRemoverDoAfterEvent(), uid, args.Target, uid)
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{
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BreakOnUserMove = true,
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BreakOnMove = true,
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BreakOnDamage = true,
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BreakOnTargetMove = true,
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MovementThreshold = 1.0f,
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});
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},
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