emag refactor (#15181)
* limitedcharges stuff from emag * changes except broken * fix * the * move recharging to server, emag namespace -> charges * the * use resolve * pro webedit gaming * the * the --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
5
Content.Client/Charges/Systems/ChargesSystem.cs
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5
Content.Client/Charges/Systems/ChargesSystem.cs
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@@ -0,0 +1,5 @@
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using Content.Shared.Charges.Systems;
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namespace Content.Client.Charges.Systems;
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public sealed class ChargesSystem : SharedChargesSystem { }
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25
Content.Server/Charges/Components/AutoRechargeComponent.cs
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25
Content.Server/Charges/Components/AutoRechargeComponent.cs
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@@ -0,0 +1,25 @@
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using Content.Server.Charges.Systems;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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namespace Content.Server.Charges.Components;
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/// <summary>
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/// Something with limited charges that can be recharged automatically.
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/// Requires LimitedChargesComponent to function.
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/// </summary>
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[RegisterComponent]
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[Access(typeof(ChargesSystem))]
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public sealed class AutoRechargeComponent : Component
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{
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/// <summary>
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/// The time it takes to regain a single charge
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/// </summary>
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[DataField("rechargeDuration"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan RechargeDuration = TimeSpan.FromSeconds(90);
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/// <summary>
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/// The time when the next charge will be added
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/// </summary>
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[DataField("nextChargeTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
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public TimeSpan NextChargeTime = TimeSpan.MaxValue;
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}
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63
Content.Server/Charges/Systems/ChargesSystem.cs
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63
Content.Server/Charges/Systems/ChargesSystem.cs
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@@ -0,0 +1,63 @@
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using Content.Server.Charges.Components;
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using Content.Shared.Charges.Components;
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using Content.Shared.Charges.Systems;
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using Content.Shared.Examine;
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using Robust.Shared.Timing;
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namespace Content.Server.Charges.Systems;
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public sealed class ChargesSystem : SharedChargesSystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AutoRechargeComponent, EntityUnpausedEvent>(OnUnpaused);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<LimitedChargesComponent, AutoRechargeComponent>();
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while (query.MoveNext(out var uid, out var charges, out var recharge))
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{
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if (charges.Charges == charges.MaxCharges || _timing.CurTime < recharge.NextChargeTime)
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continue;
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AddCharges(uid, 1, charges);
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recharge.NextChargeTime = _timing.CurTime + recharge.RechargeDuration;
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}
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}
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private void OnUnpaused(EntityUid uid, AutoRechargeComponent comp, ref EntityUnpausedEvent args)
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{
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comp.NextChargeTime += args.PausedTime;
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}
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protected override void OnExamine(EntityUid uid, LimitedChargesComponent comp, ExaminedEvent args)
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{
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base.OnExamine(uid, comp, args);
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// only show the recharging info if it's not full
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if (!args.IsInDetailsRange || comp.Charges == comp.MaxCharges || !TryComp<AutoRechargeComponent>(uid, out var recharge))
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return;
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var timeRemaining = Math.Round((recharge.NextChargeTime - _timing.CurTime).TotalSeconds);
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args.PushMarkup(Loc.GetString("limited-charges-recharging", ("seconds", timeRemaining)));
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}
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public override void UseCharge(EntityUid uid, LimitedChargesComponent? comp = null)
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{
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if (!Resolve(uid, ref comp, false))
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return;
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var startRecharge = comp.Charges == comp.MaxCharges;
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base.UseCharge(uid, comp);
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// start the recharge time after first use at full charge
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if (startRecharge && TryComp<AutoRechargeComponent>(uid, out var recharge))
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recharge.NextChargeTime = _timing.CurTime + recharge.RechargeDuration;
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}
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}
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24
Content.Shared/Charges/Components/LimitedChargesComponent.cs
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24
Content.Shared/Charges/Components/LimitedChargesComponent.cs
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@@ -0,0 +1,24 @@
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using Content.Shared.Charges.Systems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Charges.Components;
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedChargesSystem))]
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[AutoGenerateComponentState]
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public sealed partial class LimitedChargesComponent : Component
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{
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/// <summary>
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/// The maximum number of charges
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/// </summary>
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[DataField("maxCharges"), ViewVariables(VVAccess.ReadWrite)]
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[AutoNetworkedField]
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public int MaxCharges = 3;
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/// <summary>
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/// The current number of charges
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/// </summary>
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[DataField("charges"), ViewVariables(VVAccess.ReadWrite)]
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[AutoNetworkedField]
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public int Charges = 3;
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}
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62
Content.Shared/Charges/Systems/SharedChargesSystem.cs
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62
Content.Shared/Charges/Systems/SharedChargesSystem.cs
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@@ -0,0 +1,62 @@
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using Content.Shared.Charges.Components;
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using Content.Shared.Examine;
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namespace Content.Shared.Charges.Systems;
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public abstract class SharedChargesSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<LimitedChargesComponent, ExaminedEvent>(OnExamine);
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}
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protected virtual void OnExamine(EntityUid uid, LimitedChargesComponent comp, ExaminedEvent args)
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{
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if (!args.IsInDetailsRange)
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return;
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args.PushMarkup(Loc.GetString("limited-charges-charges-remaining", ("charges", comp.Charges)));
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if (comp.Charges == comp.MaxCharges)
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{
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args.PushMarkup(Loc.GetString("limited-charges-max-charges"));
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return;
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}
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}
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/// <summary>
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/// Tries to add a number of charges. If it over or underflows it will be clamped, wasting the extra charges.
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/// </summary>
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public void AddCharges(EntityUid uid, int change, LimitedChargesComponent? comp = null)
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{
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if (!Resolve(uid, ref comp, false))
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return;
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var old = comp.Charges;
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comp.Charges = Math.Clamp(comp.Charges + change, 0, comp.MaxCharges);
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if (comp.Charges != old)
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Dirty(comp);
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}
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/// <summary>
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/// Gets the limited charges component and returns true if there are no charges. Will return false if there is no limited charges component.
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/// </summary>
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public bool IsEmpty(EntityUid uid, LimitedChargesComponent? comp = null)
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{
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// can't be empty if there are no limited charges
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if (!Resolve(uid, ref comp, false))
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return false;
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return comp.Charges <= 0;
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}
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/// <summary>
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/// Uses a single charge. Must check IsEmpty beforehand to prevent using with 0 charge.
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/// </summary>
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public virtual void UseCharge(EntityUid uid, LimitedChargesComponent? comp = null)
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{
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if (Resolve(uid, ref comp, false))
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AddCharges(uid, -1, comp);
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}
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}
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@@ -1,7 +1,6 @@
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using Content.Shared.Emag.Systems;
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using Content.Shared.Emag.Systems;
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using Content.Shared.Tag;
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using Content.Shared.Tag;
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using Robust.Shared.GameStates;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization;
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@@ -9,62 +8,13 @@ namespace Content.Shared.Emag.Components;
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[Access(typeof(EmagSystem))]
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[Access(typeof(EmagSystem))]
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[RegisterComponent, NetworkedComponent]
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[RegisterComponent, NetworkedComponent]
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public sealed class EmagComponent : Component
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[AutoGenerateComponentState]
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public sealed partial class EmagComponent : Component
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{
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{
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/// <summary>
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/// The maximum number of charges the emag can have
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/// </summary>
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[DataField("maxCharges"), ViewVariables(VVAccess.ReadWrite)]
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public int MaxCharges = 3;
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/// <summary>
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/// The current number of charges on the emag
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/// </summary>
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[DataField("charges"), ViewVariables(VVAccess.ReadWrite)]
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public int Charges = 3;
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/// <summary>
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/// Whether or not the emag automatically recharges over time.
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/// </summary>
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[DataField("autoRecharge"), ViewVariables(VVAccess.ReadWrite)]
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public bool AutoRecharge = true;
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/// <summary>
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/// The time it takes to regain a single charge
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/// </summary>
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[DataField("rechargeDuration"), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan RechargeDuration = TimeSpan.FromSeconds(90);
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/// <summary>
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/// The time when the next charge will be added
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/// </summary>
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[DataField("nextChargeTime", customTypeSerializer: typeof(TimeOffsetSerializer)), ViewVariables(VVAccess.ReadWrite)]
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public TimeSpan NextChargeTime = TimeSpan.MaxValue;
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/// <summary>
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/// <summary>
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/// The tag that marks an entity as immune to emags
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/// The tag that marks an entity as immune to emags
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/// </summary>
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/// </summary>
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[DataField("emagImmuneTag", customTypeSerializer: typeof(PrototypeIdSerializer<TagPrototype>)), ViewVariables(VVAccess.ReadWrite)]
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[DataField("emagImmuneTag", customTypeSerializer: typeof(PrototypeIdSerializer<TagPrototype>)), ViewVariables(VVAccess.ReadWrite)]
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[AutoNetworkedField]
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public string EmagImmuneTag = "EmagImmune";
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public string EmagImmuneTag = "EmagImmune";
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}
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}
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[Serializable, NetSerializable]
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public sealed class EmagComponentState : ComponentState
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{
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public int MaxCharges;
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public int Charges;
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public bool AutoRecharge;
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public TimeSpan RechargeTime;
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public TimeSpan NextChargeTime;
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public string EmagImmuneTag;
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public EmagComponentState(int maxCharges, int charges, TimeSpan rechargeTime, TimeSpan nextChargeTime, string emagImmuneTag, bool autoRecharge)
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{
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MaxCharges = maxCharges;
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Charges = charges;
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RechargeTime = rechargeTime;
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NextChargeTime = nextChargeTime;
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EmagImmuneTag = emagImmuneTag;
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AutoRecharge = autoRecharge;
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}
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}
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@@ -1,175 +1,101 @@
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using Content.Shared.Administration.Logs;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Charges.Components;
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using Content.Shared.Charges.Systems;
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using Content.Shared.Database;
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using Content.Shared.Database;
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using Content.Shared.Emag.Components;
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using Content.Shared.Emag.Components;
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using Content.Shared.Examine;
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using Content.Shared.IdentityManagement;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Popups;
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using Content.Shared.Tag;
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using Content.Shared.Tag;
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using Robust.Shared.GameStates;
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using Robust.Shared.Network;
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using Robust.Shared.Network;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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namespace Content.Shared.Emag.Systems
|
namespace Content.Shared.Emag.Systems;
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/// How to add an emag interaction:
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/// 1. Go to the system for the component you want the interaction with
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/// 2. Subscribe to the GotEmaggedEvent
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/// 3. Have some check for if this actually needs to be emagged or is already emagged (to stop charge waste)
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/// 4. Past the check, add all the effects you desire and HANDLE THE EVENT ARGUMENT so a charge is spent
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/// 5. Optionally, set Repeatable on the event to true if you don't want the emagged component to be added
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public sealed class EmagSystem : EntitySystem
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{
|
{
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/// How to add an emag interaction:
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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/// 1. Go to the system for the component you want the interaction with
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[Dependency] private readonly SharedChargesSystem _charges = default!;
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/// 2. Subscribe to the GotEmaggedEvent
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[Dependency] private readonly INetManager _net = default!;
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/// 3. Have some check for if this actually needs to be emagged or is already emagged (to stop charge waste)
|
[Dependency] private readonly SharedPopupSystem _popup = default!;
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/// 4. Past the check, add all the effects you desire and HANDLE THE EVENT ARGUMENT so a charge is spent
|
[Dependency] private readonly TagSystem _tag = default!;
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public sealed class EmagSystem : EntitySystem
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[Dependency] private readonly IGameTiming _timing = default!;
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|
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|
public override void Initialize()
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{
|
{
|
||||||
[Dependency] private readonly IGameTiming _timing = default!;
|
base.Initialize();
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[Dependency] private readonly INetManager _net = default!;
|
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||||||
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
|
|
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
|
|
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[Dependency] private readonly TagSystem _tagSystem = default!;
|
|
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|
|
||||||
public override void Initialize()
|
SubscribeLocalEvent<EmagComponent, AfterInteractEvent>(OnAfterInteract);
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{
|
|
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base.Initialize();
|
|
||||||
SubscribeLocalEvent<EmagComponent, ExaminedEvent>(OnExamine);
|
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SubscribeLocalEvent<EmagComponent, AfterInteractEvent>(OnAfterInteract);
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|
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SubscribeLocalEvent<EmagComponent, ComponentGetState>(OnGetState);
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|
||||||
SubscribeLocalEvent<EmagComponent, ComponentHandleState>(OnHandleState);
|
|
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SubscribeLocalEvent<EmagComponent, EntityUnpausedEvent>(OnUnpaused);
|
|
||||||
}
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|
||||||
|
|
||||||
private void OnGetState(EntityUid uid, EmagComponent component, ref ComponentGetState args)
|
|
||||||
{
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|
||||||
args.State = new EmagComponentState(component.MaxCharges, component.Charges, component.RechargeDuration,
|
|
||||||
component.NextChargeTime, component.EmagImmuneTag, component.AutoRecharge);
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|
||||||
}
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|
||||||
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|
||||||
private void OnHandleState(EntityUid uid, EmagComponent component, ref ComponentHandleState args)
|
|
||||||
{
|
|
||||||
if (args.Current is not EmagComponentState state)
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|
||||||
return;
|
|
||||||
|
|
||||||
component.MaxCharges = state.MaxCharges;
|
|
||||||
component.Charges = state.Charges;
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|
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component.RechargeDuration = state.RechargeTime;
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|
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component.NextChargeTime = state.NextChargeTime;
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||||||
component.EmagImmuneTag = state.EmagImmuneTag;
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|
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component.AutoRecharge = state.AutoRecharge;
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|
||||||
}
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|
||||||
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|
||||||
private void OnUnpaused(EntityUid uid, EmagComponent component, ref EntityUnpausedEvent args)
|
|
||||||
{
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|
||||||
component.NextChargeTime += args.PausedTime;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnExamine(EntityUid uid, EmagComponent component, ExaminedEvent args)
|
|
||||||
{
|
|
||||||
args.PushMarkup(Loc.GetString("emag-charges-remaining", ("charges", component.Charges)));
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|
||||||
if (component.Charges == component.MaxCharges)
|
|
||||||
{
|
|
||||||
args.PushMarkup(Loc.GetString("emag-max-charges"));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var timeRemaining = Math.Round((component.NextChargeTime - _timing.CurTime).TotalSeconds);
|
|
||||||
args.PushMarkup(Loc.GetString("emag-recharging", ("seconds", timeRemaining)));
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void Update(float frameTime)
|
|
||||||
{
|
|
||||||
base.Update(frameTime);
|
|
||||||
|
|
||||||
foreach (var emag in EntityQuery<EmagComponent>())
|
|
||||||
{
|
|
||||||
if (!emag.AutoRecharge)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (emag.Charges == emag.MaxCharges)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (_timing.CurTime < emag.NextChargeTime)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
ChangeEmagCharge(emag.Owner, 1, true, emag);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnAfterInteract(EntityUid uid, EmagComponent component, AfterInteractEvent args)
|
|
||||||
{
|
|
||||||
if (!args.CanReach || args.Target is not { } target)
|
|
||||||
return;
|
|
||||||
|
|
||||||
args.Handled = TryUseEmag(uid, args.User, target, component);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Changes the charge on an emag.
|
|
||||||
/// </summary>
|
|
||||||
public bool ChangeEmagCharge(EntityUid uid, int change, bool resetTimer, EmagComponent? component = null)
|
|
||||||
{
|
|
||||||
if (!Resolve(uid, ref component))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (component.Charges + change < 0 || component.Charges + change > component.MaxCharges)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (resetTimer || component.Charges == component.MaxCharges)
|
|
||||||
component.NextChargeTime = _timing.CurTime + component.RechargeDuration;
|
|
||||||
|
|
||||||
component.Charges += change;
|
|
||||||
Dirty(component);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Tries to use the emag on a target entity
|
|
||||||
/// </summary>
|
|
||||||
public bool TryUseEmag(EntityUid emag, EntityUid user, EntityUid target, EmagComponent? component = null)
|
|
||||||
{
|
|
||||||
if (!Resolve(emag, ref component, false))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (_tagSystem.HasTag(target, component.EmagImmuneTag))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (component.Charges <= 0)
|
|
||||||
{
|
|
||||||
if (_net.IsServer)
|
|
||||||
_popupSystem.PopupEntity(Loc.GetString("emag-no-charges"), user, user);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
var handled = DoEmagEffect(user, target);
|
|
||||||
if (!handled)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// only do popup on client
|
|
||||||
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
|
||||||
{
|
|
||||||
_popupSystem.PopupEntity(Loc.GetString("emag-success", ("target", Identity.Entity(target, EntityManager))), user,
|
|
||||||
user, PopupType.Medium);
|
|
||||||
}
|
|
||||||
|
|
||||||
_adminLogger.Add(LogType.Emag, LogImpact.High, $"{ToPrettyString(user):player} emagged {ToPrettyString(target):target}");
|
|
||||||
|
|
||||||
ChangeEmagCharge(emag, -1, false, component);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Does the emag effect on a specified entity
|
|
||||||
/// </summary>
|
|
||||||
public bool DoEmagEffect(EntityUid user, EntityUid target)
|
|
||||||
{
|
|
||||||
// prevent emagging twice
|
|
||||||
if (HasComp<EmaggedComponent>(target))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
var emaggedEvent = new GotEmaggedEvent(user);
|
|
||||||
RaiseLocalEvent(target, ref emaggedEvent);
|
|
||||||
|
|
||||||
if (emaggedEvent.Handled && !emaggedEvent.Repeatable)
|
|
||||||
EnsureComp<EmaggedComponent>(target);
|
|
||||||
return emaggedEvent.Handled;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[ByRefEvent]
|
private void OnAfterInteract(EntityUid uid, EmagComponent comp, AfterInteractEvent args)
|
||||||
public record struct GotEmaggedEvent(EntityUid UserUid, bool Handled = false, bool Repeatable = false);
|
{
|
||||||
|
if (!args.CanReach || args.Target is not { } target)
|
||||||
|
return;
|
||||||
|
|
||||||
|
args.Handled = TryUseEmag(uid, args.User, target, comp);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tries to use the emag on a target entity
|
||||||
|
/// </summary>
|
||||||
|
public bool TryUseEmag(EntityUid uid, EntityUid user, EntityUid target, EmagComponent? comp = null)
|
||||||
|
{
|
||||||
|
if (!Resolve(uid, ref comp, false))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (_tag.HasTag(target, comp.EmagImmuneTag))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
TryComp<LimitedChargesComponent>(uid, out var charges);
|
||||||
|
if (_charges.IsEmpty(uid, charges))
|
||||||
|
{
|
||||||
|
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
||||||
|
_popup.PopupEntity(Loc.GetString("emag-no-charges"), user, user);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
var handled = DoEmagEffect(user, target);
|
||||||
|
if (!handled)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// only do popup on client
|
||||||
|
if (_net.IsClient && _timing.IsFirstTimePredicted)
|
||||||
|
{
|
||||||
|
_popup.PopupEntity(Loc.GetString("emag-success", ("target", Identity.Entity(target, EntityManager))), user,
|
||||||
|
user, PopupType.Medium);
|
||||||
|
}
|
||||||
|
|
||||||
|
_adminLogger.Add(LogType.Emag, LogImpact.High, $"{ToPrettyString(user):player} emagged {ToPrettyString(target):target}");
|
||||||
|
|
||||||
|
if (charges != null)
|
||||||
|
_charges.UseCharge(uid, charges);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Does the emag effect on a specified entity
|
||||||
|
/// </summary>
|
||||||
|
public bool DoEmagEffect(EntityUid user, EntityUid target)
|
||||||
|
{
|
||||||
|
// prevent emagging twice
|
||||||
|
if (HasComp<EmaggedComponent>(target))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
var emaggedEvent = new GotEmaggedEvent(user);
|
||||||
|
RaiseLocalEvent(target, ref emaggedEvent);
|
||||||
|
|
||||||
|
if (emaggedEvent.Handled && !emaggedEvent.Repeatable)
|
||||||
|
EnsureComp<EmaggedComponent>(target);
|
||||||
|
return emaggedEvent.Handled;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[ByRefEvent]
|
||||||
|
public record struct GotEmaggedEvent(EntityUid UserUid, bool Handled = false, bool Repeatable = false);
|
||||||
|
|||||||
@@ -1,12 +1,2 @@
|
|||||||
emag-success = The card zaps something in {THE($target)}.
|
emag-success = The card zaps something in {THE($target)}.
|
||||||
emag-no-charges = No charges left!
|
emag-no-charges = No charges left!
|
||||||
emag-charges-remaining = {$charges ->
|
|
||||||
[one] It has [color=fuchsia]{$charges}[/color] charge remaining.
|
|
||||||
*[other] It has [color=fuchsia]{$charges}[/color] charges remaining.
|
|
||||||
}
|
|
||||||
|
|
||||||
emag-max-charges = It's at [color=green]maximum[/color] charges.
|
|
||||||
emag-recharging = {$seconds ->
|
|
||||||
[one] There is [color=yellow]{$seconds}[/color] second left until the next charge.
|
|
||||||
*[other] There are [color=yellow]{$seconds}[/color] seconds left until the next charge.
|
|
||||||
}
|
|
||||||
10
Resources/Locale/en-US/limited-charges/limited-charges.ftl
Normal file
10
Resources/Locale/en-US/limited-charges/limited-charges.ftl
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
limited-charges-charges-remaining = {$charges ->
|
||||||
|
[one] It has [color=fuchsia]{$charges}[/color] charge remaining.
|
||||||
|
*[other] It has [color=fuchsia]{$charges}[/color] charges remaining.
|
||||||
|
}
|
||||||
|
|
||||||
|
limited-charges-max-charges = It's at [color=green]maximum[/color] charges.
|
||||||
|
limited-charges-recharging = {$seconds ->
|
||||||
|
[one] There is [color=yellow]{$seconds}[/color] second left until the next charge.
|
||||||
|
*[other] There are [color=yellow]{$seconds}[/color] seconds left until the next charge.
|
||||||
|
}
|
||||||
@@ -5,6 +5,21 @@
|
|||||||
description: The all-in-one hacking solution. The thinking man's lockpick. The iconic EMAG.
|
description: The all-in-one hacking solution. The thinking man's lockpick. The iconic EMAG.
|
||||||
components:
|
components:
|
||||||
- type: Emag
|
- type: Emag
|
||||||
|
- type: LimitedCharges
|
||||||
|
- type: AutoRecharge
|
||||||
|
- type: Sprite
|
||||||
|
netsync: false
|
||||||
|
sprite: Objects/Tools/emag.rsi
|
||||||
|
state: icon
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: BaseItem
|
||||||
|
id: EmagUnlimited
|
||||||
|
suffix: Unlimited
|
||||||
|
name: cryptographic sequencer
|
||||||
|
description: The all-in-one hacking solution. The thinking man's lockpick. The iconic EMAG.
|
||||||
|
components:
|
||||||
|
- type: Emag
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
sprite: Objects/Tools/emag.rsi
|
sprite: Objects/Tools/emag.rsi
|
||||||
|
|||||||
Reference in New Issue
Block a user