Localization of the shuttle call sender (#32286)

This commit is contained in:
chavonadelal
2024-09-18 22:16:47 +03:00
committed by GitHub
parent 9fad1ab14e
commit 6d4177567e
2 changed files with 4 additions and 3 deletions

View File

@@ -125,7 +125,7 @@ namespace Content.Server.RoundEnd
return _countdownTokenSource != null;
}
public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "Station")
public void RequestRoundEnd(EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "round-end-system-shuttle-sender-announcement")
{
var duration = DefaultCountdownDuration;
@@ -143,7 +143,7 @@ namespace Content.Server.RoundEnd
RequestRoundEnd(duration, requester, checkCooldown, text, name);
}
public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "Station")
public void RequestRoundEnd(TimeSpan countdownTime, EntityUid? requester = null, bool checkCooldown = true, string text = "round-end-system-shuttle-called-announcement", string name = "round-end-system-shuttle-sender-announcement")
{
if (_gameTicker.RunLevel != GameRunLevel.InRound)
return;
@@ -183,7 +183,7 @@ namespace Content.Server.RoundEnd
_chatSystem.DispatchGlobalAnnouncement(Loc.GetString(text,
("time", time),
("units", Loc.GetString(units))),
name,
Loc.GetString(name),
false,
null,
Color.Gold);