Refactor Flammable to be ECS. (#4671)

- Refactor IHotItem into IsHotEvent.
- Refactor IFireAct into TileFireEvent.
This commit is contained in:
Vera Aguilera Puerto
2021-09-22 11:05:33 +02:00
committed by GitHub
parent 9bde39c533
commit 6cea9cb973
21 changed files with 348 additions and 268 deletions

View File

@@ -1,4 +1,5 @@
using Content.Shared.Atmos.Components;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Components;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;