pre-plan for more sounds
This commit is contained in:
@@ -155,16 +155,6 @@
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flatReductions:
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flatReductions:
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Blunt: 5
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Blunt: 5
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# Generally quite fragile
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- type: damageModifierSet
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id: Cardboard
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coefficients:
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Blunt: 1.3
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Slash: 1.3
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Piercing: 0.3 # poking holes in cardboard doesn't do much
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Heat: 2.0 # it's wood so it burns
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Structural: 1.3
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- type: damageModifierSet
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- type: damageModifierSet
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id: Web # Very flammable, can be easily hacked and slashed, but shooting or hitting it is another story.
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id: Web # Very flammable, can be easily hacked and slashed, but shooting or hitting it is another story.
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coefficients:
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coefficients:
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@@ -1,5 +1,5 @@
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- type: entity
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- type: entity
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parent: [DrinkBase, DrinkBaseMaterialGlass]
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parent: [DrinkBaseMaterialGlass, DrinkBase]
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id: DrinkMeth
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id: DrinkMeth
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name: meth # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
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name: meth # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e
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description: Just a whole glass of meth.
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description: Just a whole glass of meth.
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@@ -1,6 +1,6 @@
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: [ DrinkBase, DrinkBaseMaterialCardboard, DrinkBaseOpenable, DrinkVisualsOpenable ]
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parent: [ DrinkBaseMaterialCardboard, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ]
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id: DrinkCartonBaseLargeFull # todo rename DrinkCartonBaseFull to match bottles
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id: DrinkCartonBaseLargeFull # todo rename DrinkCartonBaseFull to match bottles
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suffix: Full
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suffix: Full
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components:
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components:
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@@ -28,7 +28,7 @@
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solution: drink
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solution: drink
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- type: InjectableSolution # Injectors (syringe) will fallback to RefillableSolution. This adds support for hyposprays and injector anomalies.
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- type: InjectableSolution # Injectors (syringe) will fallback to RefillableSolution. This adds support for hyposprays and injector anomalies.
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solution: drink
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solution: drink
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# - type: SolutionItemStatus todo Currently does not respect if the solution has ExaminableSolution and always shows the reagent count
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# - type: SolutionItemStatus todo Currently always shows the reagent count. Should show vague fill levels without ExaminableSolution
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# solution: drink
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# solution: drink
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- type: SolutionContainerManager
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- type: SolutionContainerManager
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solutions:
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solutions:
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@@ -155,9 +155,9 @@
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# Visualizer for an openable entity with fill levels
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# Visualizer for an openable entity with fill levels
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: [DrinkVisualsOpenable, DrinkVisualsFill]
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id: DrinkVisualsAll
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id: DrinkVisualsAll
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components:
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components:
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- type: Appearance
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- type: GenericVisualizer
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- type: GenericVisualizer
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visuals:
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visuals:
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enum.OpenableVisuals.Opened:
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enum.OpenableVisuals.Opened:
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@@ -171,15 +171,6 @@
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- state: fill-1
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- state: fill-1
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map: ["enum.SolutionContainerLayers.Fill"]
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map: ["enum.SolutionContainerLayers.Fill"]
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visible: false
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visible: false
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- type: SolutionContainerVisuals
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maxFillLevels: 5
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fillBaseName: fill-
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inHandsMaxFillLevels: 3
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inHandsFillBaseName: -fill-
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- type: ExaminableSolution # If you can see the fill levels, you can see the unit count
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solution: drink
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- type: SolutionItemStatus # Remove when comp is uncommented on DrinkBase
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solution: drink
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# Visualizer for an openable entity with fill levels, already filled
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# Visualizer for an openable entity with fill levels, already filled
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- type: entity
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- type: entity
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@@ -1,5 +1,5 @@
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## Material costs to apply to a drink
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## Material costs to apply to a drink
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# Adding one of these bases as the first parent will override a previous inherited material
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# These bases should always be the first parent
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# Fragile glass
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# Fragile glass
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- type: entity
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- type: entity
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@@ -42,6 +42,9 @@
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damage:
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damage:
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types:
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types:
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Blunt: 5
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Blunt: 5
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# - type: EmitSoundOnLand TODO other materials need a sound
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# sound:
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# collection: GlassCrack
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- type: PhysicalComposition
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- type: PhysicalComposition
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materialComposition:
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materialComposition:
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Glass: 25
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Glass: 25
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@@ -49,11 +52,9 @@
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# Porcelain (like glass but no shard)
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# Porcelain (like glass but no shard)
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: DrinkBaseMaterialGlass
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id: DrinkBaseMaterialPorcelain
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id: DrinkBaseMaterialPorcelain
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components:
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components:
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: FlimsyGlass
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger: # Overkill threshold
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- trigger: # Overkill threshold
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@@ -72,15 +73,6 @@
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- !type:SpillBehavior { }
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- !type:SpillBehavior { }
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- !type:DoActsBehavior
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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acts: [ "Destruction" ]
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- type: DamageOnLand
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ignoreResistances: true
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damage:
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types:
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Blunt: 5 # so fragile it smashes when thrown
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- type: DamageOtherOnHit
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damage:
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types:
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Blunt: 5
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- type: PhysicalComposition
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- type: PhysicalComposition
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materialComposition:
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materialComposition:
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Glass: 10 # Trace amounts of glass I guess. Important for overriding inheritance
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Glass: 10 # Trace amounts of glass I guess. Important for overriding inheritance
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@@ -92,7 +84,7 @@
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components:
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components:
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- type: Damageable
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- type: Damageable
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damageContainer: Inorganic
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damageContainer: Inorganic
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#TODO damageModifierSet: FlimsyPlastic
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# damageModifierSet: FlimsyPlastic TODO
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger: # Overkill threshold
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- trigger: # Overkill threshold
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@@ -131,7 +123,7 @@
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components:
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components:
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- type: Damageable
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- type: Damageable
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damageContainer: Inorganic
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damageContainer: Inorganic
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damageModifierSet: Cardboard
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# damageModifierSet: Cardboard TODO
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger: # Overkill threshold
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- trigger: # Overkill threshold
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@@ -205,10 +197,10 @@
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# strong metal
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# strong metal
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: DrinkBaseMaterialMetal
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id: DrinkBaseMaterialStrongMetal
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id: DrinkBaseMaterialStrongMetal
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components:
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components:
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- type: Damageable
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: Metallic
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damageModifierSet: Metallic
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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@@ -228,15 +220,6 @@
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- !type:SpillBehavior { }
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- !type:SpillBehavior { }
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- !type:DoActsBehavior
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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acts: [ "Destruction" ]
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- type: DamageOnLand
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ignoreResistances: true
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damage:
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types:
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Blunt: 1
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- type: DamageOtherOnHit
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damage:
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types:
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Blunt: 5
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- type: PhysicalComposition
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- type: PhysicalComposition
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materialComposition:
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materialComposition:
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Steel: 300
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Steel: 300
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@@ -2,7 +2,7 @@
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: [ DrinkBase, DrinkBaseMaterialGlass, DrinkBaseOpenable ]
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parent: [ DrinkBaseMaterialGlass, DrinkBase, DrinkBaseOpenable ]
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id: DrinkBottleGlassBaseFull
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id: DrinkBottleGlassBaseFull
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suffix: Full
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suffix: Full
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components:
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components:
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@@ -29,6 +29,30 @@
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- type: Tag
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- type: Tag
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tags:
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tags:
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- DrinkBottle
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- DrinkBottle
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- type: Destructible # Same as parent, but spawns BrokenBottle instead of ShardGlass
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thresholds:
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- trigger: # Overkill threshold
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- trigger:
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!type:DamageTrigger
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damage: 5
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: GlassBreak
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- !type:SpillBehavior { }
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- !type:SpawnEntitiesBehavior
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spawn:
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BrokenBottle:
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min: 1
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max: 1
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transferForensics: true
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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@@ -88,7 +112,6 @@
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map: ["enum.SolutionContainerLayers.Fill"]
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map: ["enum.SolutionContainerLayers.Fill"]
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- type: SolutionContainerVisuals
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- type: SolutionContainerVisuals
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maxFillLevels: 6
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maxFillLevels: 6
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fillBaseName: fill-
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- type: entity
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- type: entity
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parent: [DrinkVisualsOpenable, DrinkBottleGlassBaseFull]
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parent: [DrinkVisualsOpenable, DrinkBottleGlassBaseFull]
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@@ -243,7 +266,6 @@
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map: ["enum.SolutionContainerLayers.Fill"]
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map: ["enum.SolutionContainerLayers.Fill"]
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- type: SolutionContainerVisuals
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- type: SolutionContainerVisuals
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maxFillLevels: 6
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maxFillLevels: 6
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fillBaseName: fill-
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- type: entity
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- type: entity
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parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
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parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
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@@ -1,6 +1,6 @@
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: [ DrinkBase, DrinkBaseMaterialPlastic, DrinkBaseOpenable ]
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parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable ]
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id: DrinkBottlePlasticBaseFull
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id: DrinkBottlePlasticBaseFull
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suffix: Full
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suffix: Full
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components:
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components:
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@@ -1,7 +1,7 @@
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# When adding new drinks also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\drinks_soda.yml
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# When adding new drinks also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\drinks_soda.yml
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- type: entity
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- type: entity
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abstract: true
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abstract: true
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parent: [ DrinkBase, DrinkBaseMaterialMetal, DrinkBaseOpenable, DrinkVisualsOpenable ]
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parent: [ DrinkBaseMaterialMetal, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ]
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id: DrinkCanBaseFull
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id: DrinkCanBaseFull
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suffix: Full
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suffix: Full
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components:
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components:
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@@ -22,7 +22,7 @@
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# A mug is a type of cup.[2]
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# A mug is a type of cup.[2]
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- type: entity
|
- type: entity
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abstract: true
|
abstract: true
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||||||
parent: [DrinkBaseCup, DrinkBaseMaterialPorcelain] # todo Should use DrinkVisualsFill, but inheritors have no in-hand and state names are wrong
|
parent: [ DrinkBaseMaterialPorcelain, DrinkBaseCup ] # todo Should use DrinkVisualsFill, but inheritors have no in-hand and state names are wrong
|
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id: DrinkBaseMug
|
id: DrinkBaseMug
|
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name: mug
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name: mug
|
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description: A mug.
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description: A mug.
|
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@@ -46,7 +46,7 @@
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## Misc Cups
|
## Misc Cups
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBaseCup, DrinkBaseMaterialGold]
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parent: [DrinkBaseMaterialGold, DrinkBaseCup]
|
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id: DrinkGoldenCup
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id: DrinkGoldenCup
|
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name: golden cup
|
name: golden cup
|
||||||
description: A golden cup.
|
description: A golden cup.
|
||||||
@@ -73,7 +73,7 @@
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|||||||
maxFillLevels: 4
|
maxFillLevels: 4
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [ DrinkBaseCup, DrinkBaseMaterialGlass, DrinkVisualsFillOverlay ]
|
parent: [ DrinkBaseMaterialGlass, DrinkBaseCup, DrinkVisualsFillOverlay ]
|
||||||
id: DrinkGlassCoupeShaped
|
id: DrinkGlassCoupeShaped
|
||||||
name: coupe glass
|
name: coupe glass
|
||||||
description: A classic thin neck coupe glass, the icon of fragile labels on crates around the galaxy.
|
description: A classic thin neck coupe glass, the icon of fragile labels on crates around the galaxy.
|
||||||
@@ -93,7 +93,7 @@
|
|||||||
inHandsMaxFillLevels: 1
|
inHandsMaxFillLevels: 1
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBaseCup, DrinkBaseMaterialCardboard] # TODO should use DrinkVisualsFill but state names are wrong and no inhand
|
parent: [DrinkBaseMaterialCardboard, DrinkBaseCup] # TODO should use DrinkVisualsFill but state names are wrong and no inhand
|
||||||
id: DrinkWaterCup
|
id: DrinkWaterCup
|
||||||
name: water cup
|
name: water cup
|
||||||
description: A paper water cup.
|
description: A paper water cup.
|
||||||
@@ -351,7 +351,7 @@
|
|||||||
|
|
||||||
# TODO this needs fill levels
|
# TODO this needs fill levels
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBaseCup, DrinkBaseMaterialPlastic]
|
parent: [DrinkBaseMaterialPlastic, DrinkBaseCup]
|
||||||
id: DrinkLean
|
id: DrinkLean
|
||||||
name: grape juice
|
name: grape juice
|
||||||
description: Damn, no fun allowed.
|
description: Damn, no fun allowed.
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: [DrinkBase, DrinkBaseMaterialStrongMetal, DrinkBaseOpenable, DrinkVisualsOpenable]
|
parent: [DrinkBaseMaterialStrongMetal, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable]
|
||||||
id: FlaskBase
|
id: FlaskBase
|
||||||
components:
|
components:
|
||||||
- type: SolutionContainerManager
|
- type: SolutionContainerManager
|
||||||
@@ -21,7 +21,7 @@
|
|||||||
# Flasks
|
# Flasks
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialStrongMetal]
|
parent: [DrinkBaseMaterialStrongMetal, DrinkBase]
|
||||||
id: DrinkFlaskOld
|
id: DrinkFlaskOld
|
||||||
name: old flask
|
name: old flask
|
||||||
description: A decrepit old flask, its lid seems to be missing.
|
description: A decrepit old flask, its lid seems to be missing.
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
parent: [ DrinkBase, DrinkBaseMaterialPlastic, DrinkBaseOpenable, DrinkVisualsOpenable ] # todo Should use DrinkVisualAll, but sprite has no inhand
|
parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ] # todo Should use DrinkVisualAll, but sprite has no inhand
|
||||||
id: DrinkSpaceGlue
|
id: DrinkSpaceGlue
|
||||||
name: space glue tube
|
name: space glue tube
|
||||||
description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK!
|
description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK!
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
solution: drink
|
solution: drink
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [ DrinkBase, DrinkBaseMaterialPlastic, DrinkBaseOpenable, DrinkVisualsOpenable ] # Should use DrinkVisualAll, but sprite has no inhand
|
parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ] # Should use DrinkVisualAll, but sprite has no inhand
|
||||||
id: DrinkSpaceLube
|
id: DrinkSpaceLube
|
||||||
name: space lube tube
|
name: space lube tube
|
||||||
description: High performance lubricant intended for maintenance of extremely complex mechanical equipment.
|
description: High performance lubricant intended for maintenance of extremely complex mechanical equipment.
|
||||||
@@ -88,7 +88,7 @@
|
|||||||
Quantity: 200
|
Quantity: 200
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialGlass]
|
parent: [DrinkBaseMaterialGlass, DrinkBase]
|
||||||
id: DrinkJarWhat
|
id: DrinkJarWhat
|
||||||
name: jar of something
|
name: jar of something
|
||||||
description: You can't really tell what this is.
|
description: You can't really tell what this is.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
# Transformable container - normal glass
|
# Transformable container - normal glass
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBaseCup, DrinkBaseMaterialGlass] # todo parent to DrinkVisualsFillOverlay after in-hands are added
|
parent: [DrinkBaseMaterialGlass, DrinkBaseCup] # todo parent to DrinkVisualsFillOverlay after in-hands are added
|
||||||
id: DrinkGlass
|
id: DrinkGlass
|
||||||
name: metamorphic glass
|
name: metamorphic glass
|
||||||
description: A metamorphic glass that automagically turns into a glass appropriate for the drink within. There's a sanded off patent number on the bottom.
|
description: A metamorphic glass that automagically turns into a glass appropriate for the drink within. There's a sanded off patent number on the bottom.
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialGlass, DrinkVisualsFillOverlay]
|
parent: [DrinkBaseMaterialGlass, DrinkBase, DrinkVisualsFillOverlay]
|
||||||
id: DrinkShotGlass
|
id: DrinkShotGlass
|
||||||
name: shot glass
|
name: shot glass
|
||||||
description: Perfect for slamming down onto the table angrily.
|
description: Perfect for slamming down onto the table angrily.
|
||||||
@@ -31,7 +31,7 @@
|
|||||||
- DrinkGlass
|
- DrinkGlass
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialMetal]
|
parent: [DrinkBaseMaterialMetal, DrinkBase]
|
||||||
id: DrinkIceBucket
|
id: DrinkIceBucket
|
||||||
name: ice bucket
|
name: ice bucket
|
||||||
description: A special bucket of refreshy ice. Prohibited use for challenge with the same name!
|
description: A special bucket of refreshy ice. Prohibited use for challenge with the same name!
|
||||||
@@ -50,7 +50,7 @@
|
|||||||
Steel: 75
|
Steel: 75
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialPorcelain]
|
parent: [DrinkBaseMaterialPorcelain, DrinkBase]
|
||||||
id: DrinkTeapot
|
id: DrinkTeapot
|
||||||
name: teapot # short and stout
|
name: teapot # short and stout
|
||||||
description: An elegant teapot. It simply oozes class.
|
description: An elegant teapot. It simply oozes class.
|
||||||
@@ -123,7 +123,7 @@
|
|||||||
# Bartender tools
|
# Bartender tools
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialStrongMetal]
|
parent: [DrinkBaseMaterialStrongMetal, DrinkBase]
|
||||||
id: DrinkShaker
|
id: DrinkShaker
|
||||||
name: shaker
|
name: shaker
|
||||||
description: The trusty mixing buddy of the bartender.
|
description: The trusty mixing buddy of the bartender.
|
||||||
@@ -151,7 +151,7 @@
|
|||||||
solution: drink
|
solution: drink
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialMetal]
|
parent: [DrinkBaseMaterialMetal, DrinkBase]
|
||||||
id: DrinkJigger
|
id: DrinkJigger
|
||||||
name: jigger
|
name: jigger
|
||||||
description: Like a shaker, but smaller. Used to control the amount of ingredients.
|
description: Like a shaker, but smaller. Used to control the amount of ingredients.
|
||||||
@@ -178,7 +178,7 @@
|
|||||||
solution: drink
|
solution: drink
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBase, DrinkBaseMaterialStrongMetal, DrinkVisualsFill]
|
parent: [DrinkBaseMaterialStrongMetal, DrinkBase, DrinkVisualsFill]
|
||||||
id: Pitcher
|
id: Pitcher
|
||||||
name: metal pitcher
|
name: metal pitcher
|
||||||
description: A stainless steel insulated pitcher. Everyone's best friend in the morning.
|
description: A stainless steel insulated pitcher. Everyone's best friend in the morning.
|
||||||
@@ -204,7 +204,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: [DrinkBase, DrinkBaseMaterialGlass]
|
parent: [DrinkBaseMaterialGlass, DrinkBase]
|
||||||
id: DrinkShakeBase
|
id: DrinkShakeBase
|
||||||
description: ''
|
description: ''
|
||||||
components:
|
components:
|
||||||
|
|||||||
Reference in New Issue
Block a user