[Tweak] Increased passive blood recovery from 0.3u to 1u (#15312)

This commit is contained in:
Whisper
2023-04-12 16:14:42 -04:00
committed by GitHub
parent 52e8e97924
commit 6cc9a56cc4

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@@ -72,7 +72,7 @@ namespace Content.Server.Body.Components
/// How much reagent of blood should be restored each update interval?
/// </summary>
[DataField("bloodRefreshAmount")]
public float BloodRefreshAmount = 0.3f;
public float BloodRefreshAmount = 1.0f;
/// <summary>
/// How much blood needs to be in the temporary solution in order to create a puddle?