ECS verbs and update context menu (#4594)
* Functioning ECS verbs Currently only ID card console works. * Changed verb types and allow ID card insertions * Verb GUI sorting and verb networking * More networking, and shared components * Clientside verbs work now. * Verb enums changed to bitmask flags * Verb Categories redo * Fix range check * GasTank Verb * Remove unnecessary bodypart verb * Buckle Verb * buckle & unbuckle verbs * Updated range checks * Item cabinet verbs * Add range user override * construction verb * Chemistry machine verbs * Climb Verb * Generalise pulled entity verbs * ViewVariables Verb * rejuvenate, delete, sentient, control verbs * Outfit verb * inrangeunoccluded and tubedirection verbs * attach-to verbs * remove unused verbs and move VV * Rename DebugVerbSystem * Ghost role and pointing verbs * Remove global verbs * Allow verbs to raise events * Changing categories and simplifying debug verbs * Add rotate and flip verbs * fix rejuvenate test * redo context menu * new Add Gas debug verb * Add Set Temperature debug verb * Uncuff verb * Disposal unit verbs * Add pickup verb * lock/unlock verb * Remove verb type, add specific verb events * rename verb messages -> events * Context menu displays verbs by interaction type * Updated context menu HandleMove previously, checked if entities moved 1 tile from click location. Now checks if entities moved out of view. Now you can actually right-click interact with yourself while walking! * Misc Verb menu GUI changes * Fix non-human/ghost verbs * Update types and categories * Allow non-ghost/human to open context menu * configuration verb * tagger verb * Morgue Verbs * Medical Scanner Verbs * Fix solution refactor merge issues * Fix context menu in-view check * Remove prepare GUI * Redo verb restrictions * Fix context menu UI * Disposal Verbs * Spill verb * Light verb * Hand Held light verb * power cell verbs * storage verbs and adding names to insert/eject * Pulling verb * Close context menu on verb execution * Strip verb * AmmoBox verb * fix pull verb * gun barrel verbs revolver verb energy weapon verbs Bolt action verb * Magazine gun barrel verbs * Add charger verbs * PDA verbs * Transfer amount verb * Add reagent verb * make alt-click use ECS verbs * Delete old verb files * Magboot verb * finalising tweaks * context menu visibility changes * code cleanup * Update AdminAddReagentUI.cs * Remove HasFlag * Consistent verb keys * Remove Linq, add comment * Fix in-inventory check * Update GUI text alignment and padding * Added close-menu option * Changed some "interaction" verbs to "activation" * Remove verb keys, use sorted sets * fix master merge * update some verb text * Undo Changes Remove some new verbs that can be added later undid some .ftl bugfixes, can and should be done separately * fix merge * Undo file rename * fix merge * Misc Cleanup * remove contraction * Fix keybinding issue * fix comment * merge fix * fix merge * fix merge * fix merge * fix merge * fix open-close verbs * adjust uncuff verb * fix merge and undo the renaming of SharedPullableComponent to PullableComponent. I'm tired of all of those merge conflicts
This commit is contained in:
@@ -1,535 +1,228 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Threading;
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using System.Linq;
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using Content.Client.ContextMenu.UI;
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using Content.Client.Resources;
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using Content.Shared.GameTicking;
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using Content.Shared.Input;
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using Content.Shared.Verbs;
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using JetBrains.Annotations;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.Utility;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Input;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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using Timer = Robust.Shared.Timing.Timer;
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namespace Content.Client.Verbs
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{
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[UsedImplicitly]
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public sealed class VerbSystem : SharedVerbSystem
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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public event EventHandler<PointerInputCmdHandler.PointerInputCmdArgs>? ToggleContextMenu;
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public event EventHandler<bool>? ToggleContainerVisibility;
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public ContextMenuPresenter ContextMenuPresenter = default!;
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private ContextMenuPresenter _contextMenuPresenter = default!;
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private VerbPopup? _currentVerbListRoot;
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private VerbPopup? _currentGroupList;
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private EntityUid _currentEntity;
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public EntityUid CurrentTarget;
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public ContextMenuPopup? CurrentVerbPopup;
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public ContextMenuPopup? CurrentCategoryPopup;
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public Dictionary<VerbType, SortedSet<Verb>> CurrentVerbs = new();
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// TODO: Move presenter out of the system
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// TODO: Separate the rest of the UI from the logic
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/// <summary>
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/// Whether to show all entities on the context menu.
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/// </summary>
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/// <remarks>
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/// Verb execution will only be affected if the server also agrees that this player can see the target
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/// entity.
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/// </remarks>
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public bool CanSeeAllContext = false;
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// TODO VERBS Move presenter out of the system
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// TODO VERBS Separate the rest of the UI from the logic
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public override void Initialize()
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{
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base.Initialize();
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SubscribeNetworkEvent<RoundRestartCleanupEvent>(Reset);
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SubscribeNetworkEvent<VerbSystemMessages.VerbsResponseMessage>(FillEntityPopup);
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SubscribeNetworkEvent<PlayerContainerVisibilityMessage>(HandleContainerVisibilityMessage);
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SubscribeNetworkEvent<VerbsResponseEvent>(HandleVerbResponse);
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SubscribeNetworkEvent<SetSeeAllContextEvent>(SetSeeAllContext);
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_contextMenuPresenter = new ContextMenuPresenter(this);
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SubscribeLocalEvent<MoveEvent>(_contextMenuPresenter.HandleMoveEvent);
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ContextMenuPresenter = new ContextMenuPresenter(this);
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}
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CommandBinds.Builder
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.Bind(ContentKeyFunctions.OpenContextMenu,
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new PointerInputCmdHandler(HandleOpenContextMenu))
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.Register<VerbSystem>();
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private void Reset(RoundRestartCleanupEvent ev)
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{
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ContextMenuPresenter.CloseAllMenus();
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_contextMenuPresenter?.Dispose();
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CommandBinds.Unregister<VerbSystem>();
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}
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public void Reset(RoundRestartCleanupEvent ev)
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{
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ToggleContainerVisibility?.Invoke(this, false);
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}
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private bool HandleOpenContextMenu(in PointerInputCmdHandler.PointerInputCmdArgs args)
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{
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if (args.State == BoundKeyState.Down)
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{
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ToggleContextMenu?.Invoke(this, args);
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}
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return true;
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}
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private void HandleContainerVisibilityMessage(PlayerContainerVisibilityMessage ev)
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{
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ToggleContainerVisibility?.Invoke(this, ev.CanSeeThrough);
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ContextMenuPresenter?.Dispose();
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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_contextMenuPresenter?.Update();
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ContextMenuPresenter?.Update();
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}
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public void OpenContextMenu(IEntity entity, ScreenCoordinates screenCoordinates)
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private void SetSeeAllContext(SetSeeAllContextEvent args)
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{
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if (_currentVerbListRoot != null)
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CanSeeAllContext = args.CanSeeAllContext;
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}
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/// <summary>
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/// Execute actions associated with the given verb. If there are no defined actions, this will instead ask
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/// the server to run the given verb.
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/// </summary>
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public void TryExecuteVerb(Verb verb, EntityUid target, VerbType verbType)
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{
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if (!TryExecuteVerb(verb))
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RaiseNetworkEvent(new TryExecuteVerbEvent(target, verb, verbType));
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}
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public void OpenVerbMenu(IEntity target, ScreenCoordinates screenCoordinates)
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{
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if (CurrentVerbPopup != null)
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{
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CloseVerbMenu();
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}
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_currentEntity = entity.Uid;
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_currentVerbListRoot = new VerbPopup();
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_userInterfaceManager.ModalRoot.AddChild(_currentVerbListRoot);
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_currentVerbListRoot.OnPopupHide += CloseVerbMenu;
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var user = _playerManager.LocalPlayer?.ControlledEntity;
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if (user == null)
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return;
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if (!entity.Uid.IsClientSide())
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CurrentTarget = target.Uid;
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CurrentVerbPopup = new ContextMenuPopup();
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_userInterfaceManager.ModalRoot.AddChild(CurrentVerbPopup);
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CurrentVerbPopup.OnPopupHide += CloseVerbMenu;
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CurrentVerbs = GetVerbs(target, user, VerbType.All);
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if (!target.Uid.IsClientSide())
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{
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_currentVerbListRoot.List.AddChild(new Label { Text = Loc.GetString("verb-system-waiting-on-server-text") });
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RaiseNetworkEvent(new VerbSystemMessages.RequestVerbsMessage(_currentEntity));
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CurrentVerbPopup.AddToMenu(new Label { Text = Loc.GetString("verb-system-waiting-on-server-text") });
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RaiseNetworkEvent(new RequestServerVerbsEvent(CurrentTarget, VerbType.All));
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}
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// Show the menu
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FillVerbPopup(CurrentVerbPopup);
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var box = UIBox2.FromDimensions(screenCoordinates.Position, (1, 1));
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_currentVerbListRoot.Open(box);
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CurrentVerbPopup.Open(box);
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}
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public void OnContextButtonPressed(IEntity entity)
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{
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OpenContextMenu(entity, _userInterfaceManager.MousePositionScaled);
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OpenVerbMenu(entity, _userInterfaceManager.MousePositionScaled);
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}
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private void FillEntityPopup(VerbSystemMessages.VerbsResponseMessage msg)
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private void HandleVerbResponse(VerbsResponseEvent msg)
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{
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if (_currentEntity != msg.Entity || !EntityManager.TryGetEntity(_currentEntity, out var entity))
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if (CurrentTarget != msg.Entity || CurrentVerbPopup == null)
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{
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return;
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}
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DebugTools.AssertNotNull(_currentVerbListRoot);
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var buttons = new Dictionary<string, List<ListedVerbData>>();
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var groupIcons = new Dictionary<string, SpriteSpecifier>();
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var vBox = _currentVerbListRoot!.List;
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vBox.DisposeAllChildren();
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// Local variable so that scope capture ensures this is the correct value.
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var curEntity = _currentEntity;
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foreach (var data in msg.Verbs)
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// This **should** not happen.
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if (msg.Verbs == null)
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{
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var list = buttons.GetOrNew(data.Category);
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if (data.CategoryIcon != null && !groupIcons.ContainsKey(data.Category))
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{
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groupIcons.Add(data.Category, data.CategoryIcon);
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}
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list.Add(new ListedVerbData(data.Text, !data.Available, data.Key, entity.ToString()!, () =>
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{
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RaiseNetworkEvent(new VerbSystemMessages.UseVerbMessage(curEntity, data.Key));
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CloseAllMenus();
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}, data.Icon));
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// update "waiting for server...".
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CurrentVerbPopup.List.DisposeAllChildren();
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CurrentVerbPopup.AddToMenu(new Label { Text = Loc.GetString("verb-system-null-server-response") });
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FillVerbPopup(CurrentVerbPopup);
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return;
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}
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var user = GetUserEntity();
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//Get verbs, component dependent.
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foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
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// Add the new server-side verbs.
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foreach (var (verbType, verbSet) in msg.Verbs)
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{
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if (!VerbUtility.VerbAccessChecks(user, entity, verb))
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SortedSet<Verb> sortedVerbs = new (verbSet);
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if (!CurrentVerbs.TryAdd(verbType, sortedVerbs))
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{
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continue;
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CurrentVerbs[verbType].UnionWith(sortedVerbs);
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}
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var verbData = verb.GetData(user, component);
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if (verbData.IsInvisible)
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continue;
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var list = buttons.GetOrNew(verbData.Category);
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if (verbData.CategoryIcon != null && !groupIcons.ContainsKey(verbData.Category))
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{
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groupIcons.Add(verbData.Category, verbData.CategoryIcon);
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}
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list.Add(new ListedVerbData(verbData.Text, verbData.IsDisabled, verb.ToString()!, entity.ToString()!,
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() => verb.Activate(user, component), verbData.Icon));
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}
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//Get global verbs. Visible for all entities regardless of their components.
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foreach (var globalVerb in VerbUtility.GetGlobalVerbs(Assembly.GetExecutingAssembly()))
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// Clear currently shown verbs and show new ones
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CurrentVerbPopup.List.DisposeAllChildren();
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FillVerbPopup(CurrentVerbPopup);
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}
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private void FillVerbPopup(ContextMenuPopup popup)
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{
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if (CurrentTarget == EntityUid.Invalid)
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return;
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// Add verbs to pop-up, grouped by type. Order determined by how types are defined VerbTypes
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var types = CurrentVerbs.Keys.ToList();
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types.Sort();
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foreach (var type in types)
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{
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if (!VerbUtility.VerbAccessChecks(user, entity, globalVerb))
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{
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continue;
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}
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var verbData = globalVerb.GetData(user, entity);
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if (verbData.IsInvisible)
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continue;
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var list = buttons.GetOrNew(verbData.Category);
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if (verbData.CategoryIcon != null && !groupIcons.ContainsKey(verbData.Category))
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{
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groupIcons.Add(verbData.Category, verbData.CategoryIcon);
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}
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list.Add(new ListedVerbData(verbData.Text, verbData.IsDisabled, globalVerb.ToString()!,
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entity.ToString()!,
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() => globalVerb.Activate(user, entity), verbData.Icon));
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AddVerbSet(popup, type);
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}
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if (buttons.Count > 0)
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{
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var first = true;
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foreach (var (category, verbs) in buttons)
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{
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if (string.IsNullOrEmpty(category))
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continue;
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if (!first)
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{
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vBox.AddChild(new PanelContainer
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{
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MinSize = (0, 2),
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PanelOverride = new StyleBoxFlat { BackgroundColor = Color.FromHex("#333") }
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});
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}
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first = false;
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groupIcons.TryGetValue(category, out var icon);
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vBox.AddChild(CreateCategoryButton(category, verbs, icon));
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}
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if (buttons.ContainsKey(""))
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{
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buttons[""].Sort((a, b) => string.Compare(a.Text, b.Text, StringComparison.CurrentCulture));
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foreach (var verb in buttons[""])
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{
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if (!first)
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{
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vBox.AddChild(new PanelContainer
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{
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MinSize = (0, 2),
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PanelOverride = new StyleBoxFlat { BackgroundColor = Color.FromHex("#333") }
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});
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}
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first = false;
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vBox.AddChild(CreateVerbButton(verb));
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}
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}
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}
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else
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// Were the verb lists empty?
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if (popup.List.ChildCount == 0)
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{
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var panel = new PanelContainer();
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panel.AddChild(new Label { Text = Loc.GetString("verb-system-no-verbs-text") });
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vBox.AddChild(panel);
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popup.AddChild(panel);
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}
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popup.InvalidateMeasure();
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}
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private VerbButton CreateVerbButton(ListedVerbData data)
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/// <summary>
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/// Add a list of verbs to a BoxContainer. Iterates over the given verbs list and creates GUI buttons.
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/// </summary>
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private void AddVerbSet(ContextMenuPopup popup, VerbType type)
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{
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var button = new VerbButton
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{
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Text = Loc.GetString(data.Text),
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Disabled = data.Disabled
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};
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if (!CurrentVerbs.TryGetValue(type, out var verbSet) || verbSet.Count == 0)
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return;
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if (data.Icon != null)
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{
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button.Icon = data.Icon.Frame0();
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}
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HashSet<string> listedCategories = new();
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if (!data.Disabled)
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foreach (var verb in verbSet)
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{
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button.OnPressed += _ =>
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if (verb.Category == null)
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{
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CloseAllMenus();
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try
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{
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data.Action.Invoke();
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}
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catch (Exception e)
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{
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Logger.ErrorS("verb", "Exception in verb {0} on {1}:\n{2}", data.VerbName, data.OwnerName, e);
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}
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};
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// Lone verb without a category. just create a button for it
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popup.AddToMenu(new VerbButton(this, verb, type, CurrentTarget));
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continue;
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}
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if (listedCategories.Contains(verb.Category.Text))
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{
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// This verb was already included in a verb-category button added by a previous verb
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continue;
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}
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// Get the verbs in the category
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var verbsInCategory = verbSet.Where(v => v.Category?.Text == verb.Category.Text);
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popup.AddToMenu(
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new VerbCategoryButton(this, verb.Category, verbsInCategory, type, CurrentTarget));
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listedCategories.Add(verb.Category.Text);
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continue;
|
||||
|
||||
}
|
||||
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return button;
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}
|
||||
|
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private Control CreateCategoryButton(string text, List<ListedVerbData> verbButtons, SpriteSpecifier? icon)
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||||
{
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verbButtons.Sort((a, b) => string.Compare(a.Text, b.Text, StringComparison.CurrentCulture));
|
||||
|
||||
return new VerbGroupButton(this, verbButtons, icon)
|
||||
{
|
||||
Text = Loc.GetString(text),
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||||
};
|
||||
}
|
||||
|
||||
public void CloseVerbMenu()
|
||||
{
|
||||
_currentVerbListRoot?.Dispose();
|
||||
_currentVerbListRoot = null;
|
||||
_currentEntity = EntityUid.Invalid;
|
||||
}
|
||||
|
||||
private void CloseAllMenus()
|
||||
{
|
||||
CloseVerbMenu();
|
||||
// CloseContextPopups();
|
||||
CloseGroupMenu();
|
||||
}
|
||||
|
||||
public void CloseGroupMenu()
|
||||
{
|
||||
_currentGroupList?.Dispose();
|
||||
_currentGroupList = null;
|
||||
}
|
||||
|
||||
private IEntity GetUserEntity()
|
||||
{
|
||||
return _playerManager.LocalPlayer!.ControlledEntity!;
|
||||
}
|
||||
|
||||
private sealed class VerbPopup : Popup
|
||||
{
|
||||
public BoxContainer List { get; }
|
||||
|
||||
public VerbPopup()
|
||||
if (CurrentVerbPopup != null)
|
||||
{
|
||||
AddChild(new PanelContainer
|
||||
{
|
||||
Children = {(List = new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Vertical
|
||||
})},
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#111E")}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class VerbButton : BaseButton
|
||||
{
|
||||
private readonly Label _label;
|
||||
private readonly TextureRect _icon;
|
||||
|
||||
public Texture? Icon
|
||||
{
|
||||
get => _icon.Texture;
|
||||
set => _icon.Texture = value;
|
||||
CurrentVerbPopup.OnPopupHide -= CloseVerbMenu;
|
||||
CurrentVerbPopup.Dispose();
|
||||
CurrentVerbPopup = null;
|
||||
}
|
||||
|
||||
public string? Text
|
||||
{
|
||||
get => _label.Text;
|
||||
set => _label.Text = value;
|
||||
}
|
||||
|
||||
public VerbButton()
|
||||
{
|
||||
AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
(_icon = new TextureRect
|
||||
{
|
||||
MinSize = (32, 32),
|
||||
Stretch = TextureRect.StretchMode.KeepCentered,
|
||||
TextureScale = (0.5f, 0.5f)
|
||||
}),
|
||||
(_label = new Label()),
|
||||
// Padding
|
||||
new Control {MinSize = (8, 0)}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Draw(DrawingHandleScreen handle)
|
||||
{
|
||||
base.Draw(handle);
|
||||
|
||||
if (DrawMode == DrawModeEnum.Hover)
|
||||
{
|
||||
handle.DrawRect(PixelSizeBox, Color.DarkSlateGray);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class VerbGroupButton : Control
|
||||
{
|
||||
private static readonly TimeSpan HoverDelay = TimeSpan.FromSeconds(0.2);
|
||||
|
||||
private readonly VerbSystem _system;
|
||||
|
||||
private readonly Label _label;
|
||||
private readonly TextureRect _icon;
|
||||
|
||||
private CancellationTokenSource? _openCancel;
|
||||
|
||||
public List<ListedVerbData> VerbButtons { get; }
|
||||
|
||||
public string? Text
|
||||
{
|
||||
get => _label.Text;
|
||||
set => _label.Text = value;
|
||||
}
|
||||
|
||||
public Texture? Icon
|
||||
{
|
||||
get => _icon.Texture;
|
||||
set => _icon.Texture = value;
|
||||
}
|
||||
|
||||
public VerbGroupButton(VerbSystem system, List<ListedVerbData> verbButtons, SpriteSpecifier? icon)
|
||||
{
|
||||
_system = system;
|
||||
VerbButtons = verbButtons;
|
||||
|
||||
MouseFilter = MouseFilterMode.Stop;
|
||||
|
||||
AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
Children =
|
||||
{
|
||||
(_icon = new TextureRect
|
||||
{
|
||||
MinSize = (32, 32),
|
||||
TextureScale = (0.5f, 0.5f),
|
||||
Stretch = TextureRect.StretchMode.KeepCentered
|
||||
}),
|
||||
|
||||
(_label = new Label { HorizontalExpand = true }),
|
||||
|
||||
// Padding
|
||||
new Control {MinSize = (8, 0)},
|
||||
|
||||
new TextureRect
|
||||
{
|
||||
Texture = IoCManager.Resolve<IResourceCache>()
|
||||
.GetTexture("/Textures/Interface/VerbIcons/group.svg.192dpi.png"),
|
||||
TextureScale = (0.5f, 0.5f),
|
||||
Stretch = TextureRect.StretchMode.KeepCentered,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (icon != null)
|
||||
{
|
||||
_icon.Texture = icon.Frame0();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Draw(DrawingHandleScreen handle)
|
||||
{
|
||||
base.Draw(handle);
|
||||
|
||||
if (this == UserInterfaceManager.CurrentlyHovered)
|
||||
{
|
||||
handle.DrawRect(PixelSizeBox, Color.DarkSlateGray);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void MouseEntered()
|
||||
{
|
||||
base.MouseEntered();
|
||||
|
||||
_openCancel = new CancellationTokenSource();
|
||||
|
||||
Timer.Spawn(HoverDelay, () =>
|
||||
{
|
||||
if (_system._currentGroupList != null)
|
||||
{
|
||||
_system.CloseGroupMenu();
|
||||
}
|
||||
|
||||
var popup = _system._currentGroupList = new VerbPopup();
|
||||
|
||||
var first = true;
|
||||
foreach (var verb in VerbButtons)
|
||||
{
|
||||
if (!first)
|
||||
{
|
||||
popup.List.AddChild(new PanelContainer
|
||||
{
|
||||
MinSize = (0, 2),
|
||||
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#333")}
|
||||
});
|
||||
}
|
||||
|
||||
first = false;
|
||||
|
||||
popup.List.AddChild(_system.CreateVerbButton(verb));
|
||||
}
|
||||
|
||||
UserInterfaceManager.ModalRoot.AddChild(popup);
|
||||
popup.Open(UIBox2.FromDimensions(GlobalPosition + (Width, 0), (1, 1)), GlobalPosition);
|
||||
}, _openCancel.Token);
|
||||
}
|
||||
|
||||
protected override void MouseExited()
|
||||
{
|
||||
base.MouseExited();
|
||||
|
||||
_openCancel?.Cancel();
|
||||
_openCancel = null;
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class ListedVerbData
|
||||
{
|
||||
public string Text { get; }
|
||||
public bool Disabled { get; }
|
||||
public string VerbName { get; }
|
||||
public string OwnerName { get; }
|
||||
public SpriteSpecifier? Icon { get; }
|
||||
public Action Action { get; }
|
||||
|
||||
public ListedVerbData(string text, bool disabled, string verbName, string ownerName,
|
||||
Action action, SpriteSpecifier? icon)
|
||||
{
|
||||
Text = text;
|
||||
Disabled = disabled;
|
||||
VerbName = verbName;
|
||||
OwnerName = ownerName;
|
||||
Action = action;
|
||||
Icon = icon;
|
||||
}
|
||||
CurrentCategoryPopup?.Dispose();
|
||||
CurrentCategoryPopup = null;
|
||||
CurrentTarget = EntityUid.Invalid;
|
||||
CurrentVerbs.Clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user