Cleanup some Client atmos systems (#33634)

* Cleanup `ScrubberControl.xaml.cs`

* Minor cleanups

* Another pile of minor cleanups

* Apply requested changes

* Rename "which" into "bound". Add whitespace after "if"
This commit is contained in:
MilenVolf
2024-11-30 04:33:29 +03:00
committed by GitHub
parent f99331aa00
commit 6c86d7b32b
15 changed files with 68 additions and 95 deletions

View File

@@ -4,8 +4,6 @@ using Content.Shared.Atmos.Components;
using Content.Shared.Atmos.Piping;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement;
using Robust.Shared.Serialization.TypeSerializers.Implementations;
namespace Content.Client.Atmos.EntitySystems;
@@ -19,7 +17,7 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
base.Initialize();
SubscribeLocalEvent<PipeAppearanceComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<PipeAppearanceComponent, AppearanceChangeEvent>(OnAppearanceChanged, after: new[] { typeof(SubFloorHideSystem) });
SubscribeLocalEvent<PipeAppearanceComponent, AppearanceChangeEvent>(OnAppearanceChanged, after: [typeof(SubFloorHideSystem)]);
}
private void OnInit(EntityUid uid, PipeAppearanceComponent component, ComponentInit args)
@@ -84,7 +82,8 @@ public sealed class AtmosPipeAppearanceSystem : EntitySystem
layer.Visible &= visible;
if (!visible) continue;
if (!visible)
continue;
layer.Color = color;
}