Content changes for mapgrid kill (#12567)
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@@ -9,6 +9,7 @@ using Content.Shared.FixedPoint;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Maths;
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using Robust.Shared.Timing;
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@@ -18,7 +19,7 @@ namespace Content.IntegrationTests.Tests.Fluids;
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[TestOf(typeof(FluidSpreaderSystem))]
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public sealed class FluidSpill
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{
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private static PuddleComponent? GetPuddle(IEntityManager entityManager, IMapGrid mapGrid, Vector2i pos)
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private static PuddleComponent? GetPuddle(IEntityManager entityManager, MapGridComponent mapGrid, Vector2i pos)
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{
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foreach (var uid in mapGrid.GetAnchoredEntities(pos))
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{
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