Moving FlammableComponent to Shared (#39870)
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@@ -1,10 +1,8 @@
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using System.Threading;
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using Content.Server.Administration.Components;
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using Content.Server.Atmos.Components;
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using Content.Server.Atmos.EntitySystems;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Clothing.Systems;
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using Content.Server.Electrocution;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.GhostKick;
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@@ -19,6 +17,7 @@ using Content.Server.Tabletop;
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using Content.Server.Tabletop.Components;
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using Content.Shared.Administration;
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using Content.Shared.Administration.Components;
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using Content.Shared.Atmos.Components;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Clumsy;
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@@ -40,7 +39,6 @@ using Content.Shared.Nutrition.Components;
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using Content.Shared.Popups;
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using Content.Shared.Slippery;
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using Content.Shared.Storage.Components;
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using Content.Shared.Stunnable;
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using Content.Shared.Tabletop.Components;
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using Content.Shared.Tools.Systems;
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using Content.Shared.Verbs;
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@@ -50,7 +48,6 @@ using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using Timer = Robust.Shared.Timing.Timer;
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