Shared Containers (#3331)

* Namespace changes for containers.
Moved ContainerSlot from content to engine.

* Merged client/server ContainerManagerComponents into a single shared version.

* Mapfile and nullability fixes.

* Upgrades map.

* Update engine.
This commit is contained in:
Acruid
2021-03-01 15:24:46 -08:00
committed by GitHub
parent adda1ee404
commit 6c081d9d8d
64 changed files with 796 additions and 1439 deletions

View File

@@ -9,6 +9,7 @@ using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Physics;
using Content.Shared.Utility;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
@@ -46,7 +47,7 @@ namespace Content.Server.GameObjects.Components.Morgue
{
base.Initialize();
Appearance?.SetData(MorgueVisuals.Open, false);
TrayContainer = ContainerManagerComponent.Ensure<ContainerSlot>("morgue_tray", Owner, out _);
TrayContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, "morgue_tray", out _);
}
/// <inheritdoc />