Shared Containers (#3331)

* Namespace changes for containers.
Moved ContainerSlot from content to engine.

* Merged client/server ContainerManagerComponents into a single shared version.

* Mapfile and nullability fixes.

* Upgrades map.

* Update engine.
This commit is contained in:
Acruid
2021-03-01 15:24:46 -08:00
committed by GitHub
parent adda1ee404
commit 6c081d9d8d
64 changed files with 796 additions and 1439 deletions

View File

@@ -22,6 +22,7 @@ using Content.Shared.Kitchen;
using Content.Shared.Prototypes.Kitchen;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
@@ -83,7 +84,7 @@ namespace Content.Server.GameObjects.Components.Kitchen
Owner.EnsureComponent<SolutionContainerComponent>();
_storage = ContainerManagerComponent.Ensure<Container>("microwave_entity_container", Owner, out var existed);
_storage = ContainerHelpers.EnsureContainer<Container>(Owner, "microwave_entity_container", out var existed);
_audioSystem = EntitySystem.Get<AudioSystem>();
if (UserInterface != null)