Shared Containers (#3331)

* Namespace changes for containers.
Moved ContainerSlot from content to engine.

* Merged client/server ContainerManagerComponents into a single shared version.

* Mapfile and nullability fixes.

* Upgrades map.

* Update engine.
This commit is contained in:
Acruid
2021-03-01 15:24:46 -08:00
committed by GitHub
parent adda1ee404
commit 6c081d9d8d
64 changed files with 796 additions and 1439 deletions

View File

@@ -16,6 +16,7 @@ using Content.Shared.Utility;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
@@ -350,7 +351,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
base.Initialize();
// ReSharper disable once StringLiteralTypo
_storage = ContainerManagerComponent.Ensure<Container>("storagebase", Owner);
_storage = ContainerHelpers.EnsureContainer<Container>(Owner, "storagebase");
_storage.OccludesLight = _occludesLight;
}