Shared Containers (#3331)
* Namespace changes for containers. Moved ContainerSlot from content to engine. * Merged client/server ContainerManagerComponents into a single shared version. * Mapfile and nullability fixes. * Upgrades map. * Update engine.
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@@ -16,6 +16,7 @@ using Content.Shared.Utility;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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@@ -350,7 +351,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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base.Initialize();
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// ReSharper disable once StringLiteralTypo
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_storage = ContainerManagerComponent.Ensure<Container>("storagebase", Owner);
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_storage = ContainerHelpers.EnsureContainer<Container>(Owner, "storagebase");
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_storage.OccludesLight = _occludesLight;
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}
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