Shared Containers (#3331)
* Namespace changes for containers. Moved ContainerSlot from content to engine. * Merged client/server ContainerManagerComponents into a single shared version. * Mapfile and nullability fixes. * Upgrades map. * Update engine.
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@@ -546,7 +546,7 @@ namespace Content.Server.GameObjects.Components.Disposal
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{
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base.Initialize();
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_container = ContainerManagerComponent.Ensure<Container>(Name, Owner);
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_container = ContainerHelpers.EnsureContainer<Container>(Owner, Name);
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if (UserInterface != null)
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{
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