Shared Containers (#3331)

* Namespace changes for containers.
Moved ContainerSlot from content to engine.

* Merged client/server ContainerManagerComponents into a single shared version.

* Mapfile and nullability fixes.

* Upgrades map.

* Update engine.
This commit is contained in:
Acruid
2021-03-01 15:24:46 -08:00
committed by GitHub
parent adda1ee404
commit 6c081d9d8d
64 changed files with 796 additions and 1439 deletions

View File

@@ -11,6 +11,7 @@ using Content.Shared.Utility;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Shared.Console;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
@@ -51,7 +52,7 @@ namespace Content.Server.GameObjects.Components.Body
{
base.Initialize();
_partContainer = ContainerManagerComponent.Ensure<Container>($"{Name}-{nameof(BodyComponent)}", Owner);
_partContainer = ContainerHelpers.EnsureContainer<Container>(Owner, $"{Name}-{nameof(BodyComponent)}");
foreach (var (slot, partId) in PartIds)
{