Shared Containers (#3331)

* Namespace changes for containers.
Moved ContainerSlot from content to engine.

* Merged client/server ContainerManagerComponents into a single shared version.

* Mapfile and nullability fixes.

* Upgrades map.

* Update engine.
This commit is contained in:
Acruid
2021-03-01 15:24:46 -08:00
committed by GitHub
parent adda1ee404
commit 6c081d9d8d
64 changed files with 796 additions and 1439 deletions

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
@@ -12,6 +12,7 @@ using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces;
using Content.Shared.Utility;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Log;
@@ -49,7 +50,7 @@ namespace Content.Server.GameObjects.Components.ActionBlocking
{
base.Initialize();
Container = ContainerManagerComponent.Ensure<Container>(Name, Owner);
Container = ContainerHelpers.EnsureContainer<Container>(Owner, Name);
Owner.EnsureComponentWarn<HandsComponent>();
}