remove a bunch of instances of component reference (#13164)
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@@ -1,20 +1,15 @@
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using Content.Server.Singularity.Components;
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using Content.Server.Singularity.Events;
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using Content.Shared.Singularity.Components;
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using Content.Shared.Tag;
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using Robust.Server.GameObjects;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Dynamics;
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using System.Linq;
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using Content.Server.Popups;
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using Content.Shared.Construction.Components;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Throwing;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Events;
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using Robust.Shared.Player;
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namespace Content.Server.Singularity.EntitySystems;
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