remove a bunch of instances of component reference (#13164)

This commit is contained in:
Nemanja
2022-12-23 23:55:31 -05:00
committed by GitHub
parent 4a37f7b917
commit 6c04811e66
64 changed files with 355 additions and 537 deletions

View File

@@ -1,5 +1,4 @@
using Content.Client.Interactable;
using Content.Client.Movement.Components;
using Content.Shared.Climbing;
using Content.Shared.DragDrop;
using Robust.Shared.GameStates;
@@ -18,14 +17,14 @@ public sealed class ClimbSystem : SharedClimbSystem
private static void OnClimbingState(EntityUid uid, ClimbingComponent component, ref ComponentHandleState args)
{
if (args.Current is not SharedClimbingComponent.ClimbModeComponentState climbModeState)
if (args.Current is not ClimbingComponent.ClimbModeComponentState climbModeState)
return;
component.IsClimbing = climbModeState.Climbing;
component.OwnerIsTransitioning = climbModeState.IsTransitioning;
}
protected override void OnCanDragDropOn(EntityUid uid, SharedClimbableComponent component, CanDragDropOnEvent args)
protected override void OnCanDragDropOn(EntityUid uid, ClimbableComponent component, CanDragDropOnEvent args)
{
base.OnCanDragDropOn(uid, component, args);