Incendiary projectiles and lava firestack reduction (#23479)

* Firestack reduction and FireStackOnHit added

* Slight lava tweak

* Remove component and tweaked incendiary pellets

* Incendiary grenade tweak

* Now ignites on projectile fixture or ignition fixture + incendiary grenade tweak

* flare shells now  ignite entities again

* Comment

* undo flare gun ignite
This commit is contained in:
Arendian
2024-01-08 06:41:42 +01:00
committed by GitHub
parent 81aa5d3a18
commit 6bf6994298
7 changed files with 30 additions and 7 deletions

View File

@@ -13,4 +13,8 @@ public sealed partial class IgniteOnCollideComponent : Component
[ViewVariables(VVAccess.ReadWrite), DataField("fireStacks")]
public float FireStacks;
[ViewVariables(VVAccess.ReadWrite), DataField("fixtureId")]
public string FixtureId = "ignition";
}