Preserve explosion error stack trace (#10379)
This commit is contained in:
@@ -133,7 +133,9 @@ public sealed partial class ExplosionSystem : EntitySystem
|
||||
{
|
||||
// Ensure the system does not get stuck in an error-loop.
|
||||
_activeExplosion = null;
|
||||
throw e;
|
||||
RaiseNetworkEvent(new ExplosionOverlayUpdateEvent(_explosionCounter, int.MaxValue));
|
||||
_nodeGroupSystem.Snoozing = false;
|
||||
throw;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user