Make mechanism behaviors properly update, fix eating and drinking (#2472)
* Make mechanisms properly update and fix eating and drinking * Remove outdated component ignores * Fix nullable error * Fix mechanism behavior events * Remove unnecessary code
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Server.GameObjects.Components.Body.Behavior;
|
||||
using Content.Server.GameObjects.Components.Chemistry;
|
||||
using Content.Server.GameObjects.Components.GUI;
|
||||
using Content.Server.GameObjects.Components.Items.Storage;
|
||||
@@ -133,7 +134,7 @@ namespace Content.Server.GameObjects.Components.Nutrition
|
||||
var trueTarget = target ?? user;
|
||||
|
||||
if (!trueTarget.TryGetComponent(out IBody? body) ||
|
||||
!body.TryGetMechanismBehaviors<SharedStomachBehaviorComponent>(out var stomachs))
|
||||
!body.TryGetMechanismBehaviors<StomachBehavior>(out var stomachs))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user