Renames all mob IDs from stupid old format (#4789)
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@@ -134,7 +134,7 @@ namespace Content.Server.Cloning.Components
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return; // If we can't track down the client, we can't offer transfer. That'd be quite bad.
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}
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var mob = Owner.EntityManager.SpawnEntity("HumanMob_Content", Owner.Transform.MapPosition);
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var mob = Owner.EntityManager.SpawnEntity("MobHuman", Owner.Transform.MapPosition);
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mob.GetComponent<HumanoidAppearanceComponent>().UpdateFromProfile(dna.Profile);
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mob.Name = dna.Profile.Name;
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