Update content to mapsystem (#12387)

This commit is contained in:
metalgearsloth
2022-11-13 17:47:48 +11:00
committed by GitHub
parent 9f5c3318c9
commit 6ab864fcda
16 changed files with 70 additions and 62 deletions

View File

@@ -1,5 +1,6 @@
using System.Threading.Tasks;
using NUnit.Framework;
using Robust.Server.GameObjects;
using Robust.Server.Maps;
using Robust.Shared.ContentPack;
using Robust.Shared.GameObjects;
@@ -20,9 +21,9 @@ namespace Content.IntegrationTests.Tests
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
var server = pairTracker.Pair.Server;
var mapLoader = server.ResolveDependency<IMapLoader>();
var mapManager = server.ResolveDependency<IMapManager>();
var sEntities = server.ResolveDependency<IEntityManager>();
var mapLoader = sEntities.System<MapLoaderSystem>();
var resManager = server.ResolveDependency<IResourceManager>();
await server.WaitPost(() =>