Update content to mapsystem (#12387)
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@@ -4,9 +4,11 @@ using System.Linq;
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using BenchmarkDotNet.Attributes;
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using Content.IntegrationTests;
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using Content.Server.Maps;
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using Robust.Server.GameObjects;
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using Robust.Server.Maps;
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using Robust.Shared;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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@@ -37,6 +39,6 @@ public class MapLoadBenchmark
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[Benchmark]
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public void LoadMap()
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{
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_pair.Pair.Server.ResolveDependency<IMapLoader>().LoadMap(new MapId(10), Paths[Map]);
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_pair.Pair.Server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<MapLoaderSystem>().LoadMap(new MapId(10), Paths[Map]);
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}
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}
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