diff --git a/Content.Client/UserInterface/Systems/Inventory/InventoryUIController.cs b/Content.Client/UserInterface/Systems/Inventory/InventoryUIController.cs index b20f926761..5b461c7688 100644 --- a/Content.Client/UserInterface/Systems/Inventory/InventoryUIController.cs +++ b/Content.Client/UserInterface/Systems/Inventory/InventoryUIController.cs @@ -57,8 +57,8 @@ public sealed class InventoryUIController : UIController, IOnStateEntered(); - RegisterInventoryButton(inventoryGui.InventoryButton); + if (UIManager.GetActiveUIWidgetOrNull() is { } inventoryGui) + RegisterInventoryButton(inventoryGui.InventoryButton); } public void OnStateEntered(GameplayState state)