Add interaction checks to all interactions (#923)

This commit is contained in:
chairbender
2020-05-23 02:27:31 -07:00
committed by GitHub
parent af0ec2aeb9
commit 6a4d78cfac
63 changed files with 311 additions and 101 deletions

View File

@@ -4,12 +4,15 @@ using System.Text;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.Interfaces;
using Content.Server.Utility;
using Content.Shared.Chemistry;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Chemistry
{
@@ -25,6 +28,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
#pragma warning disable 649
[Dependency] private readonly IServerNotifyManager _notifyManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override string Name => "Pourable";