Extinguisher cabinet (#1976)
* 1779 Add extinguisher cabinet base item, rsi, and class based on potted plant * Pretty much the rest of the owl * Allow construction * no more deconstruction * pr fixes
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@@ -0,0 +1,41 @@
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using Content.Shared.GameObjects.Components;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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namespace Content.Client.GameObjects.Components
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{
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public class ExtinguisherCabinetVisualizer : AppearanceVisualizer
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{
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private string _prefix;
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public override void OnChangeData(AppearanceComponent component)
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{
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base.OnChangeData(component);
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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if (component.TryGetData(ExtinguisherCabinetVisuals.IsOpen, out bool isOpen))
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{
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if (isOpen)
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{
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if (component.TryGetData(ExtinguisherCabinetVisuals.ContainsExtinguisher, out bool contains))
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{
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if (contains)
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{
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sprite.LayerSetState(0, "extinguisher_full");
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}
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else
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{
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sprite.LayerSetState(0, "extinguisher_empty");
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}
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}
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}
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else
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{
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sprite.LayerSetState(0, "extinguisher_closed");
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}
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}
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}
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}
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}
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@@ -0,0 +1,128 @@
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using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.Interfaces.GameObjects.Components.Items;
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using Content.Shared.Audio;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Localization;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class ExtinguisherCabinetComponent : Component, IInteractUsing, IInteractHand, IActivate
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{
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public override string Name => "ExtinguisherCabinet";
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private bool _opened = false;
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private string _doorSound;
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[ViewVariables] protected ContainerSlot ItemContainer;
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[ViewVariables] public string DoorSound => _doorSound;
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public override void Initialize()
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{
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base.Initialize();
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ItemContainer =
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ContainerManagerComponent.Ensure<ContainerSlot>("extinguisher_cabinet", Owner, out _);
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}
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _doorSound, "doorSound", "/Audio/Machines/machine_switch.ogg");
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!_opened)
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{
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_opened = true;
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ClickLatchSound();
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}
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else
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{
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if (ItemContainer.ContainedEntity != null || !eventArgs.Using.HasComponent<FireExtinguisherComponent>())
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{
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return false;
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}
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var handsComponent = eventArgs.User.GetComponent<IHandsComponent>();
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if (!handsComponent.Drop(eventArgs.Using, ItemContainer))
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{
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return false;
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}
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}
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UpdateVisuals();
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return true;
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}
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bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
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{
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if (_opened)
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{
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if (ItemContainer.ContainedEntity == null)
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{
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_opened = false;
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ClickLatchSound();
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}
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else if (eventArgs.User.TryGetComponent(out HandsComponent hands))
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{
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Owner.PopupMessage(eventArgs.User,
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Loc.GetString("You take {0:extinguisherName} from the {1:cabinetName}", ItemContainer.ContainedEntity.Name, Owner.Name));
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hands.PutInHandOrDrop(ItemContainer.ContainedEntity.GetComponent<ItemComponent>());
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}
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else if (ItemContainer.Remove(ItemContainer.ContainedEntity))
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{
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ItemContainer.ContainedEntity.Transform.GridPosition = Owner.Transform.GridPosition;
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}
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}
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else
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{
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_opened = true;
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ClickLatchSound();
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}
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UpdateVisuals();
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return true;
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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_opened = !_opened;
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ClickLatchSound();
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UpdateVisuals();
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}
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private void UpdateVisuals()
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{
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if (Owner.TryGetComponent(out AppearanceComponent appearance))
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{
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appearance.SetData(ExtinguisherCabinetVisuals.IsOpen, _opened);
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appearance.SetData(ExtinguisherCabinetVisuals.ContainsExtinguisher, ItemContainer.ContainedEntity != null);
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}
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}
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private void ClickLatchSound()
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{
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EntitySystem.Get<AudioSystem>() // Don't have original click, this sounds close
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.PlayFromEntity(DoorSound, Owner, AudioHelpers.WithVariation(0.15f));
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}
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}
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}
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@@ -0,0 +1,19 @@
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components
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{
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[RegisterComponent]
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public class ExtinguisherCabinetFilledComponent : ExtinguisherCabinetComponent
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{
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public override string Name => "ExtinguisherCabinetFilled";
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public override void Initialize()
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{
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base.Initialize();
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ItemContainer.Insert(Owner.EntityManager.SpawnEntity("FireExtinguisher", Owner.Transform.GridPosition));
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}
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}
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}
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@@ -0,0 +1,14 @@
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using Content.Shared.GameObjects.EntitySystems;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.Prototypes;
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namespace Content.Server.GameObjects.Components.Items
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{
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[RegisterComponent]
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public class FireExtinguisherComponent : Component
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{
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public override string Name => "FireExtinguisher";
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}
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}
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12
Content.Shared/GameObjects/Components/ExtinguisherCabinet.cs
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12
Content.Shared/GameObjects/Components/ExtinguisherCabinet.cs
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@@ -0,0 +1,12 @@
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using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components
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{
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[Serializable, NetSerializable]
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public enum ExtinguisherCabinetVisuals
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{
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IsOpen,
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ContainsExtinguisher
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}
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}
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@@ -0,0 +1,26 @@
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- type: entity
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id: ExtinguisherCabinet
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name: extinguisher cabinet
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abstract: true
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description: A small wall mounted cabinet designed to hold a fire extinguisher.
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components:
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- type: Clickable
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- type: InteractionOutline
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- type: Sprite
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sprite: Constructible/Misc/extinguisher_cabinet.rsi
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state: extinguisher_closed
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- type: Icon
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sprite: Constructible/Misc/extinguisher_cabinet.rsi
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state: extinguisher_closed
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- type: ExtinguisherCabinet
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- type: Appearance
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visuals:
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- type: ExtinguisherCabinetVisualizer
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placement:
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mode: SnapgridCenter
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- type: entity
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id: ExtinguisherCabinetFilled
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parent: ExtinguisherCabinet
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components:
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- type: ExtinguisherCabinetFilled
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@@ -27,3 +27,4 @@
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fuelType: chem.H2O
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fuelName: water
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fuelCost: 50
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- type: FireExtinguisher
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@@ -10,3 +10,20 @@
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steps:
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- material: Metal
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amount: 1
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- type: construction
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id: ExtinguisherCabinet
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name: extinguisher cabinet
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category: Items/Misc
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keywords: [misc]
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placementMode: SnapgridCenter
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canBuildInImpassable: true
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description: A small wall mounted cabinet designed to hold a fire extinguisher.
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icon: Constructible/Misc/extinguisher_cabinet.rsi/extinguisher_closed.png
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result: ExtinguisherCabinet
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steps:
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- material: Metal
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amount: 2
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icon:
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sprite: Constructible/Misc/extinguisher_cabinet.rsi
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state: extinguisher_closed
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Binary file not shown.
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After Width: | Height: | Size: 432 B |
Binary file not shown.
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After Width: | Height: | Size: 405 B |
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After Width: | Height: | Size: 498 B |
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After Width: | Height: | Size: 468 B |
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{
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"version": 1,
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"size": {
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"x": 32,
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"y": 32
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},
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/tgstation/tgstation at commit d0d81185f09ca30d3b0856d476544240dba0de53",
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"states": [
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{
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"name": "extinguisher_closed",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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},
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{
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"name": "extinguisher_empty",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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},
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{
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"name": "extinguisher_full",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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},
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{
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"name": "extinguisher_mini",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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}
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]
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}
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