Update content repo and RobustToolbox
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Server.GameObjects.Components;
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using Content.Server.GameObjects.Components.Items.Storage;
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@@ -19,6 +20,7 @@ using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization;
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namespace Content.Server.GameObjects
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@@ -33,7 +35,6 @@ namespace Content.Server.GameObjects
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{
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#pragma warning disable 649
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[Dependency] private readonly IMapManager _mapManager;
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[Dependency] private readonly IPlayerManager _playerManager;
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[Dependency] private readonly IEntityManager _entityManager;
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#pragma warning restore 649
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@@ -255,18 +256,22 @@ namespace Content.Server.GameObjects
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/// and puts the removed entity in hand or on the ground
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/// </summary>
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/// <param name="message"></param>
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/// <param name="netChannel"></param>
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/// <param name="component"></param>
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public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
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/// <param name="channel"></param>
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/// <param name="session"></param>
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel channel, ICommonSession session = null)
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{
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base.HandleMessage(message, netChannel, component);
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base.HandleNetworkMessage(message, channel, session);
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if (session == null)
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{
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throw new ArgumentException(nameof(session));
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}
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switch (message)
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{
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case RemoveEntityMessage _:
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{
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_ensureInitialCalculated();
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var session = _playerManager.GetSessionByChannel(netChannel);
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var playerentity = session.AttachedEntity;
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var ourtransform = Owner.GetComponent<ITransformComponent>();
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@@ -296,7 +301,7 @@ namespace Content.Server.GameObjects
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case InsertEntityMessage _:
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{
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_ensureInitialCalculated();
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var playerEntity = _playerManager.GetSessionByChannel(netChannel).AttachedEntity;
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var playerEntity = session.AttachedEntity;
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var storageTransform = Owner.GetComponent<ITransformComponent>();
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var playerTransform = playerEntity.GetComponent<ITransformComponent>();
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// TODO: Replace by proper entity range check once it is implemented.
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@@ -311,9 +316,7 @@ namespace Content.Server.GameObjects
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}
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case CloseStorageUIMessage _:
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{
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var session = _playerManager.GetSessionByChannel(netChannel);
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UnsubscribeSession(session);
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UnsubscribeSession(session as IPlayerSession);
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break;
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}
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}
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