Update content repo and RobustToolbox
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@@ -17,6 +17,7 @@ using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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@@ -448,17 +449,19 @@ namespace Content.Server.GameObjects
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return false;
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}
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public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
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IComponent component = null)
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel channel, ICommonSession session = null)
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{
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base.HandleMessage(message, netChannel, component);
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base.HandleNetworkMessage(message, channel, session);
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if (session == null)
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{
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throw new ArgumentNullException(nameof(session));
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}
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switch (message)
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{
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case ClientChangedHandMsg msg:
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{
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerEntity = session.AttachedEntity;
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if (playerEntity == Owner && HasHand(msg.Index))
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@@ -475,8 +478,6 @@ namespace Content.Server.GameObjects
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return;
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}
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerEntity = session.AttachedEntity;
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var used = GetActiveHand?.Owner;
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@@ -502,8 +503,6 @@ namespace Content.Server.GameObjects
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case UseInHandMsg msg:
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{
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerEntity = session.AttachedEntity;
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var used = GetActiveHand?.Owner;
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@@ -518,8 +517,6 @@ namespace Content.Server.GameObjects
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case ActivateInHandMsg msg:
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{
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerEntity = session.AttachedEntity;
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var used = GetHand(msg.Index)?.Owner;
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