Soapy Water & Edible Soap (#20364)

* soap reagent and soapy water

* make soapy water recognizable

* Fix tile cleaning bug

CleanDecalsReaction was able to take more than the reactVolume it was given.

* make soapy water an evaporating reagent

* Tile reactions when mopping

* Fix indescribably soap flavor

* Adjust soap flavours

Soap and soapy water now taste clean and syndie soap tastes like punishment.

* Better soap numbers & DeleteOnSolutionEmpty

* Changed TrashOnEmpty to TrashOnSolutionEmpty

* Last TrashOnSolutionEmpty change

* Fix merged code not compiling

* Requested changes.
This commit is contained in:
Psychpsyo
2023-10-31 21:39:12 +01:00
committed by GitHub
parent 672969b710
commit 6a18bdc023
57 changed files with 415 additions and 78 deletions

View File

@@ -0,0 +1,15 @@
namespace Content.Server.Chemistry.Components.DeleteOnSolutionEmptyComponent
{
/// <summary>
/// Component that removes an item when a specific solution in it becomes empty.
/// </summary>
[RegisterComponent]
public sealed partial class DeleteOnSolutionEmptyComponent : Component
{
/// <summary>
/// The name of the solution of which to check emptiness
/// </summary>
[DataField("solution")]
public string Solution = string.Empty;
}
}

View File

@@ -0,0 +1,38 @@
using Content.Server.Chemistry.Components.DeleteOnSolutionEmptyComponent;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.EntitySystems;
namespace Content.Server.Chemistry.EntitySystems.DeleteOnSolutionEmptySystem
{
public sealed class DeleteOnSolutionEmptySystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DeleteOnSolutionEmptyComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<DeleteOnSolutionEmptyComponent, SolutionChangedEvent>(OnSolutionChange);
}
public void OnStartup(EntityUid uid, DeleteOnSolutionEmptyComponent component, ComponentStartup args)
{
CheckSolutions(uid, component);
}
public void OnSolutionChange(EntityUid uid, DeleteOnSolutionEmptyComponent component, SolutionChangedEvent args)
{
CheckSolutions(uid, component);
}
public void CheckSolutions(EntityUid uid, DeleteOnSolutionEmptyComponent component)
{
if (!EntityManager.HasComponent<SolutionContainerManagerComponent>(uid))
return;
if (_solutionContainerSystem.TryGetSolution(uid, component.Solution, out var solution))
if (solution.Volume <= 0)
EntityManager.QueueDeleteEntity(uid);
}
}
}

View File

@@ -44,11 +44,11 @@ public sealed partial class CleanDecalsReaction : ITileReaction
if (!decal.Decal.Cleanable)
continue;
if (amount + CleanCost > reactVolume)
break;
decalSystem.RemoveDecal(tile.GridUid, decal.Index, decalGrid);
amount += CleanCost;
if (amount > reactVolume)
break;
}
return amount;

View File

@@ -1,7 +1,6 @@
using Content.Server.Popups;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Fluids;
using Content.Shared.Fluids.Components;
@@ -9,6 +8,7 @@ using Content.Shared.Interaction;
using Content.Shared.Timing;
using Content.Shared.Weapons.Melee;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
@@ -17,6 +17,7 @@ namespace Content.Server.Fluids.EntitySystems;
/// <inheritdoc/>
public sealed class AbsorbentSystem : SharedAbsorbentSystem
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly PopupSystem _popups = default!;
@@ -55,13 +56,13 @@ public sealed class AbsorbentSystem : SharedAbsorbentSystem
var oldProgress = component.Progress.ShallowClone();
component.Progress.Clear();
var water = solution.GetTotalPrototypeQuantity(PuddleSystem.EvaporationReagent);
var water = solution.GetTotalPrototypeQuantity(PuddleSystem.EvaporationReagents);
if (water > FixedPoint2.Zero)
{
component.Progress[_prototype.Index<ReagentPrototype>(PuddleSystem.EvaporationReagent).SubstanceColor] = water.Float();
component.Progress[solution.GetColorWithOnly(_prototype, PuddleSystem.EvaporationReagents)] = water.Float();
}
var otherColor = solution.GetColorWithout(_prototype, PuddleSystem.EvaporationReagent);
var otherColor = solution.GetColorWithout(_prototype, PuddleSystem.EvaporationReagents);
var other = (solution.Volume - water).Float();
if (other > 0f)
@@ -140,7 +141,7 @@ public sealed class AbsorbentSystem : SharedAbsorbentSystem
// Remove the non-water reagents.
// Remove water on target
// Then do the transfer.
var nonWater = absorberSoln.SplitSolutionWithout(component.PickupAmount, PuddleSystem.EvaporationReagent);
var nonWater = absorberSoln.SplitSolutionWithout(component.PickupAmount, PuddleSystem.EvaporationReagents);
_solutionContainerSystem.UpdateChemicals(used, absorberSoln, true);
if (nonWater.Volume == FixedPoint2.Zero && absorberSoln.AvailableVolume == FixedPoint2.Zero)
@@ -153,18 +154,16 @@ public sealed class AbsorbentSystem : SharedAbsorbentSystem
component.PickupAmount :
absorberSoln.AvailableVolume;
var water = refillableSolution.RemoveReagent(PuddleSystem.EvaporationReagent, transferAmount);
var water = refillableSolution.SplitSolutionWithOnly(transferAmount, PuddleSystem.EvaporationReagents);
_solutionContainerSystem.UpdateChemicals(target, refillableSolution);
if (water == FixedPoint2.Zero && nonWater.Volume == FixedPoint2.Zero)
if (water.Volume == FixedPoint2.Zero && nonWater.Volume == FixedPoint2.Zero)
{
_popups.PopupEntity(Loc.GetString("mopping-system-target-container-empty-water", ("target", target)), user, user);
return false;
}
if (water > 0 && !_solutionContainerSystem.TryAddReagent(used, absorberSoln, PuddleSystem.EvaporationReagent, water,
out _))
if (water.Volume > 0 && !_solutionContainerSystem.TryAddSolution(used, absorberSoln, water))
{
_popups.PopupEntity(Loc.GetString("mopping-system-full", ("used", used)), used, user);
}
@@ -217,18 +216,18 @@ public sealed class AbsorbentSystem : SharedAbsorbentSystem
if (!TryComp(target, out PuddleComponent? puddle))
return false;
if (!_solutionSystem.TryGetSolution(target, puddle.SolutionName, out var puddleSolution) || puddleSolution.Volume <= 0)
if (!_solutionSystem.TryGetSolution(target, puddle.SolutionName, out var puddleSoln) || puddleSoln.Volume <= 0)
return false;
// Check if the puddle has any non-evaporative reagents
if (_puddleSystem.CanFullyEvaporate(puddleSolution))
if (_puddleSystem.CanFullyEvaporate(puddleSoln))
{
_popups.PopupEntity(Loc.GetString("mopping-system-puddle-evaporate", ("target", target)), user, user);
return true;
}
// Check if we have any evaporative reagents on our absorber to transfer
var available = absorberSoln.GetTotalPrototypeQuantity(PuddleSystem.EvaporationReagent);
var available = absorberSoln.GetTotalPrototypeQuantity(PuddleSystem.EvaporationReagents);
// No material
if (available == FixedPoint2.Zero)
@@ -240,14 +239,21 @@ public sealed class AbsorbentSystem : SharedAbsorbentSystem
var transferMax = absorber.PickupAmount;
var transferAmount = available > transferMax ? transferMax : available;
var split = puddleSolution.SplitSolutionWithout(transferAmount, PuddleSystem.EvaporationReagent);
var puddleSplit = puddleSoln.SplitSolutionWithout(transferAmount, PuddleSystem.EvaporationReagents);
var absorberSplit = absorberSoln.SplitSolutionWithOnly(puddleSplit.Volume, PuddleSystem.EvaporationReagents);
absorberSoln.RemoveReagent(PuddleSystem.EvaporationReagent, split.Volume);
puddleSolution.AddReagent(PuddleSystem.EvaporationReagent, split.Volume);
absorberSoln.AddSolution(split, _prototype);
// Do tile reactions first
var coordinates = Transform(target).Coordinates;
if (_mapManager.TryGetGrid(coordinates.GetGridUid(EntityManager), out var mapGrid))
{
_puddleSystem.DoTileReactions(mapGrid.GetTileRef(coordinates), absorberSplit);
}
puddleSoln.AddSolution(absorberSplit, _prototype);
absorberSoln.AddSolution(puddleSplit, _prototype);
_solutionSystem.UpdateChemicals(used, absorberSoln);
_solutionSystem.UpdateChemicals(target, puddleSolution);
_solutionSystem.UpdateChemicals(target, puddleSoln);
_audio.PlayPvs(absorber.PickupSound, target);
_useDelay.BeginDelay(used);

View File

@@ -11,7 +11,12 @@ public sealed partial class PuddleSystem
private static readonly TimeSpan EvaporationCooldown = TimeSpan.FromSeconds(1);
[ValidatePrototypeId<ReagentPrototype>]
public const string EvaporationReagent = "Water";
private const string Water = "Water";
[ValidatePrototypeId<ReagentPrototype>]
private const string SoapyWater = "SoapyWater";
public static string[] EvaporationReagents = new[] { Water, SoapyWater };
private void OnEvaporationMapInit(EntityUid uid, EvaporationComponent component, MapInitEvent args)
{
@@ -25,7 +30,7 @@ public sealed partial class PuddleSystem
return;
}
if (solution.ContainsPrototype(EvaporationReagent))
if (solution.GetTotalPrototypeQuantity(EvaporationReagents) > FixedPoint2.Zero)
{
var evaporation = AddComp<EvaporationComponent>(uid);
evaporation.NextTick = _timing.CurTime + EvaporationCooldown;
@@ -51,7 +56,7 @@ public sealed partial class PuddleSystem
continue;
var reagentTick = evaporation.EvaporationAmount * EvaporationCooldown.TotalSeconds;
_solutionContainerSystem.RemoveReagent(uid, puddleSolution, EvaporationReagent, reagentTick);
puddleSolution.SplitSolutionWithOnly(reagentTick, EvaporationReagents);
// Despawn if we're done
if (puddleSolution.Volume == FixedPoint2.Zero)
@@ -65,6 +70,6 @@ public sealed partial class PuddleSystem
public bool CanFullyEvaporate(Solution solution)
{
return solution.Contents.Count == 1 && solution.ContainsPrototype(EvaporationReagent);
return solution.GetTotalPrototypeQuantity(EvaporationReagents) == solution.Volume;
}
}

View File

@@ -373,7 +373,7 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
{
args.PushMarkup(Loc.GetString("puddle-component-examine-evaporating"));
}
else if (solution?.ContainsPrototype(EvaporationReagent) == true)
else if (solution?.GetTotalPrototypeQuantity(EvaporationReagents) > FixedPoint2.Zero)
{
args.PushMarkup(Loc.GetString("puddle-component-examine-evaporating-partial"));
}
@@ -602,16 +602,7 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
if (tileReact)
{
// First, do all tile reactions
for (var i = solution.Contents.Count - 1; i >= 0; i--)
{
var (reagent, quantity) = solution.Contents[i];
var proto = _prototypeManager.Index<ReagentPrototype>(reagent.Prototype);
var removed = proto.ReactionTile(tileRef, quantity);
if (removed <= FixedPoint2.Zero)
continue;
solution.RemoveReagent(reagent, removed);
}
DoTileReactions(tileRef, solution);
}
// Tile reactions used up everything.
@@ -660,6 +651,21 @@ public sealed partial class PuddleSystem : SharedPuddleSystem
#endregion
public void DoTileReactions(TileRef tileRef, Solution solution)
{
for (var i = solution.Contents.Count - 1; i >= 0; i--)
{
var (reagent, quantity) = solution.Contents[i];
var proto = _prototypeManager.Index<ReagentPrototype>(reagent.Prototype);
var removed = proto.ReactionTile(tileRef, quantity);
if (removed <= FixedPoint2.Zero)
continue;
solution.RemoveReagent(reagent, removed);
}
}
/// <summary>
/// Tries to get the relevant puddle entity for a tile.
/// </summary>

View File

@@ -5,7 +5,7 @@ namespace Content.Server.Nutrition.Components
/// Used for things like used ketchup packets or used syringes.
/// </summary>
[RegisterComponent]
public sealed partial class TrashOnEmptyComponent : Component
public sealed partial class TrashOnSolutionEmptyComponent : Component
{
/// <summary>
/// The name of the solution of which to check emptiness

View File

@@ -1,4 +1,3 @@
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Nutrition.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
@@ -7,7 +6,7 @@ using Content.Shared.Tag;
namespace Content.Server.Nutrition.EntitySystems
{
public sealed class TrashOnEmptySystem : EntitySystem
public sealed class TrashOnSolutionEmptySystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly TagSystem _tagSystem = default!;
@@ -15,21 +14,21 @@ namespace Content.Server.Nutrition.EntitySystems
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TrashOnEmptyComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<TrashOnEmptyComponent, SolutionChangedEvent>(OnSolutionChange);
SubscribeLocalEvent<TrashOnSolutionEmptyComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<TrashOnSolutionEmptyComponent, SolutionChangedEvent>(OnSolutionChange);
}
public void OnStartup(EntityUid uid, TrashOnEmptyComponent component, ComponentStartup args)
public void OnStartup(EntityUid uid, TrashOnSolutionEmptyComponent component, ComponentStartup args)
{
CheckSolutions(component);
}
public void OnSolutionChange(EntityUid uid, TrashOnEmptyComponent component, SolutionChangedEvent args)
public void OnSolutionChange(EntityUid uid, TrashOnSolutionEmptyComponent component, SolutionChangedEvent args)
{
CheckSolutions(component);
}
public void CheckSolutions(TrashOnEmptyComponent component)
public void CheckSolutions(TrashOnSolutionEmptyComponent component)
{
if (!EntityManager.HasComponent<SolutionContainerManagerComponent>((component).Owner))
return;
@@ -38,7 +37,7 @@ namespace Content.Server.Nutrition.EntitySystems
UpdateTags(component, solution);
}
public void UpdateTags(TrashOnEmptyComponent component, Solution solution)
public void UpdateTags(TrashOnSolutionEmptyComponent component, Solution solution)
{
if (solution.Volume <= 0)
{

View File

@@ -289,12 +289,12 @@ namespace Content.Shared.Chemistry.Components
/// If you only want the volume of a single reagent, use <see cref="GetReagentQuantity"/>
/// </summary>
[Pure]
public FixedPoint2 GetTotalPrototypeQuantity(string prototype)
public FixedPoint2 GetTotalPrototypeQuantity(params string[] prototypes)
{
var total = FixedPoint2.Zero;
foreach (var (reagent, quantity) in Contents)
{
if (reagent.Prototype == prototype)
if (prototypes.Contains(reagent.Prototype))
total += quantity;
}
@@ -546,6 +546,34 @@ namespace Content.Shared.Chemistry.Components
return sol;
}
/// <summary>
/// Splits a solution without the specified reagent prototypes.
/// </summary>
public Solution SplitSolutionWithOnly(FixedPoint2 toTake, params string[] includedPrototypes)
{
// First remove the non-included prototypes
List<ReagentQuantity> excluded = new();
for (var i = Contents.Count - 1; i >= 0; i--)
{
if (includedPrototypes.Contains(Contents[i].Reagent.Prototype))
continue;
excluded.Add(Contents[i]);
RemoveReagent(Contents[i]);
}
// Then split the solution
var sol = SplitSolution(toTake);
// Then re-add the excluded reagents to the original solution.
foreach (var reagent in excluded)
{
AddReagent(reagent);
}
return sol;
}
public Solution SplitSolution(FixedPoint2 toTake)
{
if (toTake <= FixedPoint2.Zero)
@@ -756,6 +784,44 @@ namespace Content.Shared.Chemistry.Components
return GetColorWithout(protoMan);
}
public Color GetColorWithOnly(IPrototypeManager? protoMan, params string[] included)
{
if (Volume == FixedPoint2.Zero)
{
return Color.Transparent;
}
IoCManager.Resolve(ref protoMan);
Color mixColor = default;
var runningTotalQuantity = FixedPoint2.New(0);
bool first = true;
foreach (var (reagent, quantity) in Contents)
{
if (!included.Contains(reagent.Prototype))
continue;
runningTotalQuantity += quantity;
if (!protoMan.TryIndex(reagent.Prototype, out ReagentPrototype? proto))
{
continue;
}
if (first)
{
first = false;
mixColor = proto.SubstanceColor;
continue;
}
var interpolateValue = quantity.Float() / runningTotalQuantity.Float();
mixColor = Color.InterpolateBetween(mixColor, proto.SubstanceColor, interpolateValue);
}
return mixColor;
}
#region Enumeration
public IEnumerator<ReagentQuantity> GetEnumerator()

View File

@@ -43,6 +43,7 @@ flavor-base-piquant = piquant
flavor-base-sharp = sharp
flavor-base-syrupy = syrupy
flavor-base-spaceshroom = mysterious
flavor-base-clean = clean
# lmao
flavor-base-terrible = terrible
@@ -213,3 +214,4 @@ flavor-complex-carpet = like a handful of fur
flavor-complex-bee = unbeelievable
flavor-complex-sax = like jazz
flavor-complex-bottledlightning = like lightning in a bottle
flavor-complex-punishment = like punishment

View File

@@ -4,6 +4,12 @@ reagent-desc-bleach = Heavy duty cleaner that can clean tiles the same as Space
reagent-name-space-cleaner = space cleaner
reagent-desc-space-cleaner = This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
reagent-name-soap = soap
reagent-desc-soap = Soap can be used to make soapy water.
reagent-name-soapy-water = soapy water
reagent-desc-soapy-water = It's just soap and water. Good for cleaning gunk off of surfaces and also slippier than regular water.
reagent-name-space-lube = space lube
reagent-desc-space-lube = Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (and certainly not used to make people slip).

View File

@@ -63,6 +63,7 @@ reagent-physical-desc-sticky = sticky
reagent-physical-desc-bubbly = bubbly
reagent-physical-desc-rocky = rocky
reagent-physical-desc-lemony-fresh = lemony fresh
reagent-physical-desc-soapy = soapy
reagent-physical-desc-crisp = crisp
reagent-physical-desc-citric = citric
reagent-physical-desc-acidic = acidic

View File

@@ -7,7 +7,7 @@
layers:
- state: red
- sprite: Objects/Specific/Janitorial/soap.rsi
state: soap
state: soap-4
- type: RandomSpawner
prototypes:
- Soap

View File

@@ -43,7 +43,7 @@
qualities:
- Rolling
speed: 0.75 # not as good as a rolling pin but does the job
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: entity

View File

@@ -54,7 +54,7 @@
speed: 0.25 # its small so takes longer to roll the entire dough flat
- type: ItemCooldown
- type: SpaceGarbage
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: PhysicalComposition
materialComposition:

View File

@@ -203,7 +203,7 @@
- type: SolutionContainerVisuals
maxFillLevels: 4
fillBaseName: icon-
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: entity
@@ -221,7 +221,7 @@
- type: Sprite
sprite: Objects/Consumable/Drinks/cafe_latte.rsi
- type: Appearance
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: entity
@@ -246,7 +246,7 @@
- type: SolutionContainerVisuals
maxFillLevels: 4
fillBaseName: icon-
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: entity
@@ -271,7 +271,7 @@
- type: SolutionContainerVisuals
maxFillLevels: 4
fillBaseName: icon-
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: entity
@@ -291,7 +291,7 @@
state: icon
- type: Item
sprite: Objects/Consumable/Drinks/lean.rsi
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: entity
@@ -317,5 +317,5 @@
- type: SolutionContainerVisuals
maxFillLevels: 1
fillBaseName: icon-
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink

View File

@@ -31,7 +31,7 @@
reagents:
- ReagentId: Water
Quantity: 50
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: entity

View File

@@ -13,7 +13,7 @@
sprite: Objects/Consumable/Food/condiments.rsi
- type: Icon
sprite: Objects/Consumable/Food/condiments.rsi
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: food
- type: SpaceGarbage
- type: StaticPrice

View File

@@ -32,7 +32,7 @@
damageContainer: Inorganic
- type: Spillable
solution: food
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: food
- type: entity

View File

@@ -9,7 +9,14 @@
- Soap
- type: Sprite
sprite: Objects/Specific/Janitorial/soap.rsi
state: soap
layers:
- state: soap-4
map: ["enum.SolutionContainerLayers.Fill"]
- type: SolutionContainerVisuals
maxFillLevels: 4
fillBaseName: soap-
changeColor: false
- type: Appearance
- type: Item
sprite: Objects/Specific/Janitorial/soap.rsi
- type: Slippery
@@ -37,6 +44,29 @@
density: 10
mask:
- ItemMask
- type: SolutionContainerManager
solutions:
soap:
maxVol: 50
reagents:
- ReagentId: SoapReagent
Quantity: 50
- type: SolutionTransfer
transferAmount: 10
minTransferAmount: 1
maxTransferAmount: 25
canReceive: false
canChangeTransferAmount: true
- type: DrainableSolution
solution: soap
- type: DeleteOnSolutionEmpty
solution: soap
- type: FlavorProfile
flavors:
- clean
- type: Food
solution: soap
- type: entity
name: soap
@@ -45,9 +75,20 @@
description: A Nanotrasen brand bar of soap. Smells of plasma.
components:
- type: Sprite
state: nt
layers:
- state: nt-4
map: ["enum.SolutionContainerLayers.Fill"]
- type: SolutionContainerVisuals
fillBaseName: nt-
- type: Item
heldPrefix: nt
- type: SolutionContainerManager
solutions:
soap:
maxVol: 100
reagents:
- ReagentId: SoapReagent
Quantity: 100
- type: entity
name: soap
@@ -56,7 +97,11 @@
description: A deluxe Waffle Co. brand bar of soap. Smells of condoms.
components:
- type: Sprite
state: deluxe
layers:
- state: deluxe-4
map: ["enum.SolutionContainerLayers.Fill"]
- type: SolutionContainerVisuals
fillBaseName: deluxe-
- type: Item
heldPrefix: deluxe
@@ -67,12 +112,20 @@
description: An untrustworthy bar of soap. Smells of fear.
components:
- type: Sprite
state: syndie
layers:
- state: syndie-4
map: ["enum.SolutionContainerLayers.Fill"]
- type: SolutionContainerVisuals
fillBaseName: syndie-
- type: Slippery
paralyzeTime: 5
launchForwardsMultiplier: 2.5
- type: Item
heldPrefix: syndie
- type: FlavorProfile
flavors:
- clean
- punishment
- type: entity
name: soap
@@ -81,9 +134,20 @@
description: A homemade bar of soap. Smells of... well....
components:
- type: Sprite
state: gibs
layers:
- state: gibs-4
map: ["enum.SolutionContainerLayers.Fill"]
- type: SolutionContainerVisuals
fillBaseName: gibs-
- type: Slippery
paralyzeTime: 2
- type: StepTrigger
- type: Item
heldPrefix: gibs
- type: FlavorProfile
flavors:
- clean
- meaty
- type: entity
name: omega soap
@@ -92,9 +156,20 @@
description: The most advanced soap known to mankind. Smells of bluespace.
components:
- type: Sprite
state: omega
layers:
- state: omega-4
map: ["enum.SolutionContainerLayers.Fill"]
- type: SolutionContainerVisuals
fillBaseName: omega-
- type: Slippery
paralyzeTime: 7
launchForwardsMultiplier: 3
- type: Item
heldPrefix: omega
- type: SolutionContainerManager
solutions:
soap:
maxVol: 240 #In the Greek alphabet, Omega is the 24th letter
reagents:
- ReagentId: SoapReagent
Quantity: 240

View File

@@ -30,7 +30,7 @@
sprayVelocity: 2
spraySound:
path: /Audio/Effects/spray2.ogg
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: spray
- type: entity

View File

@@ -125,7 +125,7 @@
- type: SpaceGarbage
- type: StaticPrice
price: 75 # These are limited supply items.
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: pen
- type: entity

View File

@@ -56,7 +56,7 @@
damage:
types:
Blunt: 0
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: drink
- type: StaticPrice
price: 0

View File

@@ -330,7 +330,7 @@
solution: injector
- type: Spillable
solution: injector
- type: TrashOnEmpty
- type: TrashOnSolutionEmpty
solution: injector
- type: Appearance
- type: SolutionContainerVisuals

View File

@@ -169,6 +169,11 @@
flavorType: Base
description: flavor-base-syrupy
- type: flavor
id: clean
flavorType: Base
description: flavor-base-clean
- type: flavor
id: nothing
flavorType: Complex
@@ -848,3 +853,8 @@
id: pumpkin
flavorType: Complex
description: flavor-complex-pumpkin
- type: flavor
id: punishment
flavorType: Complex
description: flavor-complex-punishment

View File

@@ -38,6 +38,50 @@
- !type:CleanTileReaction {}
- !type:CleanDecalsReaction {}
- type: reagent
id: SoapReagent
name: reagent-name-soap
desc: reagent-desc-soap
physicalDesc: reagent-physical-desc-soapy
flavor: clean
color: "#c8dfc9"
recognizable: true
boilingPoint: 100.0
meltingPoint: 60.0
metabolisms:
Food:
effects:
- !type:ChemVomit
Drink:
effects:
- !type:ChemVomit
- type: reagent
id: SoapyWater
parent: Water
name: reagent-name-soapy-water
desc: reagent-desc-soapy-water
physicalDesc: reagent-physical-desc-soapy
flavor: clean
color: "#9ec8dc"
recognizable: true
metabolisms:
Drink:
effects:
- !type:SatiateThirst
factor: 3
- !type:ChemVomit
thirstAmount: -10.0
hungerAmount: -10.0
plantMetabolism:
- !type:PlantAdjustWater
amount: .8
tileReactions:
- !type:CleanDecalsReaction
cleanCost: 5
- !type:ExtinguishTileReaction { }
- !type:SpillIfPuddlePresentTileReaction { }
- type: reagent
id: SpaceLube
name: reagent-name-space-lube

View File

@@ -20,6 +20,16 @@
products:
SpaceCleaner: 2
- type: reaction
id: SoapyWater
reactants:
Water:
amount: 3
SoapReagent:
amount: 1
products:
SoapyWater: 4
- type: reaction
id: SpaceLube
impact: Medium

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@@ -8,22 +8,76 @@
},
"states": [
{
"name": "soap"
"name": "soap-1"
},
{
"name": "deluxe"
"name": "soap-2"
},
{
"name": "gibs"
"name": "soap-3"
},
{
"name": "nt"
"name": "soap-4"
},
{
"name": "omega"
"name": "deluxe-1"
},
{
"name": "syndie"
"name": "deluxe-2"
},
{
"name": "deluxe-3"
},
{
"name": "deluxe-4"
},
{
"name": "gibs-1"
},
{
"name": "gibs-2"
},
{
"name": "gibs-3"
},
{
"name": "gibs-4"
},
{
"name": "nt-1"
},
{
"name": "nt-2"
},
{
"name": "nt-3"
},
{
"name": "nt-4"
},
{
"name": "omega-1"
},
{
"name": "omega-2"
},
{
"name": "omega-3"
},
{
"name": "omega-4"
},
{
"name": "syndie-1"
},
{
"name": "syndie-2"
},
{
"name": "syndie-3"
},
{
"name": "syndie-4"
},
{
"name": "inhand-left",

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